Electrode's best moves in Pokémon GO

Moves
      #
      Fast Attack
      Charged Attack
      DPS
      TDO
      Score 🔽
      1.ElectricSpark ElectricThunderbolt 11.31250.919.1
      2.NormalTackle *ElectricThunderbolt 10.98243.518.1
      3.ElectricSpark ElectricDischarge 10.96243.018.1
      4.ElectricVolt Switch ElectricThunderbolt 10.88241.417.9
      5.NormalTackle *ElectricDischarge 10.74238.217.5
      6.ElectricVolt Switch ElectricDischarge 10.61235.317.1
      7.ElectricSpark DarkFoul Play 10.08223.615.6
      8.ElectricSpark NormalHyper Beam 9.97221.215.3
      9.NormalTackle *DarkFoul Play 9.87218.915.0
      10.NormalTackle *NormalHyper Beam 9.76216.414.7
      11.ElectricVolt Switch DarkFoul Play 9.62213.414.3
      12.ElectricVolt Switch NormalHyper Beam 9.33206.913.5

      Electrode's Fast Attacks Guide

      Moves

      Moves

      Electrode has access to 3 Fast Attacks (Spark, Tackle, and Volt Switch), which cover Electric and Normal-type attacks. When using Spark and Volt Switch you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.

      ElectricSparkDamage6Energy9Duration0.7s
      Toggle more information for move: Spark
      Type effectiveness chart
      • 160.0%
        • FlyingFlying
        • WaterWater
      • 62.5%
        • GrassGrass
        • ElectricElectric
        • DragonDragon
      • 39.1%
        • GroundGround
      Gym and Raid Battles
      Damage6
      Energy9
      Weather boost
      • rainRain
      Duration0.7s
      Damage window0.3s - 0.7s
      Trainer Battles
      Damage6
      Energy7

      Effects
      Spark has no special effects.
      See Spark details page ↗
      NormalTackle *Damage5Energy5Duration0.5s
      Toggle more information for move: Tackle
      Type effectiveness chart
      • 62.5%
        • RockRock
        • SteelSteel
      • 39.1%
        • GhostGhost
      Gym and Raid Battles
      Damage5
      Energy5
      Weather boost
      • partlyCloudyPartly Cloudy
      Duration0.5s
      Damage window0.3s - 0.5s
      Trainer Battles
      Damage3
      Energy3

      Effects
      Tackle has no special effects.
      See Tackle details page ↗
      ElectricVolt SwitchDamage14Energy21Duration1.6s
      Toggle more information for move: Volt Switch
      Type effectiveness chart
      • 160.0%
        • FlyingFlying
        • WaterWater
      • 62.5%
        • GrassGrass
        • ElectricElectric
        • DragonDragon
      • 39.1%
        • GroundGround
      Gym and Raid Battles
      Damage14
      Energy21
      Weather boost
      • rainRain
      Duration1.6s
      Damage window0.7s - 0.9s
      Trainer Battles
      Damage12
      Energy16

      Effects
      Volt Switch has no special effects.
      See Volt Switch details page ↗

      Tabular view

      Fast Move
      Raid Battles
      Trainer Battles
      Name 🔼
      PWR
      DPS
      ENG
      EPS
      CD
      PWR
      ENG
      DPT
      EPT
      CD
      68.57912.860.7s67-
      510.00510.000.5s33-
      148.752113.131.6s1216-

      PWR stands for Power, DPS for damage per second, ENG for Energy generated per use, EPS for energy per second, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.

      Electrode's Fast Attacks Type Coverage

      NormalFightingFlyingPoisonGroundRockBugGhostSteelFireWaterGrassElectricPsychicIceDragonDarkFairy
      Electric×1.0×1.0×1.6×1.0×0.4×1.0×1.0×1.0×1.0×1.0×1.6×0.6×0.6×1.0×1.0×0.6×1.0×1.0
      Normal×1.0×1.0×1.0×1.0×1.0×0.6×1.0×0.4×0.6×1.0×1.0×1.0×1.0×1.0×1.0×1.0×1.0×1.0

      Electrode's Charge Attacks Guide

      Moves

      Moves

      Electrode has access to 4 Charge Attacks (Hyper Beam, Discharge, Thunderbolt, and Foul Play), which cover Normal, Electric, and Dark-type attacks. When using Discharge and Thunderbolt you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.

