- 62.5%
Roca
Acero
- 39.1%
Fantasma
| Daño | 6 |
|---|---|
| Energía | 5 |
| Bonus de Clima |
|
| Duración | 0.5s |
| Ventana de Daño | 0.2s - 0.4s |
| Daño | 4 |
|---|---|
| Energía | 4 |
# | Fast Attack | Charged Attack | DPS | TDO | Score 🔽 |
|---|---|---|---|---|---|
| 1. | 6.08 | 43.3 | 4.50 | ||
| 2. | 5.90 | 42.1 | 4.37 | ||
| 3. | 5.89 | 42.0 | 4.36 | ||
| 4. | 5.67 | 40.4 | 4.20 | ||
| 5. | 5.39 | 38.4 | 3.99 | ||
| 6. | 5.11 | 36.4 | 3.78 | ||
| 7. | 5.01 | 35.8 | 3.71 | ||
| 8. | 4.51 | 32.2 | 3.34 |
Piplup oscuro puede aprender 2 Ataques Rápidos (Destructor y Burbuja), cubriendo ataques de tipo Normal y Agua. Al usar Burbuja recibirás el bonus **STAB** (Same-Type-Attack-Bonus), que multiplica el daño total por **×1.2**.
| Daño | 6 |
|---|---|
| Energía | 5 |
| Bonus de Clima |
|
| Duración | 0.5s |
| Ventana de Daño | 0.2s - 0.4s |
| Daño | 4 |
|---|---|
| Energía | 4 |
| Daño | 10 |
|---|---|
| Energía | 12 |
| Bonus de Clima |
|
| Duración | 1.0s |
| Ventana de Daño | 0.6s - 0.8s |
| Daño | 8 |
|---|---|
| Energía | 11 |
Fast Move | Raid Battles | Trainer Battles | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | EPS | CD | PWR | ENG | DPT | EPT | CD |
| 10 | 10.00 | 12 | 12.00 | 1.0s | 8 | 11 | - | |||
| 6 | 12.00 | 5 | 10.00 | 0.5s | 4 | 4 | - | |||
PWR: Potencia, DPS: Daño por segundo, ENG: Energía generada, EPS: Energía por segundo, CD: Duración. DPT y EPT (Daño/Energía por turno) solo aplican en PvP.
| Normal | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×0.4 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Agua | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 |
Piplup oscuro puede aprender 4 Ataques Cargados (Pico Taladro, Rayo Burbuja, Viento Hielo y Frustración), cubriendo ataques de tipo Volador, Agua, Hielo y Normal. Al usar Rayo Burbuja recibirás el bonus **STAB** (Same-Type-Attack-Bonus), que multiplica el daño total por **×1.2**.
| Daño | 45 |
|---|---|
| Energía | 33 |
| Bonus de Clima |
|
| Duración | 2.0s |
| Ventana de Daño | 1.6s - 1.8s |
| Daño | 25 |
|---|---|
| Energía | 40 |
Rayo Burbuja has a 100.0% chance to:
| Daño | 65 |
|---|---|
| Energía | 33 |
| Bonus de Clima |
|
| Duración | 3.5s |
| Ventana de Daño | 2.2s - 3.0s |
| Daño | 60 |
|---|---|
| Energía | 45 |
Viento Hielo has a 100.0% chance to:
| Daño | 10 |
|---|---|
| Energía | 33 |
| Bonus de Clima |
|
| Duración | 2.0s |
| Ventana de Daño | 1.0s - 1.8s |
| Daño | 10 |
|---|---|
| Energía | 70 |
Charge Move | Raid Battles | Trainer Battles | ||||||
|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | DPE | CD | PWR | ENG | DPE |
| 10 | 5.00 | 33 | - | 2.0s | 10 | 70 | - | |
| 70 | 28.00 | 33 | - | 2.5s | 70 | 40 | - | |
| 45 | 22.50 | 33 | - | 2.0s | 25 | 40 | - |
| 65 | 18.57 | 33 | - | 3.5s | 60 | 45 | - |
PWR: Potencia, DPS: Daño por segundo, ENG: Energía necesaria, CD: Duración, DPE: Daño por energía. DPT y EPT solo aplican en PvP.
Rayo Burbuja has a 100.0% chance to:
Viento Hielo has a 100.0% chance to:
| ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | |
| Agua | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 |
| Hielo | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.0 |
| Normal | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×0.4 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 |