- 160.0%
Roca
Hielo
Hada
- 62.5%
Acero
Fuego
Agua
Eléctrico
| Daño | 14 |
|---|---|
| Energía | 8 |
| Bonus de clima |
|
| Duración | 1.0s |
| Ventana de daño | 0.7s - 1.0s |
| Daño | 7 |
|---|---|
| Energía | 5 |
# | Fast Attack | Charged Attack | DPS | TDO | Score 🔽 |
|---|---|---|---|---|---|
| 1. | 11.11 | 285.5 | 10.13 | ||
| 2. | 10.61 | 272.6 | 9.67 | ||
| 3. | 10.40 | 267.2 | 9.48 | ||
| 4. | 9.69 | 248.9 | 8.83 | ||
| 5. | 9.24 | 237.5 | 8.43 | ||
| 6. | 8.97 | 230.6 | 8.18 | ||
| 7. | 8.72 | 224.1 | 7.95 | ||
| 8. | 8.63 | 221.9 | 7.87 |
Corviknight puede aprender 3 Ataques Rápidos (Ala de Acero, Tajo Aéreo y Ataque Arena), cubriendo ataques de tipo Acero, Volador y Tierra. Al usar Ala de Acero y Tajo Aéreo recibirás el bonus STAB (Same-Type-Attack-Bonus), que multiplica el daño total por ×1.2.
| Daño | 14 |
|---|---|
| Energía | 8 |
| Bonus de clima |
|
| Duración | 1.0s |
| Ventana de daño | 0.7s - 1.0s |
| Daño | 7 |
|---|---|
| Energía | 5 |
| Daño | 4 |
|---|---|
| Energía | 7 |
| Bonus de clima |
|
| Duración | 0.5s |
| Ventana de daño | 0.3s - 0.6s |
| Daño | 2 |
|---|---|
| Energía | 4 |
Fast Move | Raid Battles | Trainer Battles | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | EPS | CD | PWR | ENG | DPT | EPT | CD |
| 14 | 14.00 | 8 | 8.00 | 1.0s | 7 | 5 | - | |||
| 4 | 8.00 | 7 | 14.00 | 0.5s | 2 | 4 | - | |||
| 12 | 12.00 | 8 | 8.00 | 1.0s | 9 | 9 | - | |||
PWR: Potencia, DPS: Daño por segundo, ENG: Energía generada, EPS: Energía por segundo, CD: Duración. DPT y EPT (Daño/Energía por turno) solo aplican en PvP. DPE significa daño por punto de energía utilizado.
| Acero | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.0 | ×0.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.6 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | |
| Tierra | ×1.0 | ×1.0 | ×0.4 | ×1.6 | ×1.0 | ×1.6 | ×0.6 | ×1.0 | ×1.6 | ×1.6 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 |
Corviknight puede aprender 4 Ataques Cargados (Cabeza de Hierro, Aire Afilado, Ataque Aéreo y Vendetta), cubriendo ataques de tipo Acero, Volador y Siniestro. Al usar Cabeza de Hierro, Aire Afilado y Ataque Aéreo recibirás el bonus STAB (Same-Type-Attack-Bonus), que multiplica el daño total por ×1.2.
| Daño | 60 |
|---|---|
| Energía | 50 |
| Bonus de clima |
|
| Duración | 2.0s |
| Ventana de daño | 1.4s - 1.8s |
| Daño | 85 |
|---|---|
| Energía | 50 |
| Daño | 95 |
|---|---|
| Energía | 100 |
| Bonus de clima |
|
| Duración | 2.0s |
| Ventana de daño | 0.9s - 1.8s |
| Daño | 110 |
|---|---|
| Energía | 60 |
Charge Move | Raid Battles | Trainer Battles | ||||||
|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | DPE | CD | PWR | ENG | DPE |
| 55 | 22.00 | 50 | 1.10 | 2.5s | 60 | 40 | - |
| 80 | 40.00 | 50 | 1.60 | 2.0s | 75 | 50 | - | |
| 60 | 30.00 | 50 | 1.20 | 2.0s | 85 | 50 | - | |
| 95 | 47.50 | 100 | 0.95 | 2.0s | 110 | 60 | - | |
PWR: Potencia, DPS: Daño por segundo, ENG: Energía necesaria, CD: Duración, DPE: Daño por energía. DPT y EPT solo aplican en PvP.
Aire Afilado has a 12.5% chance to:
| Acero | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.0 | ×0.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.6 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | |
| Siniestro | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×0.6 |