- 160.0%
Fantasma
Psíquico
- 62.5%
Siniestro
- 39.1%
Normal
| Daño | 6 |
|---|---|
| Energía | 4 |
| Bonus de Clima |
|
| Duración | 0.5s |
| Ventana de Daño | 0.1s - 0.3s |
| Daño | 6 |
|---|---|
| Energía | 8 |
# | Fast Attack | Charged Attack | DPS | TDO | Score 🔽 |
|---|---|---|---|---|---|
| 1. | 10.35 | 159.7 | 8.91 | ||
| 2. | 10.21 | 157.6 | 8.80 | ||
| 3. | 10.10 | 155.7 | 8.69 | ||
| 4. | 9.87 | 152.3 | 8.50 | ||
| 5. | 9.67 | 149.2 | 8.33 | ||
| 6. | 9.21 | 142.1 | 7.93 | ||
| 7. | 9.14 | 141.0 | 7.86 | ||
| 8. | 9.09 | 140.3 | 7.83 |
Perrserker puede aprender 3 Ataques Rápidos (Garra Umbría, Garra Metal y Eco Metálico), cubriendo ataques de tipo Fantasma y Acero. Al usar Garra Metal y Eco Metálico recibirás el bonus **STAB** (Same-Type-Attack-Bonus), que multiplica el daño total por **×1.2**.
| Daño | 6 |
|---|---|
| Energía | 4 |
| Bonus de Clima |
|
| Duración | 0.5s |
| Ventana de Daño | 0.1s - 0.3s |
| Daño | 6 |
|---|---|
| Energía | 8 |
| Daño | 6 |
|---|---|
| Energía | 5 |
| Bonus de Clima |
|
| Duración | 0.5s |
| Ventana de Daño | 0.2s - 0.4s |
| Daño | 5 |
|---|---|
| Energía | 7 |
| Daño | 4 |
|---|---|
| Energía | 6 |
| Bonus de Clima |
|
| Duración | 0.5s |
| Ventana de Daño | 0.2s - 0.7s |
| Daño | 5 |
|---|---|
| Energía | 8 |
Fast Move | Raid Battles | Trainer Battles | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | EPS | CD | PWR | ENG | DPT | EPT | CD |
| 4 | 8.00 | 6 | 12.00 | 0.5s | 5 | 8 | - | |||
| 6 | 12.00 | 5 | 10.00 | 0.5s | 5 | 7 | - | |||
| 6 | 12.00 | 4 | 8.00 | 0.5s | 6 | 8 | - | |||
PWR: Potencia, DPS: Daño por segundo, ENG: Energía generada, EPS: Energía por segundo, CD: Duración. DPT y EPT (Daño/Energía por turno) solo aplican en PvP.
| Fantasma | ×0.4 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×1.0 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Acero | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.0 | ×0.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.6 |
Perrserker puede aprender 5 Ataques Cargados (Cabeza de Hierro, Carantoña, A Bocajarro, Juego Sucio y Abrecaminos), cubriendo ataques de tipo Acero, Hada, Lucha, Siniestro y Planta. Al usar Cabeza de Hierro recibirás el bonus **STAB** (Same-Type-Attack-Bonus), que multiplica el daño total por **×1.2**.
| Daño | 60 |
|---|---|
| Energía | 50 |
| Bonus de Clima |
|
| Duración | 2.0s |
| Ventana de Daño | 1.4s - 1.8s |
| Daño | 70 |
|---|---|
| Energía | 50 |
| Daño | 90 |
|---|---|
| Energía | 50 |
| Bonus de Clima |
|
| Duración | 3.0s |
| Ventana de Daño | 1.4s - 2.8s |
| Daño | 90 |
|---|---|
| Energía | 60 |
| Daño | 105 |
|---|---|
| Energía | 100 |
| Bonus de Clima |
|
| Duración | 2.5s |
| Ventana de Daño | 1.2s - 2.5s |
| Daño | 100 |
|---|---|
| Energía | 45 |
A Bocajarro has a 100.0% chance to:
| Daño | 70 |
|---|---|
| Energía | 50 |
| Bonus de Clima |
|
| Duración | 2.0s |
| Ventana de Daño | 1.7s - 1.9s |
| Daño | 65 |
|---|---|
| Energía | 40 |
| Daño | 65 |
|---|---|
| Energía | 50 |
| Bonus de Clima |
|
| Duración | 2.0s |
| Ventana de Daño | 1.2s - 1.9s |
| Daño | 65 |
|---|---|
| Energía | 45 |
Abrecaminos has a 100.0% chance to:
Charge Move | Raid Battles | Trainer Battles | ||||||
|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | DPE | CD | PWR | ENG | DPE |
| 105 | 42.00 | 100 | - | 2.5s | 100 | 45 | - |
| 65 | 32.50 | 50 | - | 2.0s | 65 | 45 | - |
| 60 | 30.00 | 50 | - | 2.0s | 70 | 50 | - | |
| 90 | 30.00 | 50 | - | 3.0s | 90 | 60 | - | |
| 70 | 35.00 | 50 | - | 2.0s | 65 | 40 | - | |
PWR: Potencia, DPS: Daño por segundo, ENG: Energía necesaria, CD: Duración, DPE: Daño por energía. DPT y EPT solo aplican en PvP.
A Bocajarro has a 100.0% chance to:
Abrecaminos has a 100.0% chance to:
| Acero | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.0 | ×0.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.6 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Hada | ×1.0 | ×1.6 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.6 | ×1.0 |
| Lucha | ×1.6 | ×1.0 | ×0.6 | ×0.6 | ×1.0 | ×1.6 | ×0.6 | ×0.4 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.6 | ×0.6 |
| Siniestro | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×0.6 |
| Planta | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×1.6 | ×1.6 | ×0.6 | ×1.0 | ×0.6 | ×0.6 | ×1.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 |