- 160.0%

Water
- 62.5%
Grass
Electric
Dragon
- 39.1%
Ground
| Schade | 4 |
|---|---|
| Energie | 7 |
| Weerboost |
|
| Duur | 0.5s |
| Schadevenster | 0.2s - 0.5s |
| Schade | 4 |
|---|---|
| Energie | 9 |
# | Fast Attack | Charged Attack | DPS | TDO | Score 🔽 |
|---|---|---|---|---|---|
| 1. | 13.31 | 180.9 | 11.24 | ||
| 2. | 12.84 | 174.6 | 10.85 | ||
| 3. | 12.68 | 172.4 | 10.72 | ||
| 4. | 12.48 | 169.7 | 10.55 | ||
| 5. | 12.24 | 166.5 | 10.34 | ||
| 6. | 12.02 | 163.4 | 10.15 | ||
| 7. | 11.98 | 162.9 | 10.12 | ||
| 8. | 11.88 | 161.5 | 10.04 |
Pawmot heeft toegang tot 4 Snelle aanvallen (Thunder Shock, Spark, Low Kick en Charge Beam), die Electric en Fighting-type aanvallen dekken. Wanneer je Thunder Shock, Spark, Low Kick en Charge Beam gebruikt, profiteer je van STAB (Same-Type-Attack-Bonus), wat de move-schade verhoogt met ×1.2.
| Schade | 4 |
|---|---|
| Energie | 7 |
| Weerboost |
|
| Duur | 0.5s |
| Schadevenster | 0.2s - 0.5s |
| Schade | 4 |
|---|---|
| Energie | 9 |
| Schade | 4 |
|---|---|
| Energie | 6 |
| Weerboost |
|
| Duur | 0.5s |
| Schadevenster | 0.1s - 0.5s |
| Schade | 5 |
|---|---|
| Energie | 7 |
| Schade | 5 |
|---|---|
| Energie | 5 |
| Weerboost |
|
| Duur | 0.5s |
| Schadevenster | 0.2s - 0.5s |
| Schade | 5 |
|---|---|
| Energie | 8 |
| Schade | 7 |
|---|---|
| Energie | 14 |
| Weerboost |
|
| Duur | 1.0s |
| Schadevenster | 0.8s - 0.9s |
| Schade | 5 |
|---|---|
| Energie | 11 |
Fast Move | Raid Battles | Trainer Battles | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | EPS | CD | PWR | ENG | DPT | EPT | CD |
| 7 | 7.00 | 14 | 14.00 | 1.0s | 5 | 11 | - | |||
| 5 | 10.00 | 5 | 10.00 | 0.5s | 5 | 8 | - | |||
| 4 | 8.00 | 6 | 12.00 | 0.5s | 5 | 7 | - | |||
| 4 | 8.00 | 7 | 14.00 | 0.5s | 4 | 9 | - | |||
PWR staat voor Power, DPS voor damage per second, ENG voor energie gegenereerd per gebruik, EPS voor energy per second, CD voor move-duur, DPE voor damage per energy point. DPT en EPT staan voor Damage en Energy per turn, en zijn alleen van toepassing in PvP.
| Electric | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×0.4 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Fighting | ×1.6 | ×1.0 | ×0.6 | ×0.6 | ×1.0 | ×1.6 | ×0.6 | ×0.4 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.6 | ×0.6 |
Pawmot heeft toegang tot 6 Charged aanvallen (Discharge, Thunder Punch, Thunderbolt, Brick Break, Close Combat en Wild Charge), die Electric en Fighting-type aanvallen dekken. Wanneer je Discharge, Thunder Punch, Thunderbolt, Brick Break, Close Combat en Wild Charge gebruikt, profiteer je van STAB (Same-Type-Attack-Bonus), wat de move-schade verhoogt met ×1.2.
| Schade | 65 |
|---|---|
| Energie | 33 |
| Weerboost |
|
| Duur | 2.5s |
| Schadevenster | 1.7s - 2.1s |
| Schade | 55 |
|---|---|
| Energie | 40 |
| Schade | 50 |
|---|---|
| Energie | 33 |
| Weerboost |
|
| Duur | 2.0s |
| Schadevenster | 1.9s - 1.8s |
| Schade | 60 |
|---|---|
| Energie | 40 |
| Schade | 80 |
|---|---|
| Energie | 50 |
| Weerboost |
|
| Duur | 2.5s |
| Schadevenster | 1.8s - 2.3s |
| Schade | 90 |
|---|---|
| Energie | 55 |
| Schade | 40 |
|---|---|
| Energie | 33 |
| Weerboost |
|
| Duur | 1.5s |
| Schadevenster | 0.7s - 1.3s |
| Schade | 50 |
|---|---|
| Energie | 40 |
Brick Break has a 100.0% chance to:
| Schade | 105 |
|---|---|
| Energie | 100 |
| Weerboost |
|
| Duur | 2.5s |
| Schadevenster | 1.2s - 2.5s |
| Schade | 100 |
|---|---|
| Energie | 45 |
Close Combat has a 100.0% chance to:
| Schade | 90 |
|---|---|
| Energie | 50 |
| Weerboost |
|
| Duur | 2.5s |
| Schadevenster | 1.6s - 2.0s |
| Schade | 100 |
|---|---|
| Energie | 45 |
Wild Charge has a 100.0% chance to:
Charge Move | Raid Battles | Trainer Battles | ||||||
|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | DPE | CD | PWR | ENG | DPE |
| 40 | 26.67 | 33 | - | 1.5s | 50 | 40 | - |
| 105 | 42.00 | 100 | - | 2.5s | 100 | 45 | - |
| 65 | 26.00 | 33 | - | 2.5s | 55 | 40 | - | |
| 50 | 25.00 | 33 | - | 2.0s | 60 | 40 | - | |
| 80 | 32.00 | 50 | - | 2.5s | 90 | 55 | - | |
| 90 | 36.00 | 50 | - | 2.5s | 100 | 45 | - |
PWR staat voor Power, DPS voor damage per second, ENG voor benodigde energie, CD voor move-duur, DPE voor damage per energy point. DPT en EPT staan voor Damage en Energy per turn, en zijn alleen van toepassing in PvP.
Brick Break has a 100.0% chance to:
Close Combat has a 100.0% chance to:
Wild Charge has a 100.0% chance to:
| Electric | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×0.4 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Fighting | ×1.6 | ×1.0 | ×0.6 | ×0.6 | ×1.0 | ×1.6 | ×0.6 | ×0.4 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.6 | ×0.6 |