- Resumen
- Counters
- PC e IV
- PvP
- Ataques
Gourgeist puede aprender 3 Ataques rápidos: Hoja Afilada, Infortunio y Calcinación. Estos ataques cubren los tipos Planta, Fantasma y Fuego. Al usar Hoja Afilada e Infortunio recibirás el bonus STAB (Same-Type-Attack-Bonus), que multiplica el daño total por ×1.2.
Fast Move | Raid Battles | Trainer Battles | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| 32 | 12.80 | 22 | 8.80 | 2.5s | 20 | 20 | - | |||
| 13 | 13.00 | 7 | 7.00 | 1.0s | 9 | 4 | - | |||
| 8 | 8.00 | 13 | 13.00 | 1.0s | 7 | 13 | - | |||
| ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×1.0 | ×1.0 | |
| ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×1.6 | ×1.6 | ×0.6 | ×1.0 | ×0.6 | ×0.6 | ×1.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | |
| ×0.4 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×1.0 |
Gourgeist puede aprender 5 Ataques cargados: Bomba Germen, Bola Sombra, Llamarada, Juego Sucio y Poltergeist. Estos ataques cubren los tipos Planta, Fantasma, Fuego y Siniestro. Al usar Bomba Germen, Bola Sombra y Poltergeist recibirás el bonus STAB (Same-Type-Attack-Bonus), que multiplica el daño total por ×1.2.
Charge Move | Raid Battles | Trainer Battles | ||||||
|---|---|---|---|---|---|---|---|---|
| 100 | 33.33 | 50 | 2.00 | 3.0s | 90 | 50 | - | |
| 55 | 27.50 | 33 | 1.67 | 2.0s | 55 | 40 | - | |
| 70 | 35.00 | 50 | 1.40 | 2.0s | 65 | 40 | - | |
| 140 | 35.00 | 100 | 1.40 | 4.0s | 140 | 80 | - | |
| 140 | 40.00 | 100 | 1.40 | 3.5s | 150 | 75 | - | |
| ×0.4 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | |
| ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×1.6 | ×1.6 | ×0.6 | ×1.0 | ×0.6 | ×0.6 | ×1.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | |
| ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | |
| ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×1.0 | ×1.0 | |
| ×0.4 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×1.0 |
| 1. | 9.35 | 10.51 | 208.2 | ||
| 2. | 9.29 | 10.44 | 206.9 | ||
| 3. | 8.78 | 9.87 | 195.5 | ||
| 4. | 8.66 | 9.73 | 192.7 | ||
| 5. | 8.54 | 9.60 | 190.2 | ||
| 6. | 8.26 | 9.29 | 184.0 | ||
| 7. | 8.18 | 9.20 | 182.2 | ||
| 8. | 8.17 | 9.18 | 181.9 |
PWR: Potencia, DPS: Daño por segundo, ENG: Energía generada, EPS: Energía por segundo, CD: Duración. DPT y EPT (Daño/Energía por turno) solo aplican en PvP. DPE significa daño por punto de energía utilizado.
PWR: Potencia, DPS: Daño por segundo, ENG: Energía necesaria, CD: Duración, DPE: Daño por energía. DPT y EPT solo aplican en PvP.