- Overview
- Counters
- CP & IV
- PvP
- Moves
Voltorb has access to 2 Fast Attacks (Spark and Tackle), which cover Electric and Normal-type attacks. When using Spark you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.
Voltorb has access to 4 Charged Attacks (Discharge, Thunderbolt, Signal Beam, and Gyro Ball), which cover Electric, Bug, and Steel-type attacks. When using Discharge and Thunderbolt you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.
Charge Move | Raid Battles | Trainer Battles | ||||||
|---|---|---|---|---|---|---|---|---|
| 65 | 26.00 | 33 | 1.97 | 2.5s | 55 | 40 | - | |
| 85 | 24.29 | 50 | 1.70 | 3.5s | 80 | 50 | - | |
| 75 | 25.00 | 50 | 1.50 | 3.0s | 75 | 55 | - |
| 80 | 32.00 | 50 | 1.60 | 2.5s | 90 | 55 | - | |
| ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×0.4 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | |
| ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.0 | ×0.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.6 | |
| ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.0 | ×1.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | |
| ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×0.4 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 |
Signal Beam has a 20.0% chance to:
| 1. | 4.64 | 5.94 | 53.0 | ||
| 2. | 4.62 | 5.90 | 52.7 | ||
| 3. | 4.49 | 5.74 | 51.3 | ||
| 4. | 4.41 | 5.64 | 50.4 | ||
| 5. | 3.87 | 4.94 | 44.1 | ||
| 6. | 3.85 | 4.92 | 43.9 | ||
| 7. | 3.79 | 4.85 | 43.3 | ||
| 8. | 3.77 | 4.83 | 43.1 |
PWR stands for Power, DPS for damage per second, ENG for Energy generated per use, EPS for energy per second, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.
PWR stands for Power, DPS for damage per second, ENG for Energy required, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.