- 160.0%
Veneno
Roca
Acero
Fuego
Eléctrico
- 62.5%
Bicho
Planta
- 39.1%
| Daño | 4 |
|---|---|
| Energía | 6 |
| Bonus de clima |
|
| Duración | 0.5s |
| Ventana de daño | 0.3s - 0.5s |
| Daño | 3 |
|---|---|
| Energía | 9 |
# | Fast Attack | Charged Attack | DPS | TDO | Score 🔽 |
|---|---|---|---|---|---|
| 1. | 15.13 | 251.1 | 13.16 | ||
| 2. | 14.74 | 244.5 | 12.82 | ||
| 3. | 14.63 | 242.7 | 12.72 | ||
| 4. | 14.34 | 237.9 | 12.47 | ||
| 5. | 13.98 | 232.0 | 12.16 | ||
| 6. | 13.55 | 224.9 | 11.79 | ||
| 7. | 11.54 | 191.5 | 10.04 | ||
| 8. | 11.53 | 191.3 | 10.03 |
Kingler puede aprender 3 Ataques Rápidos (Disparo Lodo, Garra Metal y Burbuja), cubriendo ataques de tipo Tierra, Acero y Agua. Al usar Burbuja recibirás el bonus STAB (Same-Type-Attack-Bonus), que multiplica el daño total por ×1.2.
| Daño | 4 |
|---|---|
| Energía | 6 |
| Bonus de clima |
|
| Duración | 0.5s |
| Ventana de daño | 0.3s - 0.5s |
| Daño | 3 |
|---|---|
| Energía | 9 |
| Daño | 6 |
|---|---|
| Energía | 5 |
| Bonus de clima |
|
| Duración | 0.5s |
| Ventana de daño | 0.2s - 0.4s |
| Daño | 5 |
|---|---|
| Energía | 7 |
| Daño | 10 |
|---|---|
| Energía | 12 |
| Bonus de clima |
|
| Duración | 1.0s |
| Ventana de daño | 0.6s - 0.8s |
| Daño | 8 |
|---|---|
| Energía | 11 |
Fast Move | Raid Battles | Trainer Battles | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | EPS | CD | PWR | ENG | DPT | EPT | CD |
| 10 | 10.00 | 12 | 12.00 | 1.0s | 8 | 11 | - | |||
| 4 | 8.00 | 6 | 12.00 | 0.5s | 3 | 9 | - | |||
| 6 | 12.00 | 5 | 10.00 | 0.5s | 5 | 7 | - | |||
PWR: Potencia, DPS: Daño por segundo, ENG: Energía generada, EPS: Energía por segundo, CD: Duración. DPT y EPT (Daño/Energía por turno) solo aplican en PvP. DPE significa daño por punto de energía utilizado.
| Tierra | ×1.0 | ×1.0 | ×0.4 | ×1.6 | ×1.0 | ×1.6 | ×0.6 | ×1.0 | ×1.6 | ×1.6 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Acero | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.0 | ×0.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.6 |
| Agua | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 |
Kingler puede aprender 5 Ataques Cargados (Agarre, Tijera X, Hidropulso, Martillazo y Concha Filo), cubriendo ataques de tipo Normal, Bicho y Agua. Al usar Hidropulso, Martillazo y Concha Filo recibirás el bonus STAB (Same-Type-Attack-Bonus), que multiplica el daño total por ×1.2.
| Daño | 35 |
|---|---|
| Energía | 33 |
| Bonus de clima |
|
| Duración | 2.0s |
| Ventana de daño | 1.2s - 1.6s |
| Daño | 70 |
|---|---|
| Energía | 40 |
| Daño | 45 |
|---|---|
| Energía | 33 |
| Bonus de clima |
|
| Duración | 1.5s |
| Ventana de daño | 1.1s - 1.3s |
| Daño | 65 |
|---|---|
| Energía | 40 |
| Daño | 65 |
|---|---|
| Energía | 50 |
| Bonus de clima |
|
| Duración | 3.0s |
| Ventana de daño | 2.0s - 2.7s |
| Daño | 80 |
|---|---|
| Energía | 50 |
| Daño | 85 |
|---|---|
| Energía | 50 |
| Bonus de clima |
|
| Duración | 2.0s |
| Ventana de daño | 1.6s - 1.9s |
| Daño | 85 |
|---|---|
| Energía | 50 |
Martillazo has a 12.5% chance to:
| Daño | 55 |
|---|---|
| Energía | 33 |
| Bonus de clima |
|
| Duración | 1.5s |
| Ventana de daño | 0.8s - 1.2s |
| Daño | 35 |
|---|---|
| Energía | 35 |
Concha Filo has a 50.0% chance to:
Charge Move | Raid Battles | Trainer Battles | ||||||
|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | DPE | CD | PWR | ENG | DPE |
| 35 | 17.50 | 33 | 1.06 | 2.0s | 70 | 40 | - | |
| 55 | 36.67 | 33 | 1.67 | 1.5s | 35 | 35 | - |
| 65 | 21.67 | 50 | 1.30 | 3.0s | 80 | 50 | - | |
| 85 | 42.50 | 50 | 1.70 | 2.0s | 85 | 50 | - |
| 45 | 30.00 | 33 | 1.36 | 1.5s | 65 | 40 | - | |
PWR: Potencia, DPS: Daño por segundo, ENG: Energía necesaria, CD: Duración, DPE: Daño por energía. DPT y EPT solo aplican en PvP.
Martillazo has a 12.5% chance to:
Concha Filo has a 50.0% chance to:
| Normal | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×0.4 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Bicho | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.0 | ×1.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.6 | ×0.6 |
| Agua | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 |