- 160.0%
Ghost
Psychic
- 62.5%
Dark
- 39.1%
Normal
| Schade | 6 |
|---|---|
| Energie | 4 |
| Weerboost |
|
| Duur | 0.5s |
| Schadevenster | 0.1s - 0.3s |
| Schade | 6 |
|---|---|
| Energie | 8 |
# | Fast Attack | Charged Attack | DPS | TDO | Score 🔽 |
|---|---|---|---|---|---|
| 1. | 12.16 | 306.1 | 11.07 | ||
| 2. | 12.05 | 303.2 | 10.97 | ||
| 3. | 11.76 | 296.1 | 10.71 | ||
| 4. | 11.76 | 296.1 | 10.71 | ||
| 5. | 11.74 | 295.5 | 10.68 | ||
| 6. | 11.65 | 293.2 | 10.60 | ||
| 7. | 11.50 | 289.4 | 10.47 | ||
| 8. | 11.49 | 289.2 | 10.46 |
Mew heeft toegang tot 14 Snelle aanvallen (Shadow Claw, Frost Breath, Pound, Cut, Poison Jab, Steel Wing, Rock Smash, Charge Beam, Volt Switch, Dragon Tail, Infestation, Struggle Bug, Snarl en Waterfall), die Ghost, Ice, Normal, Poison, Steel, Fighting, Electric, Dragon, Bug, Dark en Water-type aanvallen dekken.
| Schade | 6 |
|---|---|
| Energie | 4 |
| Weerboost |
|
| Duur | 0.5s |
| Schadevenster | 0.1s - 0.3s |
| Schade | 6 |
|---|---|
| Energie | 8 |
| Schade | 11 |
|---|---|
| Energie | 9 |
| Weerboost |
|
| Duur | 1.0s |
| Schadevenster | 0.6s - 0.8s |
| Schade | 7 |
|---|---|
| Energie | 5 |
| Schade | 6 |
|---|---|
| Energie | 5 |
| Weerboost |
|
| Duur | 0.5s |
| Schadevenster | 0.2s - 0.4s |
| Schade | 4 |
|---|---|
| Energie | 4 |
| Schade | 5 |
|---|---|
| Energie | 5 |
| Weerboost |
|
| Duur | 0.5s |
| Schadevenster | 0.3s - 0.5s |
| Schade | 3 |
|---|---|
| Energie | 2 |
| Schade | 13 |
|---|---|
| Energie | 9 |
| Weerboost |
|
| Duur | 1.0s |
| Schadevenster | 0.4s - 1.0s |
| Schade | 7 |
|---|---|
| Energie | 7 |
| Schade | 14 |
|---|---|
| Energie | 8 |
| Weerboost |
|
| Duur | 1.0s |
| Schadevenster | 0.7s - 1.0s |
| Schade | 7 |
|---|---|
| Energie | 5 |
| Schade | 17 |
|---|---|
| Energie | 12 |
| Weerboost |
|
| Duur | 1.5s |
| Schadevenster | 0.8s - 1.0s |
| Schade | 9 |
|---|---|
| Energie | 7 |
| Schade | 7 |
|---|---|
| Energie | 14 |
| Weerboost |
|
| Duur | 1.0s |
| Schadevenster | 0.8s - 0.9s |
| Schade | 5 |
|---|---|
| Energie | 11 |
| Schade | 13 |
|---|---|
| Energie | 20 |
| Weerboost |
|
| Duur | 1.5s |
| Schadevenster | 0.6s - 0.8s |
| Schade | 14 |
|---|---|
| Energie | 16 |
| Schade | 14 |
|---|---|
| Energie | 8 |
| Weerboost |
|
| Duur | 1.0s |
| Schadevenster | 0.8s - 0.9s |
| Schade | 9 |
|---|---|
| Energie | 12 |
| Schade | 9 |
|---|---|
| Energie | 13 |
| Weerboost |
|
| Duur | 1.0s |
| Schadevenster | 0.8s - 0.9s |
| Schade | 6 |
|---|---|
| Energie | 12 |
| Schade | 15 |
|---|---|
| Energie | 15 |
| Weerboost |
|
| Duur | 1.5s |
| Schadevenster | 1.2s - 1.5s |
| Schade | 9 |
|---|---|
| Energie | 8 |
| Schade | 11 |
|---|---|
| Energie | 13 |
| Weerboost |
|
| Duur | 1.0s |
| Schadevenster | 0.8s - 0.9s |
| Schade | 5 |
|---|---|
| Energie | 13 |
| Schade | 13 |
|---|---|
| Energie | 7 |
| Weerboost |
|
