- 160.0%

Ground
Grass
Dragon
- 62.5%
Steel
Fire
Water
Ice
| Schade | 10 |
|---|---|
| Energie | 10 |
| Weerboost |
|
| Duur | 1.0s |
| Schadevenster | 0.4s - 0.7s |
| Schade | 9 |
|---|---|
| Energie | 10 |
# | Fast Attack | Charged Attack | DPS | TDO | Score 🔽 |
|---|---|---|---|---|---|
| 1. | 6.26 | 42.4 | 4.58 | ||
| 2. | 5.71 | 38.7 | 4.17 | ||
| 3. | 5.46 | 37.0 | 3.99 | ||
| 4. | 5.15 | 34.9 | 3.76 | ||
| 5. | 5.02 | 34.0 | 3.67 | ||
| 6. | 4.98 | 33.7 | 3.64 | ||
| 7. | 4.65 | 31.5 | 3.40 | ||
| 8. | 4.60 | 31.2 | 3.36 |
Shadow Shellder heeft toegang tot 2 Snelle aanvallen (Ice Shard en Tackle), die Ice en Normal-type aanvallen dekken.
| Schade | 10 |
|---|---|
| Energie | 10 |
| Weerboost |
|
| Duur | 1.0s |
| Schadevenster | 0.4s - 0.7s |
| Schade | 9 |
|---|---|
| Energie | 10 |
| Schade | 5 |
|---|---|
| Energie | 5 |
| Weerboost |
|
| Duur | 0.5s |
| Schadevenster | 0.3s - 0.5s |
| Schade | 3 |
|---|---|
| Energie | 3 |
Fast Move | Raid Battles | Trainer Battles | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | EPS | CD | PWR | ENG | DPT | EPT | CD |
| 10 | 10.00 | 10 | 10.00 | 1.0s | 9 | 10 | - | |||
| 5 | 10.00 | 5 | 10.00 | 0.5s | 3 | 3 | - | |||
PWR staat voor Power, DPS voor damage per second, ENG voor energie gegenereerd per gebruik, EPS voor energy per second, CD voor move-duur, DPE voor damage per energy point. DPT en EPT staan voor Damage en Energy per turn, en zijn alleen van toepassing in PvP.
| Ice | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.0 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Normal | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×0.4 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 |
Shadow Shellder heeft toegang tot 5 Charged aanvallen (Bubble Beam, Water Pulse, Icy Wind, Razor Shell en Frustration), die Water, Ice en Normal-type aanvallen dekken. Wanneer je Bubble Beam, Water Pulse en Razor Shell gebruikt, profiteer je van STAB (Same-Type-Attack-Bonus), wat de move-schade verhoogt met ×1.2.
| Schade | 45 |
|---|---|
| Energie | 33 |
| Weerboost |
|
| Duur | 2.0s |
| Schadevenster | 1.6s - 1.8s |
| Schade | 25 |
|---|---|
| Energie | 40 |
Bubble Beam has a 100.0% chance to:
| Schade | 65 |
|---|---|
| Energie | 50 |
| Weerboost |
|
| Duur | 3.0s |
| Schadevenster | 2.0s - 2.7s |
| Schade | 80 |
|---|---|
| Energie | 50 |
| Schade | 65 |
|---|---|
| Energie | 33 |
| Weerboost |
|
| Duur | 3.5s |
| Schadevenster | 2.2s - 3.0s |
| Schade | 60 |
|---|---|
| Energie | 45 |
Icy Wind has a 100.0% chance to:
| Schade | 55 |
|---|---|
| Energie | 33 |
| Weerboost |
|
| Duur | 1.5s |
| Schadevenster | 0.8s - 1.2s |
| Schade | 35 |
|---|---|
| Energie | 35 |
Razor Shell has a 50.0% chance to:
| Schade | 10 |
|---|---|
| Energie | 33 |
| Weerboost |
|
| Duur | 2.0s |
| Schadevenster | 1.0s - 1.8s |
| Schade | 10 |
|---|---|
| Energie | 70 |
Charge Move | Raid Battles | Trainer Battles | ||||||
|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | DPE | CD | PWR | ENG | DPE |
| 45 | 22.50 | 33 | - | 2.0s | 25 | 40 | - |
| 10 | 5.00 | 33 | - | 2.0s | 10 | 70 | - | |
| 65 | 18.57 | 33 | - | 3.5s | 60 | 45 | - |
| 55 | 36.67 | 33 | - | 1.5s | 35 | 35 | - |
| 65 | 21.67 | 50 | - | 3.0s | 80 | 50 | - | |
PWR staat voor Power, DPS voor damage per second, ENG voor benodigde energie, CD voor move-duur, DPE voor damage per energy point. DPT en EPT staan voor Damage en Energy per turn, en zijn alleen van toepassing in PvP.
Bubble Beam has a 100.0% chance to:
Icy Wind has a 100.0% chance to:
Razor Shell has a 50.0% chance to:
| Water | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Ice | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.0 |
| Normal | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×0.4 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 |