- 160.0%
Fantasma
Psíquico
- 62.5%
Lucha
Siniestro
Hada
| Daño | 6 |
|---|---|
| Energía | 4 |
| Bonus de clima |
|
| Duración | 0.5s |
| Ventana de daño | 0.3s - 0.5s |
| Daño | 2 |
|---|---|
| Energía | 4 |
# | Fast Attack | Charged Attack | DPS | TDO | Score 🔽 |
|---|---|---|---|---|---|
| 1. | 11.67 | 361.9 | 10.80 | ||
| 2. | 11.39 | 353.4 | 10.55 | ||
| 3. | 9.90 | 307.0 | 9.16 | ||
| 4. | 9.57 | 296.8 | 8.86 | ||
| 5. | 9.24 | 286.7 | 8.56 | ||
| 6. | 9.14 | 283.5 | 8.46 | ||
| 7. | 8.98 | 278.6 | 8.32 | ||
| 8. | 8.91 | 276.3 | 8.25 |
Avalugg puede aprender 2 Ataques Rápidos (Mordisco y Colmillo Hielo), cubriendo ataques de tipo Siniestro y Hielo. Al usar Colmillo Hielo recibirás el bonus STAB (Same-Type-Attack-Bonus), que multiplica el daño total por ×1.2.
| Daño | 6 |
|---|---|
| Energía | 4 |
| Bonus de clima |
|
| Duración | 0.5s |
| Ventana de daño | 0.3s - 0.5s |
| Daño | 2 |
|---|---|
| Energía | 4 |
| Daño | 12 |
|---|---|
| Energía | 20 |
| Bonus de clima |
|
| Duración | 1.5s |
| Ventana de daño | 0.4s - 1.0s |
| Daño | 8 |
|---|---|
| Energía | 6 |
Fast Move | Raid Battles | Trainer Battles | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | EPS | CD | PWR | ENG | DPT | EPT | CD |
| 12 | 8.00 | 20 | 13.33 | 1.5s | 8 | 6 | - | |||
| 6 | 12.00 | 4 | 8.00 | 0.5s | 2 | 4 | - | |||
PWR: Potencia, DPS: Daño por segundo, ENG: Energía generada, EPS: Energía por segundo, CD: Duración. DPT y EPT (Daño/Energía por turno) solo aplican en PvP. DPE significa daño por punto de energía utilizado.
| Siniestro | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×0.6 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Hielo | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.0 |
Avalugg puede aprender 6 Ataques Cargados (Terremoto, Viento Hielo, Golpe Cuerpo, Alud, Manto Espejo y Triturar), cubriendo ataques de tipo Tierra, Hielo, Normal, Psíquico y Siniestro. Al usar Viento Hielo y Alud recibirás el bonus STAB (Same-Type-Attack-Bonus), que multiplica el daño total por ×1.2.
| Daño | 140 |
|---|---|
| Energía | 100 |
| Bonus de clima |
|
| Duración | 3.5s |
| Ventana de daño | 2.6s - 3.4s |
| Daño | 120 |
|---|---|
| Energía | 65 |
| Daño | 65 |
|---|---|
| Energía | 33 |
| Bonus de clima |
|
| Duración | 3.5s |
| Ventana de daño | 2.2s - 3.0s |
| Daño | 60 |
|---|---|
| Energía | 45 |
Viento Hielo has a 100.0% chance to:
| Daño | 50 |
|---|---|
| Energía | 33 |
| Bonus de clima |
|
| Duración | 2.0s |
| Ventana de daño | 1.3s - 1.8s |
| Daño | 65 |
|---|---|
| Energía | 40 |
| Daño | 85 |
|---|---|
| Energía | 50 |
| Bonus de clima |
|
| Duración | 2.5s |
| Ventana de daño | 1.5s - 1.9s |
| Daño | 90 |
|---|---|
| Energía | 45 |
| Daño | 60 |
|---|---|
| Energía | 50 |
| Bonus de clima |
|
| Duración | 2.5s |
| Ventana de daño | 2.2s - 2.4s |
| Daño | 75 |
|---|---|
| Energía | 45 |
| Daño | 65 |
|---|---|
| Energía | 33 |
| Bonus de clima |
|
| Duración | 3.0s |
| Ventana de daño | 1.1s - 2.8s |
| Daño | 70 |
|---|---|
| Energía | 45 |
Triturar has a 20.0% chance to:
Charge Move | Raid Battles | Trainer Battles | ||||||
|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | DPE | CD | PWR | ENG | DPE |
| 85 | 34.00 | 50 | 1.70 | 2.5s | 90 | 45 | - | |
| 50 | 25.00 | 33 | 1.52 | 2.0s | 65 | 40 | - | |
| 60 | 24.00 | 50 | 1.20 | 2.5s | 75 | 45 | - | |
| 140 | 40.00 | 100 | 1.40 | 3.5s | 120 | 65 | - | |
| 65 | 21.67 | 33 | 1.97 | 3.0s | 70 | 45 | - |
| 65 | 18.57 | 33 | 1.97 | 3.5s | 60 | 45 | - |
PWR: Potencia, DPS: Daño por segundo, ENG: Energía necesaria, CD: Duración, DPE: Daño por energía. DPT y EPT solo aplican en PvP.
Viento Hielo has a 100.0% chance to:
Triturar has a 20.0% chance to:
| Tierra | ×1.0 | ×1.0 | ×0.4 | ×1.6 | ×1.0 | ×1.6 | ×0.6 | ×1.0 | ×1.6 | ×1.6 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Hielo | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.0 |
| Normal | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×0.4 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 |
| Psíquico | ×1.0 | ×1.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×0.4 | ×1.0 |
| Siniestro | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×0.6 |