- 160.0%
Lucha
Bicho
Planta
- 62.5%
Roca
Acero
Eléctrico
| Daño | 10 |
|---|---|
| Energía | 11 |
| Bonus de clima |
|
| Duración | 1.0s |
| Ventana de daño | 0.8s - 0.9s |
| Daño | 5 |
|---|---|
| Energía | 8 |
# | Fast Attack | Charged Attack | DPS | TDO | Score 🔽 |
|---|---|---|---|---|---|
| 1. | 7.74 | 174.4 | 6.97 | ||
| 2. | 7.67 | 172.6 | 6.90 | ||
| 3. | 7.64 | 172.1 | 6.88 | ||
| 4. | 7.56 | 170.3 | 6.81 | ||
| 5. | 7.56 | 170.2 | 6.81 | ||
| 6. | 7.46 | 167.9 | 6.71 | ||
| 7. | 7.27 | 163.7 | 6.55 | ||
| 8. | 7.17 | 161.5 | 6.46 |
Mantine puede aprender 3 Ataques Rápidos (Ataque Ala, Burbuja y Semilladora), cubriendo ataques de tipo Volador, Agua y Planta. Al usar Ataque Ala y Burbuja recibirás el bonus STAB (Same-Type-Attack-Bonus), que multiplica el daño total por ×1.2.
| Daño | 10 |
|---|---|
| Energía | 12 |
| Bonus de clima |
|
| Duración | 1.0s |
| Ventana de daño | 0.6s - 0.8s |
| Daño | 8 |
|---|---|
| Energía | 11 |
| Daño | 7 |
|---|---|
| Energía | 13 |
| Bonus de clima |
|
| Duración | 1.0s |
| Ventana de daño | 0.8s - 0.9s |
| Daño | 5 |
|---|---|
| Energía | 13 |
Fast Move | Raid Battles | Trainer Battles | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | EPS | CD | PWR | ENG | DPT | EPT | CD |
| 10 | 10.00 | 11 | 11.00 | 1.0s | 5 | 8 | - | |||
| 10 | 10.00 | 12 | 12.00 | 1.0s | 8 | 11 | - | |||
| 7 | 7.00 | 13 | 13.00 | 1.0s | 5 | 13 | - | |||
PWR: Potencia, DPS: Daño por segundo, ENG: Energía generada, EPS: Energía por segundo, CD: Duración. DPT y EPT (Daño/Energía por turno) solo aplican en PvP. DPE significa daño por punto de energía utilizado.
| ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | |
| Agua | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 |
| Planta | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×1.6 | ×1.6 | ×0.6 | ×1.0 | ×0.6 | ×0.6 | ×1.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 |
Mantine puede aprender 5 Ataques Cargados (Rayo Hielo, Golpe Aéreo, Rayo Burbuja, Ciclón e Hidropulso), cubriendo ataques de tipo Hielo, Volador, Agua y Dragón. Al usar Golpe Aéreo, Rayo Burbuja e Hidropulso recibirás el bonus STAB (Same-Type-Attack-Bonus), que multiplica el daño total por ×1.2.
| Daño | 95 |
|---|---|
| Energía | 50 |
| Bonus de clima |
|
| Duración | 3.5s |
| Ventana de daño | 1.5s - 3.0s |
| Daño | 90 |
|---|---|
| Energía | 55 |
| Daño | 45 |
|---|---|
| Energía | 33 |
| Bonus de clima |
|
| Duración | 2.0s |
| Ventana de daño | 1.6s - 1.8s |
| Daño | 50 |
|---|---|
| Energía | 50 |
Rayo Burbuja has a 100.0% chance to:
| Daño | 50 |
|---|---|
| Energía | 33 |
| Bonus de clima |
|
| Duración | 3.0s |
| Ventana de daño | 1.1s - 2.8s |
| Daño | 70 |
|---|---|
| Energía | 40 |
| Daño | 65 |
|---|---|
| Energía | 50 |
| Bonus de clima |
|
| Duración | 3.0s |
| Ventana de daño | 2.0s - 2.7s |
| Daño | 80 |
|---|---|
| Energía | 50 |
Charge Move | Raid Battles | Trainer Battles | ||||||
|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | DPE | CD | PWR | ENG | DPE |
| 50 | 16.67 | 33 | 1.52 | 3.0s | 70 | 40 | - | |
| 55 | 22.00 | 33 | 1.67 | 2.5s | 60 | 45 | - | |
| 65 | 21.67 | 50 | 1.30 | 3.0s | 80 | 50 | - | |
| 45 | 22.50 | 33 | 1.36 | 2.0s | 50 | 50 | - |
| 95 | 27.14 | 50 | 1.90 | 3.5s | 90 | 55 | - | |
PWR: Potencia, DPS: Daño por segundo, ENG: Energía necesaria, CD: Duración, DPE: Daño por energía. DPT y EPT solo aplican en PvP.
Rayo Burbuja has a 100.0% chance to:
| Hielo | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.0 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | |
| Agua | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 |
| Dragón | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×0.4 |