- 160.0%
Rock
Ice
Fairy
- 62.5%
Steel
Fire
Water
Electric
| Schade | 6 |
|---|---|
| Energie | 5 |
| Weerboost |
|
| Duur | 0.5s |
| Schadevenster | 0.2s - 0.4s |
| Schade | 5 |
|---|---|
| Energie | 7 |
# | Fast Attack | Charged Attack | DPS | TDO | Score 🔽 |
|---|---|---|---|---|---|
| 1. | 13.73 | 334.9 | 12.47 | ||
| 2. | 13.72 | 334.5 | 12.46 | ||
| 3. | 12.81 | 312.4 | 11.62 | ||
| 4. | 12.67 | 309.0 | 11.51 | ||
| 5. | 12.65 | 308.5 | 11.48 | ||
| 6. | 12.56 | 306.2 | 11.39 | ||
| 7. | 12.52 | 305.2 | 11.36 | ||
| 8. | 12.47 | 304.2 | 11.32 |
Kingambit heeft toegang tot 3 Snelle aanvallen (Metal Claw, Snarl en Metal Sound), die Steel en Dark-type aanvallen dekken. Wanneer je Metal Claw, Snarl en Metal Sound gebruikt, profiteer je van STAB (Same-Type-Attack-Bonus), wat de move-schade verhoogt met ×1.2.
| Schade | 6 |
|---|---|
| Energie | 5 |
| Weerboost |
|
| Duur | 0.5s |
| Schadevenster | 0.2s - 0.4s |
| Schade | 5 |
|---|---|
| Energie | 7 |
| Schade | 11 |
|---|---|
| Energie | 13 |
| Weerboost |
|
| Duur | 1.0s |
| Schadevenster | 0.8s - 0.9s |
| Schade | 5 |
|---|---|
| Energie | 13 |
| Schade | 4 |
|---|---|
| Energie | 6 |
| Weerboost |
|
| Duur | 0.5s |
| Schadevenster | 0.2s - 0.7s |
| Schade | 5 |
|---|---|
| Energie | 8 |
Fast Move | Raid Battles | Trainer Battles | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | EPS | CD | PWR | ENG | DPT | EPT | CD |
| 6 | 12.00 | 5 | 10.00 | 0.5s | 5 | 7 | - | |||
| 4 | 8.00 | 6 | 12.00 | 0.5s | 5 | 8 | - | |||
| 11 | 11.00 | 13 | 13.00 | 1.0s | 5 | 13 | - | |||
PWR staat voor Power, DPS voor damage per second, ENG voor energie gegenereerd per gebruik, EPS voor energy per second, CD voor move-duur, DPE voor damage per energy point. DPT en EPT staan voor Damage en Energy per turn, en zijn alleen van toepassing in PvP.
| Steel | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.0 | ×0.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.6 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Dark | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×0.6 |
Kingambit heeft toegang tot 5 Charged aanvallen (Dark Pulse, Iron Head, X-Scissor, Focus Blast en Foul Play), die Dark, Steel, Bug en Fighting-type aanvallen dekken. Wanneer je Dark Pulse, Iron Head en Foul Play gebruikt, profiteer je van STAB (Same-Type-Attack-Bonus), wat de move-schade verhoogt met ×1.2.
| Schade | 80 |
|---|---|
| Energie | 50 |
| Weerboost |
|
| Duur | 3.0s |
| Schadevenster | 1.4s - 2.3s |
| Schade | 80 |
|---|---|
| Energie | 50 |
| Schade | 60 |
|---|---|
| Energie | 50 |
| Weerboost |
|
| Duur | 2.0s |
| Schadevenster | 1.4s - 1.8s |
| Schade | 70 |
|---|---|
| Energie | 50 |
| Schade | 45 |
|---|---|
| Energie | 33 |
| Weerboost |
|
| Duur | 1.5s |
| Schadevenster | 1.1s - 1.3s |
| Schade | 65 |
|---|---|
| Energie | 40 |
| Schade | 140 |
|---|---|
| Energie | 100 |
| Weerboost |
|
| Duur | 3.5s |
| Schadevenster | 3.0s - 3.5s |
| Schade | 150 |
|---|---|
| Energie | 75 |
| Schade | 70 |
|---|---|
| Energie | 50 |
| Weerboost |
|
| Duur | 2.0s |
| Schadevenster | 1.7s - 1.9s |
| Schade | 65 |
|---|---|
| Energie | 40 |
Charge Move | Raid Battles | Trainer Battles | ||||||
|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | DPE | CD | PWR | ENG | DPE |
| 80 | 26.67 | 50 | - | 3.0s | 80 | 50 | - | |
| 140 | 40.00 | 100 | - | 3.5s | 150 | 75 | - | |
| 70 | 35.00 | 50 | - | 2.0s | 65 | 40 | - | |
| 60 | 30.00 | 50 | - | 2.0s | 70 | 50 | - | |
| 45 | 30.00 | 33 | - | 1.5s | 65 | 40 | - | |
PWR staat voor Power, DPS voor damage per second, ENG voor benodigde energie, CD voor move-duur, DPE voor damage per energy point. DPT en EPT staan voor Damage en Energy per turn, en zijn alleen van toepassing in PvP.
Er zijn geen Kingambit-moves met speciale effecten in PvP.
| Dark | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×0.6 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Steel | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.0 | ×0.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.6 |
| Bug | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.0 | ×1.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.6 | ×0.6 |
| Fighting | ×1.6 | ×1.0 | ×0.6 | ×0.6 | ×1.0 | ×1.6 | ×0.6 | ×0.4 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.6 | ×0.6 |