- 160.0%
Planta
Hada
- 62.5%
Veneno
Tierra
Roca
Fantasma
- 39.1%
Acero
| Daño | 13 |
|---|---|
| Energía | 9 |
| Bonus de clima |
|
| Duración | 1.0s |
| Ventana de daño | 0.4s - 1.0s |
| Daño | 7 |
|---|---|
| Energía | 7 |
# | Fast Attack | Charged Attack | DPS | TDO | Score 🔽 |
|---|---|---|---|---|---|
| 1. | 11.63 | 132.1 | 9.54 | ||
| 2. | 11.57 | 131.4 | 9.49 | ||
| 3. | 10.70 | 121.6 | 8.78 | ||
| 4. | 10.42 | 118.3 | 8.54 | ||
| 5. | 9.95 | 113.0 | 8.16 | ||
| 6. | 9.73 | 110.6 | 7.98 | ||
| 7. | 9.41 | 106.9 | 7.72 | ||
| 8. | 8.10 | 92.1 | 6.64 |
Sneasel de Hisui oscuro puede aprender 2 Ataques Rápidos (Puya Nociva y Golpe Roca), cubriendo ataques de tipo Veneno y Lucha. Al usar Puya Nociva y Golpe Roca recibirás el bonus STAB (Same-Type-Attack-Bonus), que multiplica el daño total por ×1.2.
| Daño | 13 |
|---|---|
| Energía | 9 |
| Bonus de clima |
|
| Duración | 1.0s |
| Ventana de daño | 0.4s - 1.0s |
| Daño | 7 |
|---|---|
| Energía | 7 |
| Daño | 17 |
|---|---|
| Energía | 12 |
| Bonus de clima |
|
| Duración | 1.5s |
| Ventana de daño | 0.8s - 1.0s |
| Daño | 9 |
|---|---|
| Energía | 7 |
Fast Move | Raid Battles | Trainer Battles | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | EPS | CD | PWR | ENG | DPT | EPT | CD |
| 17 | 11.33 | 12 | 8.00 | 1.5s | 9 | 7 | - | |||
| 13 | 13.00 | 9 | 9.00 | 1.0s | 7 | 7 | - | |||
PWR: Potencia, DPS: Daño por segundo, ENG: Energía generada, EPS: Energía por segundo, CD: Duración. DPT y EPT (Daño/Energía por turno) solo aplican en PvP. DPE significa daño por punto de energía utilizado.
| Veneno | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.0 | ×0.6 | ×0.4 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Lucha | ×1.6 | ×1.0 | ×0.6 | ×0.6 | ×1.0 | ×1.6 | ×0.6 | ×0.4 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.6 | ×0.6 |
Sneasel de Hisui oscuro puede aprender 4 Ataques Cargados (Golpe Aéreo, Tijera X, A Bocajarro y Frustración), cubriendo ataques de tipo Volador, Bicho, Lucha y Normal. Al usar A Bocajarro recibirás el bonus STAB (Same-Type-Attack-Bonus), que multiplica el daño total por ×1.2.
| Daño | 45 |
|---|---|
| Energía | 33 |
| Bonus de clima |
|
| Duración | 1.5s |
| Ventana de daño | 1.1s - 1.3s |
| Daño | 65 |
|---|---|
| Energía | 40 |
| Daño | 105 |
|---|---|
| Energía | 100 |
| Bonus de clima |
|
| Duración | 2.5s |
| Ventana de daño | 1.2s - 2.5s |
| Daño | 100 |
|---|---|
| Energía | 45 |
A Bocajarro has a 100.0% chance to:
| Daño | 10 |
|---|---|
| Energía | 33 |
| Bonus de clima |
|
| Duración | 2.0s |
| Ventana de daño | 1.0s - 1.8s |
| Daño | 10 |
|---|---|
| Energía | 70 |
Charge Move | Raid Battles | Trainer Battles | ||||||
|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | DPE | CD | PWR | ENG | DPE |
| 105 | 42.00 | 100 | 1.05 | 2.5s | 100 | 45 | - |
| 10 | 5.00 | 33 | 0.30 | 2.0s | 10 | 70 | - | |
| 55 | 22.00 | 33 | 1.67 | 2.5s | 60 | 45 | - | |
| 45 | 30.00 | 33 | 1.36 | 1.5s | 65 | 40 | - | |
PWR: Potencia, DPS: Daño por segundo, ENG: Energía necesaria, CD: Duración, DPE: Daño por energía. DPT y EPT solo aplican en PvP.
A Bocajarro has a 100.0% chance to:
| ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | |
| Bicho | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.0 | ×1.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.6 | ×0.6 |
| Lucha | ×1.6 | ×1.0 | ×0.6 | ×0.6 | ×1.0 | ×1.6 | ×0.6 | ×0.4 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.6 | ×0.6 |
| Normal | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×0.4 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 |