- 160.0%
Roca
Hielo
Hada
- 62.5%
Acero
Fuego
Agua
Eléctrico
| Daño | 6 |
|---|---|
| Energía | 5 |
| Bonus de Clima |
|
| Duración | 0.5s |
| Ventana de Daño | 0.2s - 0.4s |
| Daño | 5 |
|---|---|
| Energía | 7 |
# | Fast Attack | Charged Attack | DPS | TDO | Score 🔽 |
|---|---|---|---|---|---|
| 1. | 8.41 | 88.5 | 6.80 | ||
| 2. | 8.40 | 88.4 | 6.79 | ||
| 3. | 8.25 | 86.8 | 6.67 | ||
| 4. | 8.14 | 85.6 | 6.58 | ||
| 5. | 7.18 | 75.5 | 5.80 | ||
| 6. | 7.00 | 73.6 | 5.66 | ||
| 7. | 6.22 | 65.4 | 5.02 | ||
| 8. | 5.72 | 60.1 | 4.62 |
Prinplup oscuro puede aprender 2 Ataques Rápidos (Garra Metal y Burbuja), cubriendo ataques de tipo Acero y Agua. Al usar Burbuja recibirás el bonus **STAB** (Same-Type-Attack-Bonus), que multiplica el daño total por **×1.2**.
| Daño | 6 |
|---|---|
| Energía | 5 |
| Bonus de Clima |
|
| Duración | 0.5s |
| Ventana de Daño | 0.2s - 0.4s |
| Daño | 5 |
|---|---|
| Energía | 7 |
| Daño | 10 |
|---|---|
| Energía | 12 |
| Bonus de Clima |
|
| Duración | 1.0s |
| Ventana de Daño | 0.6s - 0.8s |
| Daño | 8 |
|---|---|
| Energía | 11 |
Fast Move | Raid Battles | Trainer Battles | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | EPS | CD | PWR | ENG | DPT | EPT | CD |
| 10 | 10.00 | 12 | 12.00 | 1.0s | 8 | 11 | - | |||
| 6 | 12.00 | 5 | 10.00 | 0.5s | 5 | 7 | - | |||
PWR: Potencia, DPS: Daño por segundo, ENG: Energía generada, EPS: Energía por segundo, CD: Duración. DPT y EPT (Daño/Energía por turno) solo aplican en PvP.
| Acero | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.0 | ×0.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.6 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Agua | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 |
Prinplup oscuro puede aprender 4 Ataques Cargados (Rayo Burbuja, Hidrobomba, Viento Hielo y Frustración), cubriendo ataques de tipo Agua, Hielo y Normal. Al usar Rayo Burbuja e Hidrobomba recibirás el bonus **STAB** (Same-Type-Attack-Bonus), que multiplica el daño total por **×1.2**.
| Daño | 45 |
|---|---|
| Energía | 33 |
| Bonus de Clima |
|
| Duración | 2.0s |
| Ventana de Daño | 1.6s - 1.8s |
| Daño | 25 |
|---|---|
| Energía | 40 |
Rayo Burbuja has a 100.0% chance to:
| Daño | 135 |
|---|---|
| Energía | 100 |
| Bonus de Clima |
|
| Duración | 3.5s |
| Ventana de Daño | 1.1s - 3.2s |
| Daño | 130 |
|---|---|
| Energía | 75 |
| Daño | 65 |
|---|---|
| Energía | 33 |
| Bonus de Clima |
|
| Duración | 3.5s |
| Ventana de Daño | 2.2s - 3.0s |
| Daño | 60 |
|---|---|
| Energía | 45 |
Viento Hielo has a 100.0% chance to:
| Daño | 10 |
|---|---|
| Energía | 33 |
| Bonus de Clima |
|
| Duración | 2.0s |
| Ventana de Daño | 1.0s - 1.8s |
| Daño | 10 |
|---|---|
| Energía | 70 |
Charge Move | Raid Battles | Trainer Battles | ||||||
|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | DPE | CD | PWR | ENG | DPE |
| 10 | 5.00 | 33 | - | 2.0s | 10 | 70 | - | |
| 135 | 38.57 | 100 | - | 3.5s | 130 | 75 | - | |
| 45 | 22.50 | 33 | - | 2.0s | 25 | 40 | - |
| 65 | 18.57 | 33 | - | 3.5s | 60 | 45 | - |
PWR: Potencia, DPS: Daño por segundo, ENG: Energía necesaria, CD: Duración, DPE: Daño por energía. DPT y EPT solo aplican en PvP.
Rayo Burbuja has a 100.0% chance to:
Viento Hielo has a 100.0% chance to:
| Agua | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Hielo | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.0 |
| Normal | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×0.4 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 |