- 160.0%
Fighting
Bug
Grass
- 62.5%
Rock
Steel
Electric
| Schade | 10 |
|---|---|
| Energie | 11 |
| Weerboost |
|
| Duur | 1.0s |
| Schadevenster | 0.8s - 0.9s |
| Schade | 5 |
|---|---|
| Energie | 8 |
# | Fast Attack | Charged Attack | DPS | TDO | Score 🔽 |
|---|---|---|---|---|---|
| 1. | 7.27 | 144.6 | 6.46 | ||
| 2. | 7.19 | 143.0 | 6.39 | ||
| 3. | 7.17 | 142.8 | 6.38 | ||
| 4. | 7.10 | 141.3 | 6.31 | ||
| 5. | 7.08 | 141.0 | 6.30 | ||
| 6. | 7.00 | 139.4 | 6.22 | ||
| 7. | 6.82 | 135.7 | 6.06 | ||
| 8. | 6.73 | 133.9 | 5.98 |
Mantine heeft toegang tot 3 Snelle aanvallen (Wing Attack, Bubble en Bullet Seed), die Flying, Water en Grass-type aanvallen dekken. Wanneer je Wing Attack en Bubble gebruikt, profiteer je van STAB (Same-Type-Attack-Bonus), wat de move-schade verhoogt met ×1.2.
| Schade | 10 |
|---|---|
| Energie | 12 |
| Weerboost |
|
| Duur | 1.0s |
| Schadevenster | 0.6s - 0.8s |
| Schade | 8 |
|---|---|
| Energie | 11 |
| Schade | 7 |
|---|---|
| Energie | 13 |
| Weerboost |
|
| Duur | 1.0s |
| Schadevenster | 0.8s - 0.9s |
| Schade | 5 |
|---|---|
| Energie | 13 |
Fast Move | Raid Battles | Trainer Battles | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | EPS | CD | PWR | ENG | DPT | EPT | CD |
| 10 | 10.00 | 12 | 12.00 | 1.0s | 8 | 11 | - | |||
| 7 | 7.00 | 13 | 13.00 | 1.0s | 5 | 13 | - | |||
| 10 | 10.00 | 11 | 11.00 | 1.0s | 5 | 8 | - | |||
PWR staat voor Power, DPS voor damage per second, ENG voor energie gegenereerd per gebruik, EPS voor energy per second, CD voor move-duur, DPE voor damage per energy point. DPT en EPT staan voor Damage en Energy per turn, en zijn alleen van toepassing in PvP.
| ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | |
| Water | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 |
| Grass | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×1.6 | ×1.6 | ×0.6 | ×1.0 | ×0.6 | ×0.6 | ×1.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 |
Mantine heeft toegang tot 5 Charged aanvallen (Ice Beam, Aerial Ace, Bubble Beam, Twister en Water Pulse), die Ice, Flying, Water en Dragon-type aanvallen dekken. Wanneer je Aerial Ace, Bubble Beam en Water Pulse gebruikt, profiteer je van STAB (Same-Type-Attack-Bonus), wat de move-schade verhoogt met ×1.2.
| Schade | 95 |
|---|---|
| Energie | 50 |
| Weerboost |
|
| Duur | 3.5s |
| Schadevenster | 1.5s - 3.0s |
| Schade | 90 |
|---|---|
| Energie | 55 |
| Schade | 45 |
|---|---|
| Energie | 33 |
| Weerboost |
|
| Duur | 2.0s |
| Schadevenster | 1.6s - 1.8s |
| Schade | 25 |
|---|---|
| Energie | 40 |
Bubble Beam has a 100.0% chance to:
| Schade | 50 |
|---|---|
| Energie | 33 |
| Weerboost |
|
| Duur | 3.0s |
| Schadevenster | 1.1s - 2.8s |
| Schade | 70 |
|---|---|
| Energie | 40 |
| Schade | 65 |
|---|---|
| Energie | 50 |
| Weerboost |
|
| Duur | 3.0s |
| Schadevenster | 2.0s - 2.7s |
| Schade | 80 |
|---|---|
| Energie | 50 |
Charge Move | Raid Battles | Trainer Battles | ||||||
|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | DPE | CD | PWR | ENG | DPE |
| 55 | 22.00 | 33 | - | 2.5s | 60 | 45 | - | |
| 45 | 22.50 | 33 | - | 2.0s | 25 | 40 | - |
| 95 | 27.14 | 50 | - | 3.5s | 90 | 55 | - | |
| 50 | 16.67 | 33 | - | 3.0s | 70 | 40 | - | |
| 65 | 21.67 | 50 | - | 3.0s | 80 | 50 | - | |
PWR staat voor Power, DPS voor damage per second, ENG voor benodigde energie, CD voor move-duur, DPE voor damage per energy point. DPT en EPT staan voor Damage en Energy per turn, en zijn alleen van toepassing in PvP.
Bubble Beam has a 100.0% chance to:
| Ice | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.0 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | |
| Water | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 |
| Dragon | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×0.4 |