- 160.0%

Agua
- 62.5%
Planta
Eléctrico
Dragón
- 39.1%
Tierra
| Daño | 4 |
|---|---|
| Energía | 6 |
| Bonus de Clima |
|
| Duración | 0.5s |
| Ventana de Daño | 0.1s - 0.5s |
| Daño | 5 |
|---|---|
| Energía | 7 |
# | Fast Attack | Charged Attack | DPS | TDO | Score 🔽 |
|---|---|---|---|---|---|
| 1. | 13.43 | 219.4 | 11.66 | ||
| 2. | 13.07 | 213.5 | 11.33 | ||
| 3. | 11.91 | 194.5 | 10.33 | ||
| 4. | 10.65 | 174.0 | 9.24 | ||
| 5. | 10.39 | 169.7 | 9.01 | ||
| 6. | 9.62 | 157.2 | 8.35 | ||
| 7. | 9.46 | 154.6 | 8.21 | ||
| 8. | 9.26 | 151.3 | 8.03 |
Luxray puede aprender 3 Ataques Rápidos (Chispa, Alarido y Poder Oculto), cubriendo ataques de tipo Eléctrico, Siniestro y Normal. Al usar Chispa recibirás el bonus **STAB** (Same-Type-Attack-Bonus), que multiplica el daño total por **×1.2**.
| Daño | 4 |
|---|---|
| Energía | 6 |
| Bonus de Clima |
|
| Duración | 0.5s |
| Ventana de Daño | 0.1s - 0.5s |
| Daño | 5 |
|---|---|
| Energía | 7 |
| Daño | 11 |
|---|---|
| Energía | 13 |
| Bonus de Clima |
|
| Duración | 1.0s |
| Ventana de Daño | 0.8s - 0.9s |
| Daño | 5 |
|---|---|
| Energía | 13 |
| Daño | 15 |
|---|---|
| Energía | 15 |
| Bonus de Clima |
|
| Duración | 1.5s |
| Ventana de Daño | 1.1s - 1.4s |
| Daño | 9 |
|---|---|
| Energía | 8 |
Fast Move | Raid Battles | Trainer Battles | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | EPS | CD | PWR | ENG | DPT | EPT | CD |
| 11 | 11.00 | 13 | 13.00 | 1.0s | 5 | 13 | - | |||
| 4 | 8.00 | 6 | 12.00 | 0.5s | 5 | 7 | - | |||
| 15 | 10.00 | 15 | 10.00 | 1.5s | 9 | 8 | - | |||
PWR: Potencia, DPS: Daño por segundo, ENG: Energía generada, EPS: Energía por segundo, CD: Duración. DPT y EPT (Daño/Energía por turno) solo aplican en PvP.
| Eléctrico | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×0.4 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Siniestro | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×0.6 |
| Normal | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×0.4 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 |
Luxray puede aprender 4 Ataques Cargados (Hiperrayo, Voltio Cruel, Triturar y Psicocolmillo), cubriendo ataques de tipo Normal, Eléctrico, Siniestro y Psíquico. Al usar Voltio Cruel recibirás el bonus **STAB** (Same-Type-Attack-Bonus), que multiplica el daño total por **×1.2**.
| Daño | 150 |
|---|---|
| Energía | 100 |
| Bonus de Clima |
|
| Duración | 4.0s |
| Ventana de Daño | 3.5s - 3.8s |
| Daño | 150 |
|---|---|
| Energía | 80 |
| Daño | 90 |
|---|---|
| Energía | 50 |
| Bonus de Clima |
|
| Duración | 2.5s |
| Ventana de Daño | 1.6s - 2.0s |
| Daño | 100 |
|---|---|
| Energía | 45 |
Voltio Cruel has a 100.0% chance to:
| Daño | 65 |
|---|---|
| Energía | 33 |
| Bonus de Clima |
|
| Duración | 3.0s |
| Ventana de Daño | 1.1s - 2.8s |
| Daño | 70 |
|---|---|
| Energía | 45 |
Triturar has a 20.0% chance to:
| Daño | 25 |
|---|---|
| Energía | 33 |
| Bonus de Clima |
|
| Duración | 1.0s |
| Ventana de Daño | 0.2s - 0.9s |
| Daño | 40 |
|---|---|
| Energía | 35 |
Psicocolmillo has a 100.0% chance to:
Charge Move | Raid Battles | Trainer Battles | ||||||
|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | DPE | CD | PWR | ENG | DPE |
| 150 | 37.50 | 100 | - | 4.0s | 150 | 80 | - | |
| 25 | 25.00 | 33 | - | 1.0s | 40 | 35 | - |
| 65 | 21.67 | 33 | - | 3.0s | 70 | 45 | - |
| 90 | 36.00 | 50 | - | 2.5s | 100 | 45 | - |
PWR: Potencia, DPS: Daño por segundo, ENG: Energía necesaria, CD: Duración, DPE: Daño por energía. DPT y EPT solo aplican en PvP.
Voltio Cruel has a 100.0% chance to:
Triturar has a 20.0% chance to:
Psicocolmillo has a 100.0% chance to:
| Normal | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×0.4 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Eléctrico | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×0.4 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 |
| Siniestro | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×0.6 |
| Psíquico | ×1.0 | ×1.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×0.4 | ×1.0 |