      NormalHyper BeamDamage150Energy100Duration3.8s
      Toggle more information for move: Hyper Beam
      Type effectiveness chart
      • 62.5%
        • RockRock
        • SteelSteel
      • 39.1%
        • GhostGhost
      Gym and Raid Battles
      Damage150
      Energy100
      Weather boost
      • partlyCloudyPartly Cloudy
      Duration3.8s
      Damage window3.3s - 3.6s
      Trainer Battles
      Damage150
      Energy80

      Effects
      Hyper Beam has no special effects.
      See Hyper Beam details page ↗
      ElectricDischargeDamage65Energy33Duration2.5s
      Toggle more information for move: Discharge
      Type effectiveness chart
      • 160.0%
        • FlyingFlying
        • WaterWater
      • 62.5%
        • GrassGrass
        • ElectricElectric
        • DragonDragon
      • 39.1%
        • GroundGround
      Gym and Raid Battles
      Damage65
      Energy33
      Weather boost
      • rainRain
      Duration2.5s
      Damage window1.7s - 2.1s
      Trainer Battles
      Damage65
      Energy45

      Effects
      Discharge has no special effects.
      See Discharge details page ↗
      ElectricThunderboltDamage80Energy50Duration2.5s
      Toggle more information for move: Thunderbolt
      Type effectiveness chart
      • 160.0%
        • FlyingFlying
        • WaterWater
      • 62.5%
        • GrassGrass
        • ElectricElectric
        • DragonDragon
      • 39.1%
        • GroundGround
      Gym and Raid Battles
      Damage80
      Energy50
      Weather boost
      • rainRain
      Duration2.5s
      Damage window1.8s - 2.3s
      Trainer Battles
      Damage90
      Energy55

      Effects
      Thunderbolt has no special effects.
      See Thunderbolt details page ↗
      DarkFoul PlayDamage70Energy50Duration2.0s
      Toggle more information for move: Foul Play
      Type effectiveness chart
      • 160.0%
        • GhostGhost
        • PsychicPsychic
      • 62.5%
        • FightingFighting
        • DarkDark
        • FairyFairy
      Gym and Raid Battles
      Damage70
      Energy50
      Weather boost
      • fogFog
      Duration2.0s
      Damage window1.7s - 1.9s
      Trainer Battles
      Damage70
      Energy45

      Effects
      Foul Play has no special effects.
      See Foul Play details page ↗

      Tabular view

      Charge Move
      Raid Battles
      Trainer Battles
      Name 🔼
      PWR
      DPS
      ENG
      DPE
      CD
      PWR
      ENG
      DPE
      6526.0033-2.5s6545-
      7035.0050-2.0s7045-
      15039.47100-3.8s15080-
      8032.0050-2.5s9055-

      PWR stands for Power, DPS for damage per second, ENG for Energy required, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.

      Moves with Special Effects in PvP

      There are no Electrode moves that have Special Effects in PvP.

      Electrode's Charge Attacks Type Coverage

      NormalFightingFlyingPoisonGroundRockBugGhostSteelFireWaterGrassElectricPsychicIceDragonDarkFairy
      Normal×1.0×1.0×1.0×1.0×1.0×0.6×1.0×0.4×0.6×1.0×1.0×1.0×1.0×1.0×1.0×1.0×1.0×1.0
      Electric×1.0×1.0×1.6×1.0×0.4×1.0×1.0×1.0×1.0×1.0×1.6×0.6×0.6×1.0×1.0×0.6×1.0×1.0
      Dark×1.0×0.6×1.0×1.0×1.0×1.0×1.0×1.6×1.0×1.0×1.0×1.0×1.0×1.6×1.0×1.0×0.6×0.6