| Duur | 1.0s |
| Schadevenster | 0.8s - 0.9s |
| Schade | 11 |
|---|---|
| Energie | 10 |
Fast Move | Raid Battles | Trainer Battles | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | EPS | CD | PWR | ENG | DPT | EPT | CD |
| 7 | 7.00 | 14 | 14.00 | 1.0s | 5 | 11 | - | |||
| 5 | 10.00 | 5 | 10.00 | 0.5s | 3 | 2 | - | |||
| 14 | 14.00 | 8 | 8.00 | 1.0s | 9 | 12 | - | |||
| 11 | 11.00 | 9 | 9.00 | 1.0s | 7 | 5 | - | |||
| 9 | 9.00 | 13 | 13.00 | 1.0s | 6 | 12 | - | |||
| 13 | 13.00 | 9 | 9.00 | 1.0s | 7 | 7 | - | |||
| 6 | 12.00 | 5 | 10.00 | 0.5s | 4 | 4 | - | |||
| 17 | 11.33 | 12 | 8.00 | 1.5s | 9 | 7 | - | |||
| 6 | 12.00 | 4 | 8.00 | 0.5s | 6 | 8 | - | |||
| 11 | 11.00 | 13 | 13.00 | 1.0s | 5 | 13 | - | |||
| 14 | 14.00 | 8 | 8.00 | 1.0s | 7 | 5 | - | |||
| 15 | 10.00 | 15 | 10.00 | 1.5s | 9 | 8 | - | |||
PWR staat voor Power, DPS voor damage per second, ENG voor energie gegenereerd per gebruik, EPS voor energy per second, CD voor move-duur, DPE voor damage per energy point. DPT en EPT staan voor Damage en Energy per turn, en zijn alleen van toepassing in PvP.
| Ghost | ×0.4 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×1.0 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Ice | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.0 |
| Normal | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×0.4 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 |
| Poison | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.0 | ×0.6 | ×0.4 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 |
| Steel | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.0 | ×0.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.6 |
| Fighting | ×1.6 | ×1.0 | ×0.6 | ×0.6 | ×1.0 | ×1.6 | ×0.6 | ×0.4 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.6 | ×0.6 |
| Electric | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×0.4 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 |
| Dragon | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×0.4 |
| Bug | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.0 | ×1.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.6 | ×0.6 |
| Dark | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×0.6 |
| Water | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 |
Mew heeft toegang tot 25 Charged aanvallen (Hyper Beam, Dark Pulse, Stone Edge, Flash Cannon, Ice Beam, Blizzard, Low Sweep, Psyshock, Ancient Power, Rock Slide, Thunder, Thunderbolt, Dragon Claw, Dazzling Gleam, Bulldoze, Flame Charge, Psychic, Solar Beam, Focus Blast, Wild Charge, Gyro Ball, Overheat, Grass Knot, Energy Ball en Surf), die Normal, Dark, Rock, Steel, Ice, Fighting, Psychic, Electric, Dragon, Fairy, Ground, Fire, Grass en Water-type aanvallen dekken. Wanneer je Psyshock en Psychic gebruikt, profiteer je van STAB (Same-Type-Attack-Bonus), wat de move-schade verhoogt met ×1.2.
