- Resumen
- Counters
- PC e IV
- PvP
- Ataques
Mega-Garchomp Z aprende 2 Ataques rápidos (Disparo Lodo y Cola Dragón), que cubren daño de tipo Tierra y Dragón. Disparo Lodo y Cola Dragón reciben STAB, la bonificación por ataque del mismo tipo, y causan ×1.2 de daño.
Fast Move | Raid Battles | Trainer Battles | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| 14 | 14.00 | 8 | 8.00 | 1.0s | 9 | 12 | - | |||
| 4 | 8.00 | 6 | 12.00 | 0.5s | 3 | 9 | - | |||
| ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×0.4 | |
| ×1.0 | ×1.0 | ×0.4 | ×1.6 | ×1.0 | ×1.6 | ×0.6 | ×1.0 | ×1.6 | ×1.6 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 |
Mega-Garchomp Z aprende 7 Ataques cargados (Terremoto, Ciclón, Llamarada, Bucle Arena, Enfado, Tierra Viva y Vasto Impacto), que cubren daño de tipo Tierra, Dragón y Fuego. Terremoto, Ciclón, Bucle Arena, Enfado, Tierra Viva y Vasto Impacto reciben STAB, la bonificación por ataque del mismo tipo, y causan ×1.2 de daño.
Charge Move | Raid Battles | Trainer Battles | ||||||
|---|---|---|---|---|---|---|---|---|
| 60 | 15.00 | 33 | 1.82 | 4.0s | 55 | 45 | - |
| 50 | 16.67 | 33 | 1.52 | 3.0s | 70 | 40 | - | |
| 110 | 27.50 | 50 | 2.20 | 4.0s | 110 | 60 | - | |
| 140 | 35.00 | 100 | 1.40 | 4.0s | 140 | 80 | - | |
| 140 | 40.00 | 100 | 1.40 | 3.5s | 120 | 65 | - | |
| 100 | 28.57 | 50 | 2.00 | 3.5s | 90 | 50 | - |
| 45 | 45.00 | 33 | 1.36 | 1.0s | 50 | 50 | - |
| ×1.0 | ×1.0 | ×0.4 | ×1.6 | ×1.0 | ×1.6 | ×0.6 | ×1.0 | ×1.6 | ×1.6 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | |
| ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×0.4 | |
| ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×0.4 | |
| ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×1.0 | ×1.0 | |
| ×1.0 | ×1.0 | ×0.4 | ×1.6 | ×1.0 | ×1.6 | ×0.6 | ×1.0 | ×1.6 | ×1.6 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | |
| ×1.0 | ×1.0 | ×0.4 | ×1.6 | ×1.0 | ×1.6 | ×0.6 | ×1.0 | ×1.6 | ×1.6 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | |
| ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×0.4 |
Bucle Arena has a 100.0% chance to:
Tierra Viva has a 10.0% chance to:
Vasto Impacto has a 100.0% chance to:
| 1. | 19.37 | 20.96 | 603.2 | ||
| 2. | 18.18 | 19.68 | 566.4 | ||
| 3. | 18.16 | 19.65 | 565.8 | ||
| 4. | 18.00 | 19.48 | 560.8 | ||
| 5. | 17.89 | 19.37 | 557.6 | ||
| 6. | 17.06 | 18.46 | 531.5 | ||
| 7. | 16.93 | 18.33 | 527.8 | ||
| 8. | 16.39 | 17.74 | 510.8 |
PWR es la potencia, DPS el daño por segundo, ENG la energía que genera cada uso, EPS la energía por segundo, CD la duración del ataque y DPE el daño por energía. DPT y EPT (daño y energía por turno) solo se aplican en PvP.
PWR es la potencia, DPS el daño por segundo, ENG el coste de energía, CD la duración del ataque y DPE el daño por energía. DPT y EPT (daño y energía por turno) solo se aplican en PvP.