- 160.0%
Normal
Roca
Acero
Hielo
Siniestro
- 62.5%

Veneno
Bicho
Psíquico
Hada
- 39.1%
Fantasma
| Daño | 5 |
|---|---|
| Energía | 5 |
| Bonus de clima |
|
| Duración | 0.5s |
| Ventana de daño | 0.2s - 0.5s |
| Daño | 6 |
|---|---|
| Energía | 8 |
# | Fast Attack | Charged Attack | DPS | TDO | Score 🔽 |
|---|---|---|---|---|---|
| 1. | 15.60 | 303.1 | 13.84 | ||
| 2. | 15.60 | 303.1 | 13.84 | ||
| 3. | 14.84 | 288.2 | 13.16 | ||
| 4. | 12.73 | 247.2 | 11.28 | ||
| 5. | 12.73 | 247.2 | 11.28 | ||
| 6. | 12.21 | 237.2 | 10.82 | ||
| 7. | 12.21 | 237.2 | 10.82 | ||
| 8. | 12.11 | 235.3 | 10.74 |
Quaquaval puede aprender 3 Ataques Rápidos (Patada Baja, Ataque Ala y Pistola Agua), cubriendo ataques de tipo Lucha, Volador y Agua. Al usar Patada Baja y Pistola Agua recibirás el bonus STAB (Same-Type-Attack-Bonus), que multiplica el daño total por ×1.2.
| Daño | 5 |
|---|---|
| Energía | 5 |
| Bonus de clima |
|
| Duración | 0.5s |
| Ventana de daño | 0.2s - 0.5s |
| Daño | 6 |
|---|---|
| Energía | 8 |
| Daño | 5 |
|---|---|
| Energía | 5 |
| Bonus de clima |
|
| Duración | 0.5s |
| Ventana de daño | 0.3s - 0.5s |
| Daño | 3 |
|---|---|
| Energía | 3 |
Fast Move | Raid Battles | Trainer Battles | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | EPS | CD | PWR | ENG | DPT | EPT | CD |
| 10 | 10.00 | 11 | 11.00 | 1.0s | 5 | 8 | - | |||
| 5 | 10.00 | 5 | 10.00 | 0.5s | 6 | 8 | - | |||
| 5 | 10.00 | 5 | 10.00 | 0.5s | 3 | 3 | - | |||
PWR: Potencia, DPS: Daño por segundo, ENG: Energía generada, EPS: Energía por segundo, CD: Duración. DPT y EPT (Daño/Energía por turno) solo aplican en PvP. DPE significa daño por punto de energía utilizado.
| Lucha | ×1.6 | ×1.0 | ×0.6 | ×0.6 | ×1.0 | ×1.6 | ×0.6 | ×0.4 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.6 | ×0.6 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | |
| Agua | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 |
Quaquaval puede aprender 6 Ataques Cargados (Golpe Aéreo, Acua Jet, A Bocajarro, Hidrocañón, Hidroariete y Danza Acuática), cubriendo ataques de tipo Volador, Agua y Lucha. Al usar Acua Jet, A Bocajarro, Hidrocañón, Hidroariete y Danza Acuática recibirás el bonus STAB (Same-Type-Attack-Bonus), que multiplica el daño total por ×1.2.
| Daño | 45 |
|---|---|
| Energía | 33 |
| Bonus de clima |
|
| Duración | 2.5s |
| Ventana de daño | 1.6s - 2.0s |
| Daño | 70 |
|---|---|
| Energía | 40 |
| Daño | 105 |
|---|---|
| Energía | 100 |
| Bonus de clima |
|
| Duración | 2.5s |
| Ventana de daño | 1.2s - 2.5s |
| Daño | 100 |
|---|---|
| Energía | 45 |
A Bocajarro has a 100.0% chance to:
| Daño | 90 |
|---|---|
| Energía | 50 |
| Bonus de clima |
|
| Duración | 2.0s |
| Ventana de daño | 0.6s - 1.7s |
| Daño | 80 |
|---|---|
| Energía | 40 |
| Daño | 70 |
|---|---|
| Energía | 33 |
| Bonus de clima |
|
| Duración | 3.0s |
| Ventana de daño | 2.0s - 2.7s |
| Daño | 70 |
|---|---|
| Energía | 45 |
Hidroariete has a 30.0% chance to:
| Daño | 55 |
|---|---|
| Energía | 33 |
| Bonus de clima |
|
| Duración | 3.5s |
| Ventana de daño | 2.0s - 3.1s |
| Daño | 55 |
|---|---|
| Energía | 40 |
Danza Acuática has a 100.0% chance to:
Charge Move | Raid Battles | Trainer Battles | ||||||
|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | DPE | CD | PWR | ENG | DPE |
| 105 | 42.00 | 100 | 1.05 | 2.5s | 100 | 45 | - |
| 45 | 18.00 | 33 | 1.36 | 2.5s | 70 | 40 | - | |
| 55 | 15.71 | 33 | 1.67 | 3.5s | 55 | 40 | - |
| 55 | 22.00 | 33 | 1.67 | 2.5s | 60 | 45 | - | |
| 70 | 23.33 | 33 | 2.12 | 3.0s | 70 | 45 | - |
| 90 | 45.00 | 50 | 1.80 | 2.0s | 80 | 40 | - | |
PWR: Potencia, DPS: Daño por segundo, ENG: Energía necesaria, CD: Duración, DPE: Daño por energía. DPT y EPT solo aplican en PvP.
A Bocajarro has a 100.0% chance to:
Hidroariete has a 30.0% chance to:
Danza Acuática has a 100.0% chance to:
| ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | |
| Agua | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 |
| Lucha | ×1.6 | ×1.0 | ×0.6 | ×0.6 | ×1.0 | ×1.6 | ×0.6 | ×0.4 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.6 | ×0.6 |