- Resumen
- Counters
- PC e IV
- PvP
- Ataques
Jellicent puede aprender 2 Ataques rápidos: Burbuja e Infortunio. Estos ataques cubren los tipos Agua y Fantasma. Al usar Burbuja e Infortunio recibirás el bonus STAB (Same-Type-Attack-Bonus), que multiplica el daño total por ×1.2.
Fast Move | Raid Battles | Trainer Battles | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| 10 | 10.00 | 12 | 12.00 | 1.0s | 8 | 11 | - | |||
| 8 | 8.00 | 13 | 13.00 | 1.0s | 7 | 13 | - | |||
| ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | |
| ×0.4 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×1.0 |
Jellicent puede aprender 4 Ataques cargados: Rayo Hielo, Rayo Burbuja, Bola Sombra y Surf. Estos ataques cubren los tipos Hielo, Agua y Fantasma. Al usar Rayo Burbuja, Bola Sombra y Surf recibirás el bonus STAB (Same-Type-Attack-Bonus), que multiplica el daño total por ×1.2.
Charge Move | Raid Battles | Trainer Battles | ||||||
|---|---|---|---|---|---|---|---|---|
| 100 | 33.33 | 50 | 2.00 | 3.0s | 90 | 50 | - | |
| 45 | 22.50 | 33 | 1.36 | 2.0s | 50 | 50 | - |
| 95 | 27.14 | 50 | 1.90 | 3.5s | 90 | 55 | - | |
| 60 | 40.00 | 50 | 1.20 | 1.5s | 75 | 45 | - | |
| ×0.4 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | |
| ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | |
| ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | |
| ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 |
Rayo Burbuja has a 100.0% chance to:
| 1. | 9.57 | 10.53 | 256.0 | ||
| 2. | 9.28 | 10.21 | 248.4 | ||
| 3. | 8.76 | 9.64 | 234.5 | ||
| 4. | 8.34 | 9.18 | 223.3 | ||
| 5. | 7.56 | 8.32 | 202.4 | ||
| 6. | 7.44 | 8.19 | 199.2 | ||
| 7. | 7.23 | 7.96 | 193.6 | ||
| 8. | 7.08 | 7.80 | 189.7 |
PWR: Potencia, DPS: Daño por segundo, ENG: Energía generada, EPS: Energía por segundo, CD: Duración. DPT y EPT (Daño/Energía por turno) solo aplican en PvP. DPE significa daño por punto de energía utilizado.
PWR: Potencia, DPS: Daño por segundo, ENG: Energía necesaria, CD: Duración, DPE: Daño por energía. DPT y EPT solo aplican en PvP.