- Overzicht
- Counters
- CP & IV
- PvP
- Moves
Primarina leert 2 Fast Attacks (Waterfall en Charm), goed voor Water en Fairy-type schade. Waterfall en Charm krijgen STAB, de bonus voor aanvallen van hetzelfde type, voor ×1.2 schade.
Primarina leert 6 Charged Attacks (Disarming Voice, Moonblast, Hydro Pump, Psychic, Hydro Cannon en Sparkling Aria), goed voor Fairy, Water en Psychic-type schade. Disarming Voice, Moonblast, Hydro Pump, Hydro Cannon en Sparkling Aria krijgen STAB, de bonus voor aanvallen van hetzelfde type, voor ×1.2 schade.
Charge Move | Raid Battles | Trainer Battles | ||||||
|---|---|---|---|---|---|---|---|---|
| 70 | 17.50 | 33 | 2.12 | 4.0s | 70 | 45 | - | |
| 90 | 45.00 | 50 | 1.80 | 2.0s | 80 | 40 | - | |
| 135 | 38.57 | 100 | 1.35 | 3.5s | 130 | 75 | - | |
| 130 | 32.50 | 100 | 1.30 | 4.0s | 90 | 50 | - |
| 95 | 31.67 | 50 | 1.90 | 3.0s | 75 | 55 | - |
| 85 | 28.33 | 33 | 2.58 | 3.0s | 80 | 45 | - | |
| ×1.0 | ×1.6 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.6 | ×1.0 | |
| ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | |
| ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | |
| ×1.0 | ×1.6 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.6 | ×1.0 | |
| ×1.0 | ×1.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×0.4 | ×1.0 | |
| ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 |
Moonblast has a 10.0% chance to:
Psychic has a 10.0% chance to:
| 1. | 13.71 | 15.18 | 343.8 | ||
| 2. | 13.57 | 15.02 | 340.2 | ||
| 3. | 13.01 | 14.40 | 326.2 | ||
| 4. | 12.93 | 14.32 | 324.4 | ||
| 5. | 11.64 | 12.89 | 291.9 | ||
| 6. | 11.56 | 12.80 | 289.9 | ||
| 7. | 11.41 | 12.63 | 286.1 | ||
| 8. | 11.32 | 12.54 | 284.1 |
PWR is kracht, DPS is schade per seconde, ENG is de energie die je per gebruik krijgt, EPS is energie per seconde, CD is de duur van de aanval en DPE is schade per energie. DPT en EPT (schade en energie per beurt) gelden alleen in PvP.
PWR is kracht, DPS is schade per seconde, ENG is de energiekosten, CD is de duur van de aanval en DPE is schade per energie. DPT en EPT (schade en energie per beurt) gelden alleen in PvP.