- 160.0%
Fighting
Poison
- 62.5%
Steel
Psychic
- 39.1%
Dark
| Schade | 19 |
|---|---|
| Energie | 14 |
| Weerboost |
|
| Duur | 1.5s |
| Schadevenster | 0.5s - 1.5s |
| Schade | 16 |
|---|---|
| Energie | 14 |
# | Fast Attack | Charged Attack | DPS | TDO | Score 🔽 |
|---|---|---|---|---|---|
| 1. | 11.52 | 358.2 | 10.67 | ||
| 2. | 10.25 | 318.7 | 9.49 | ||
| 3. | 10.06 | 313.0 | 9.32 | ||
| 4. | 9.74 | 302.9 | 9.02 | ||
| 5. | 9.44 | 293.5 | 8.74 | ||
| 6. | 9.13 | 283.9 | 8.45 | ||
| 7. | 8.92 | 277.5 | 8.26 | ||
| 8. | 8.86 | 275.6 | 8.21 |
Armored Mewtwo heeft toegang tot 2 Snelle aanvallen (Confusion en Iron Tail), die Psychic en Steel-type aanvallen dekken. Wanneer je Confusion gebruikt, profiteer je van STAB (Same-Type-Attack-Bonus), wat de move-schade verhoogt met ×1.2.
| Schade | 19 |
|---|---|
| Energie | 14 |
| Weerboost |
|
| Duur | 1.5s |
| Schadevenster | 0.5s - 1.5s |
| Schade | 16 |
|---|---|
| Energie | 14 |
| Schade | 14 |
|---|---|
| Energie | 6 |
| Weerboost |
|
| Duur | 1.0s |
| Schadevenster | 0.8s - 0.9s |
| Schade | 10 |
|---|---|
| Energie | 7 |
Fast Move | Raid Battles | Trainer Battles | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | EPS | CD | PWR | ENG | DPT | EPT | CD |
| 19 | 12.67 | 14 | 9.33 | 1.5s | 16 | 14 | - | |||
| 14 | 14.00 | 6 | 6.00 | 1.0s | 10 | 7 | - | |||
PWR staat voor Power, DPS voor damage per second, ENG voor energie gegenereerd per gebruik, EPS voor energy per second, CD voor move-duur, DPE voor damage per energy point. DPT en EPT staan voor Damage en Energy per turn, en zijn alleen van toepassing in PvP.
| Psychic | ×1.0 | ×1.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×0.4 | ×1.0 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Steel | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.0 | ×0.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.6 |
Armored Mewtwo heeft toegang tot 5 Charged aanvallen (Earthquake, Rock Slide, Psystrike, Dynamic Punch en Future Sight), die Ground, Rock, Psychic en Fighting-type aanvallen dekken. Wanneer je Psystrike en Future Sight gebruikt, profiteer je van STAB (Same-Type-Attack-Bonus), wat de move-schade verhoogt met ×1.2.
| Schade | 140 |
|---|---|
| Energie | 100 |
| Weerboost |
|
| Duur | 3.5s |
| Schadevenster | 2.6s - 3.4s |
| Schade | 120 |
|---|---|
| Energie | 65 |
| Schade | 75 |
|---|---|
| Energie | 50 |
| Weerboost |
|
| Duur | 2.5s |
| Schadevenster | 1.3s - 2.4s |
| Schade | 75 |
|---|---|
| Energie | 45 |
| Schade | 95 |
|---|---|
| Energie | 50 |
| Weerboost |
|
| Duur | 2.5s |
| Schadevenster | 1.2s - 2.2s |
| Schade | 90 |
|---|---|
| Energie | 45 |
| Schade | 85 |
|---|---|
| Energie | 50 |
| Weerboost |
|
| Duur | 2.5s |
| Schadevenster | 1.0s - 2.5s |
| Schade | 90 |
|---|---|
| Energie | 45 |
| Schade | 115 |
|---|---|
| Energie | 100 |
| Weerboost |
|
| Duur | 2.5s |
| Schadevenster | 1.2s - 2.5s |
| Schade | 110 |
|---|---|
| Energie | 65 |
Charge Move | Raid Battles | Trainer Battles | ||||||
|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | DPE | CD | PWR | ENG | DPE |
| 85 | 34.00 | 50 | - | 2.5s | 90 | 45 | - | |
| 140 | 40.00 | 100 | - | 3.5s | 120 | 65 | - | |
| 115 | 46.00 | 100 | - | 2.5s | 110 | 65 | - | |
| 95 | 38.00 | 50 | - | 2.5s | 90 | 45 | - | |
| 75 | 30.00 | 50 | - | 2.5s | 75 | 45 | - | |
PWR staat voor Power, DPS voor damage per second, ENG voor benodigde energie, CD voor move-duur, DPE voor damage per energy point. DPT en EPT staan voor Damage en Energy per turn, en zijn alleen van toepassing in PvP.
Er zijn geen Armored Mewtwo-moves met speciale effecten in PvP.
| Ground | ×1.0 | ×1.0 | ×0.4 | ×1.6 | ×1.0 | ×1.6 | ×0.6 | ×1.0 | ×1.6 | ×1.6 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Rock | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×0.6 | ×1.0 | ×1.6 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 |
| Psychic | ×1.0 | ×1.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×0.4 | ×1.0 |
| Fighting | ×1.6 | ×1.0 | ×0.6 | ×0.6 | ×1.0 | ×1.6 | ×0.6 | ×0.4 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.6 | ×0.6 |