- Resumen
- Counters
- PC e IV
- PvP
- Ataques
Zamazenta (Guerrero Avezado) puede aprender 4 Ataques rápidos: Ataque Rápido, Garra Metal, Alarido y Colmillo Hielo. Estos ataques cubren los tipos Normal, Acero, Siniestro y Hielo.
Fast Move | Raid Battles | Trainer Battles | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| 11 | 11.00 | 13 | 13.00 | 1.0s | 5 | 13 | - | |||
| 10 | 10.00 | 13 | 13.00 | 1.0s | 5 | 8 | - | |||
| 12 | 8.00 | 20 | 13.33 | 1.5s | 8 | 6 | - | |||
| 6 | 12.00 | 5 | 10.00 | 0.5s | 5 | 7 | - | |||
| ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | |
| ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×0.4 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | |
| ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | |
| ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.0 | ×0.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.6 |
Zamazenta (Guerrero Avezado) puede aprender 4 Ataques cargados: Cabeza de Hierro, Fuerza Lunar, A Bocajarro y Triturar. Estos ataques cubren los tipos Acero, Hada, Lucha y Siniestro. Al usar A Bocajarro recibirás el bonus STAB (Same-Type-Attack-Bonus), que multiplica el daño total por ×1.2.
Charge Move | Raid Battles | Trainer Battles | ||||||
|---|---|---|---|---|---|---|---|---|
| 105 | 42.00 | 100 | 1.05 | 2.5s | 100 | 45 | - |
| 60 | 30.00 | 50 | 1.20 | 2.0s | 85 | 50 | - | |
| 130 | 32.50 | 100 | 1.30 | 4.0s | 90 | 50 | - |
| 65 | 21.67 | 33 | 1.97 | 3.0s | 70 | 45 | - |
| ×1.6 | ×1.0 | ×0.6 | ×0.6 | ×1.0 | ×1.6 | ×0.6 | ×0.4 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.6 | ×0.6 | |
| ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.0 | ×0.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.6 | |
| ×1.0 | ×1.6 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.6 | ×1.0 | |
| ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×0.6 |
Fuerza Lunar has a 10.0% chance to:
A Bocajarro has a 100.0% chance to:
Triturar has a 20.0% chance to:
| 1. | 12.13 | 13.21 | 359.8 | ||
| 2. | 12.09 | 13.16 | 358.3 | ||
| 3. | 11.64 | 12.68 | 345.2 | ||
| 4. | 11.00 | 11.98 | 326.2 | ||
| 5. | 10.92 | 11.90 | 323.9 | ||
| 6. | 10.78 | 11.74 | 319.7 | ||
| 7. | 10.75 | 11.71 | 318.9 | ||
| 8. | 10.56 | 11.50 | 313.1 |
PWR: Potencia, DPS: Daño por segundo, ENG: Energía generada, EPS: Energía por segundo, CD: Duración. DPT y EPT (Daño/Energía por turno) solo aplican en PvP. DPE significa daño por punto de energía utilizado.
PWR: Potencia, DPS: Daño por segundo, ENG: Energía necesaria, CD: Duración, DPE: Daño por energía. DPT y EPT solo aplican en PvP.