| Schade | 150 |
|---|---|
| Energie | 100 |
| Weerboost |
|
| Duur | 4.0s |
| Schadevenster | 3.5s - 3.8s |
| Schade | 150 |
|---|---|
| Energie | 80 |
| Schade | 80 |
|---|---|
| Energie | 50 |
| Weerboost |
|
| Duur | 3.0s |
| Schadevenster | 1.4s - 2.3s |
| Schade | 80 |
|---|---|
| Energie | 50 |
| Schade | 105 |
|---|---|
| Energie | 100 |
| Weerboost |
|
| Duur | 2.5s |
| Schadevenster | 0.9s - 2.3s |
| Schade | 100 |
|---|---|
| Energie | 55 |
| Schade | 100 |
|---|---|
| Energie | 100 |
| Weerboost |
|
| Duur | 2.5s |
| Schadevenster | 1.4s - 2.3s |
| Schade | 110 |
|---|---|
| Energie | 65 |
| Schade | 95 |
|---|---|
| Energie | 50 |
| Weerboost |
|
| Duur | 3.5s |
| Schadevenster | 1.5s - 3.0s |
| Schade | 90 |
|---|---|
| Energie | 55 |
| Schade | 130 |
|---|---|
| Energie | 100 |
| Weerboost |
|
| Duur | 3.0s |
| Schadevenster | 1.4s - 2.8s |
| Schade | 140 |
|---|---|
| Energie | 75 |
| Schade | 40 |
|---|---|
| Energie | 33 |
| Weerboost |
|
| Duur | 2.0s |
| Schadevenster | 1.4s - 1.8s |
| Schade | 40 |
|---|---|
| Energie | 40 |
| Schade | 60 |
|---|---|
| Energie | 33 |
| Weerboost |
|
| Duur | 2.5s |
| Schadevenster | 1.8s - 2.4s |
| Schade | 70 |
|---|---|
| Energie | 40 |
| Schade | 70 |
|---|---|
| Energie | 33 |
| Weerboost |
|
| Duur | 3.5s |
| Schadevenster | 2.9s - 3.1s |
| Schade | 60 |
|---|---|
| Energie | 45 |
Ancient Power has a 10.0% chance to:
| Schade | 75 |
|---|---|
| Energie | 50 |
| Weerboost |
|
| Duur | 2.5s |
| Schadevenster | 1.3s - 2.4s |
| Schade | 75 |
|---|---|
| Energie | 45 |
| Schade | 100 |
|---|---|
| Energie | 100 |
| Weerboost |
|
| Duur | 2.5s |
| Schadevenster | 1.3s - 2.3s |
| Schade | 100 |
|---|---|
| Energie | 60 |
| Schade | 80 |
|---|---|
| Energie | 50 |
| Weerboost |
|
| Duur | 2.5s |
| Schadevenster | 1.8s - 2.3s |
| Schade | 90 |
|---|---|
| Energie | 55 |
| Schade | 45 |
|---|---|
| Energie | 33 |
| Weerboost |
|
| Duur | 1.5s |
| Schadevenster | 0.9s - 1.1s |
| Schade | 80 |
|---|---|
| Energie | 50 |
| Schade | 100 |
|---|---|
| Energie | 50 |
| Weerboost |
|
| Duur | 3.5s |
| Schadevenster | 2.1s - 3.3s |
| Schade | 90 |
|---|---|
| Energie | 55 |
| Schade | 80 |
|---|---|
| Energie | 50 |
| Weerboost |
|
| Duur | 3.5s |
| Schadevenster | 2.6s - 3.1s |
| Schade | 45 |
|---|---|
| Energie | 45 |
Bulldoze has a 50.0% chance to:
| Schade | 70 |
|---|---|
| Energie | 33 |
| Weerboost |
|
| Duur | 4.0s |
| Schadevenster | 3.1s - 3.6s |
| Schade | 65 |
|---|---|
| Energie | 50 |
Flame Charge has a 100.0% chance to:
| Schade | 95 |
|---|---|
| Energie | 50 |
| Weerboost |
|
| Duur | 3.0s |
| Schadevenster | 1.5s - 2.8s |
| Schade | 75 |
|---|---|
| Energie | 55 |
Psychic has a 10.0% chance to:
| Schade | 180 |
|---|---|
| Energie | 100 |
| Weerboost |
|
| Duur | 5.0s |
| Schadevenster | 2.8s - 4.8s |
| Schade | 150 |
|---|---|
| Energie | 80 |
| Schade | 140 |
|---|---|
| Energie | 100 |
| Weerboost |
|
| Duur | 3.5s |
| Schadevenster | 3.0s - 3.5s |
| Schade | 150 |
|---|---|
| Energie | 75 |
| Schade | 90 |
|---|---|
| Energie | 50 |
| Weerboost |
|
| Duur | 2.5s |
| Schadevenster | 1.6s - 2.0s |
| Schade | 100 |
|---|---|
| Energie | 45 |
Wild Charge has a 100.0% chance to:
| Schade | 85 |
|---|---|
| Energie | 50 |
| Weerboost |
|
| Duur | 3.5s |
| Schadevenster | 3.2s - 3.5s |
| Schade | 80 |
