- Resumen
- Counters
- PC e IV
- PvP
- Ataques
Dudunsparce (Forma Binodular) aprende 4 Ataques rápidos (Mordisco, Cola Dragón, Impresionar y Desenrollar), que cubren daño de tipo Siniestro, Dragón, Fantasma y Roca.
Fast Move | Raid Battles | Trainer Battles | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| 14 | 14.00 | 8 | 8.00 | 1.0s | 9 | 12 | - | |||
| 15 | 10.00 | 19 | 12.67 | 1.5s | 7 | 13 | - | |||
| 7 | 7.00 | 13 | 13.00 | 1.0s | 12 | 10 | - | |||
| 6 | 12.00 | 4 | 8.00 | 0.5s | 2 | 4 | - | |||
| ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×0.4 | |
| ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×0.6 | ×1.0 | ×1.6 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | |
| ×0.4 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | |
| ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×0.6 |
Dudunsparce (Forma Binodular) aprende 4 Ataques cargados (Excavar, Taladradora, Avalancha y Golpe Cuerpo), que cubren daño de tipo Tierra, Roca y Normal. Golpe Cuerpo reciben STAB, la bonificación por ataque del mismo tipo, y causan ×1.2 de daño.
Charge Move | Raid Battles | Trainer Battles | ||||||
|---|---|---|---|---|---|---|---|---|
| 75 | 30.00 | 50 | 1.50 | 2.5s | 75 | 45 | - | |
| 100 | 22.22 | 50 | 2.00 | 4.5s | 70 | 50 | - | |
| 50 | 25.00 | 33 | 1.52 | 2.0s | 65 | 40 | - | |
| 85 | 28.33 | 50 | 1.70 | 3.0s | 70 | 40 | - | |
| ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×0.6 | ×1.0 | ×1.6 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | |
| ×1.0 | ×1.0 | ×0.4 | ×1.6 | ×1.0 | ×1.6 | ×0.6 | ×1.0 | ×1.6 | ×1.6 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | |
| ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×0.4 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | |
| ×1.0 | ×1.0 | ×0.4 | ×1.6 | ×1.0 | ×1.6 | ×0.6 | ×1.0 | ×1.6 | ×1.6 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 |
| 1. | 9.29 | 10.21 | 250.4 | ||
| 2. | 9.07 | 9.98 | 244.6 | ||
| 3. | 8.92 | 9.81 | 240.6 | ||
| 4. | 8.85 | 9.73 | 238.7 | ||
| 5. | 8.84 | 9.72 | 238.3 | ||
| 6. | 8.63 | 9.49 | 232.7 | ||
| 7. | 8.59 | 9.45 | 231.8 | ||
| 8. | 8.45 | 9.30 | 227.9 |
PWR es la potencia, DPS el daño por segundo, ENG la energía que genera cada uso, EPS la energía por segundo, CD la duración del ataque y DPE el daño por energía. DPT y EPT (daño y energía por turno) solo se aplican en PvP.
PWR es la potencia, DPS el daño por segundo, ENG el coste de energía, CD la duración del ataque y DPE el daño por energía. DPT y EPT (daño y energía por turno) solo se aplican en PvP.