Barraskewda's best moves in Pokémon GO

# | Fast Attack | Charged Attack | DPS | TDO | Score 🔽 |
---|---|---|---|---|---|
1. | ![]() | ![]() | 12.23 | 122.0 | 20.1 |
2. | ![]() | ![]() | 12.08 | 120.5 | 19.9 |
3. | ![]() | ![]() | 12.01 | 119.9 | 19.7 |
4. | ![]() | ![]() | 11.25 | 112.2 | 18.5 |
5. | ![]() | ![]() | 11.01 | 109.9 | 18.1 |
6. | ![]() | ![]() | 10.68 | 106.6 | 17.6 |
7. | ![]() | ![]() | 10.47 | 104.5 | 17.2 |
8. | ![]() | ![]() | 10.15 | 101.3 | 16.7 |
# | Fast Attack | Charged Attack | DPS | TDO | Score 🔽 |
---|---|---|---|---|---|
1. | ![]() | ![]() | 12.23 | 122.0 | 20.1 |
2. | ![]() | ![]() | 12.08 | 120.5 | 19.9 |
3. | ![]() | ![]() | 12.01 | 119.9 | 19.7 |
4. | ![]() | ![]() | 11.25 | 112.2 | 18.5 |
5. | ![]() | ![]() | 11.01 | 109.9 | 18.1 |
6. | ![]() | ![]() | 10.68 | 106.6 | 17.6 |
7. | ![]() | ![]() | 10.47 | 104.5 | 17.2 |
8. | ![]() | ![]() | 10.15 | 101.3 | 16.7 |
Barraskewda has access to 3 Fast Attacks (Bite, Peck, and Waterfall), which cover Dark, Flying, and Water-type attacks. When using Waterfall you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.
Damage | 6 |
---|---|
Energy | 4 |
Weather boost |
|
Duration | 0.5s |
Damage window | 0.3s - 0.5s |
Damage | 4 |
---|---|
Energy | 2 |
Damage | 13 |
---|---|
Energy | 7 |
Weather boost |
|
Duration | 1.0s |
Damage window | 0.8s - 0.9s |
Damage | 12 |
---|---|
Energy | 8 |
Fast Move | Raid Battles | Trainer Battles | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | EPS | CD | PWR | ENG | DPT | EPT | CD |
6 | 12.00 | 4 | 8.00 | 0.5s | 4 | 2 | - | |||
10 | 10.00 | 10 | 10.00 | 1.0s | 6 | 5 | - | |||
13 | 13.00 | 7 | 7.00 | 1.0s | 12 | 8 | - |
PWR stands for Power, DPS for damage per second, ENG for Energy generated per use, EPS for energy per second, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.
![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Dark | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×0.6 |
×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | |
Water | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 |
Barraskewda has access to 3 Charge Attacks (Aqua Jet, Close Combat, and Crunch), which cover Water, Fighting, and Dark-type attacks. When using Aqua Jet you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.
Damage | 45 |
---|---|
Energy | 33 |
Weather boost |
|
Duration | 2.5s |
Damage window | 1.6s - 2.0s |
Damage | 70 |
---|---|
Energy | 40 |
Damage | 105 |
---|---|
Energy | 100 |
Weather boost |
|
Duration | 2.5s |
Damage window | 1.2s - 2.5s |
Damage | 100 |
---|---|
Energy | 45 |
Close Combat has a 100.0% chance to:
Damage | 65 |
---|---|
Energy | 33 |
Weather boost |
|
Duration | 3.0s |
Damage window | 1.1s - 2.8s |
Damage | 70 |
---|---|
Energy | 45 |
Crunch has a 30.0% chance to:
Charge Move | Raid Battles | Trainer Battles | ||||||
---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | DPE | CD | PWR | ENG | DPE |
45 | 18.00 | 33 | - | 2.5s | 70 | 40 | - | |
| 105 | 42.00 | 100 | - | 2.5s | 100 | 45 | - |
| 65 | 21.67 | 33 | - | 3.0s | 70 | 45 | - |
PWR stands for Power, DPS for damage per second, ENG for Energy required, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.
Close Combat has a 100.0% chance to:
Crunch has a 30.0% chance to:
![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Water | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 |
Fighting | ×1.6 | ×1.0 | ×0.6 | ×0.6 | ×1.0 | ×1.6 | ×0.6 | ×0.4 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.6 | ×0.6 |
Dark | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×0.6 |