|---|---|
| Energie | 50 |
| Schade | 160 |
|---|---|
| Energie | 100 |
| Weerboost |
|
| Duur | 4.0s |
| Schadevenster | 2.6s - 3.8s |
| Schade | 130 |
|---|---|
| Energie | 55 |
Overheat has a 100.0% chance to:
| Schade | 90 |
|---|---|
| Energie | 50 |
| Weerboost |
|
| Duur | 2.5s |
| Schadevenster | 1.6s - 2.5s |
| Schade | 90 |
|---|---|
| Energie | 50 |
| Schade | 90 |
|---|---|
| Energie | 50 |
| Weerboost |
|
| Duur | 4.0s |
| Schadevenster | 3.1s - 3.9s |
| Schade | 80 |
|---|---|
| Energie | 45 |
Energy Ball has a 10.0% chance to:
| Schade | 60 |
|---|---|
| Energie | 50 |
| Weerboost |
|
| Duur | 1.5s |
| Schadevenster | 1.2s - 1.4s |
| Schade | 75 |
|---|---|
| Energie | 45 |
Charge Move | Raid Battles | Trainer Battles | ||||||
|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | DPE | CD | PWR | ENG | DPE |
| 70 | 20.00 | 33 | - | 3.5s | 60 | 45 | - |
| 130 | 43.33 | 100 | - | 3.0s | 140 | 75 | - | |
| 80 | 22.86 | 50 | - | 3.5s | 45 | 45 | - |
| 80 | 26.67 | 50 | - | 3.0s | 80 | 50 | - | |
| 100 | 28.57 | 50 | - | 3.5s | 90 | 55 | - | |
| 45 | 30.00 | 33 | - | 1.5s | 80 | 50 | - | |
| 90 | 22.50 | 50 | - | 4.0s | 80 | 45 | - |
| 70 | 17.50 | 33 | - | 4.0s | 65 | 50 | - |
| 100 | 40.00 | 100 | - | 2.5s | 110 | 65 | - | |
| 140 | 40.00 | 100 | - | 3.5s | 150 | 75 | - | |
| 90 | 36.00 | 50 | - | 2.5s | 90 | 50 | - | |
| 85 | 24.29 | 50 | - | 3.5s | 80 | 50 | - | |
PWR staat voor Power, DPS voor damage per second, ENG voor benodigde energie, CD voor move-duur, DPE voor damage per energy point. DPT en EPT staan voor Damage en Energy per turn, en zijn alleen van toepassing in PvP.
Ancient Power has a 10.0% chance to:
Bulldoze has a 50.0% chance to:
Flame Charge has a 100.0% chance to:
Psychic has a 10.0% chance to:
Wild Charge has a 100.0% chance to:
Overheat has a 100.0% chance to:
Energy Ball has a 10.0% chance to:
| Normal | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×0.4 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Dark | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×0.6 |
| Rock | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×0.6 | ×1.0 | ×1.6 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 |
| Steel | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.0 | ×0.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.6 |
| Ice | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.0 |
| Fighting | ×1.6 | ×1.0 | ×0.6 | ×0.6 | ×1.0 | ×1.6 | ×0.6 | ×0.4 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.6 | ×0.6 |
| Psychic | ×1.0 | ×1.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×0.4 | ×1.0 |
| Electric | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×0.4 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 |
| Dragon | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×0.4 |
| Fairy | ×1.0 | ×1.6 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.6 | ×1.0 |
| Ground | ×1.0 | ×1.0 | ×0.4 | ×1.6 | ×1.0 | ×1.6 | ×0.6 | ×1.0 | ×1.6 | ×1.6 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 |
| Fire | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×1.0 | ×1.0 |
| Grass | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×1.6 | ×1.6 | ×0.6 | ×1.0 | ×0.6 | ×0.6 | ×1.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 |
| Water | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 |