Behemoth Bash
Crowned Shield Zamazenta gebruikt altijd Behemoth Bash als aanvallende Max Move.- Level 1
- 250
- Level 2
- 300
- Level 3
- 350
Crowned Shield Zamazenta leert 2 Fast Attacks (Metal Claw en Ice Fang), goed voor Steel en Ice-type schade. Metal Claw krijgen STAB, de bonus voor aanvallen van hetzelfde type, voor ×1.2 schade.
Fast Move | Raid Battles | Trainer Battles | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| 12 | 8.00 | 20 | 13.33 | 1.5s | 8 | 6 | - | |||
| 6 | 12.00 | 5 | 10.00 | 0.5s | 5 | 7 | - | |||
| ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | |
| ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.0 | ×0.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.6 |
Crowned Shield Zamazenta leert 4 Charged Attacks (Moonblast, Close Combat, Giga Impact en Behemoth Bash), goed voor Fairy, Fighting, Normal en Steel-type schade. Close Combat en Behemoth Bash krijgen STAB, de bonus voor aanvallen van hetzelfde type, voor ×1.2 schade.
Charge Move | Raid Battles | Trainer Battles | ||||||
|---|---|---|---|---|---|---|---|---|
| 125 | 83.33 | 50 | 2.50 | 1.5s | 80 | 45 | - | |
| 105 | 42.00 | 100 | 1.05 | 2.5s | 100 | 45 | - |
| 200 | 44.44 | 100 | 2.00 | 4.5s | 150 | 80 | - | |
| 130 | 32.50 | 100 | 1.30 | 4.0s | 90 | 50 | - |
| ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.0 | ×0.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.6 | |
| ×1.6 | ×1.0 | ×0.6 | ×0.6 | ×1.0 | ×1.6 | ×0.6 | ×0.4 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.6 | ×0.6 | |
| ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×0.4 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | |
| ×1.0 | ×1.6 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.6 | ×1.0 |
Moonblast has a 10.0% chance to:
Close Combat has a 100.0% chance to:
Vormt een schild dat de opgelopen schade vermindert.
Herstelt HP van de gebruiker en bondgenoten op basis van een percentage van de maximale HP van de gebruiker.
| 1. | 21.77 | 23.29 | 775.7 | ||
| 2. | 21.12 | 22.60 | 752.6 | ||
| 3. | 14.46 | 15.49 | 515.9 | ||
| 4. | 13.31 | 14.26 | 474.9 | ||
| 5. | 12.34 | 13.23 | 440.6 | ||
| 6. | 12.04 | 12.90 | 429.7 | ||
| 7. | 10.63 | 11.40 | 379.8 | ||
| 8. | 9.51 | 10.20 | 339.9 |
PWR is kracht, DPS is schade per seconde, ENG is de energie die je per gebruik krijgt, EPS is energie per seconde, CD is de duur van de aanval en DPE is schade per energie. DPT en EPT (schade en energie per beurt) gelden alleen in PvP.
PWR is kracht, DPS is schade per seconde, ENG is de energiekosten, CD is de duur van de aanval en DPE is schade per energie. DPT en EPT (schade en energie per beurt) gelden alleen in PvP.