- 160.0%

Water
- 62.5%
Grass
Electric
Dragon
- 39.1%
Ground
| Schade | 4 |
|---|---|
| Energie | 6 |
| Weerboost |
|
| Duur | 0.5s |
| Schadevenster | 0.1s - 0.5s |
| Schade | 5 |
|---|---|
| Energie | 7 |
# | Fast Attack | Charged Attack | DPS | TDO | Score 🔽 |
|---|---|---|---|---|---|
| 1. | 13.49 | 258.8 | 11.94 | ||
| 2. | 13.39 | 256.7 | 11.86 | ||
| 3. | 13.39 | 256.7 | 11.86 | ||
| 4. | 13.24 | 254.0 | 11.73 | ||
| 5. | 11.93 | 228.9 | 10.57 | ||
| 6. | 11.93 | 228.9 | 10.57 | ||
| 7. | 11.80 | 226.3 | 10.45 | ||
| 8. | 11.54 | 221.3 | 10.21 |
Magnezone heeft toegang tot 4 Snelle aanvallen (Spark, Charge Beam, Volt Switch en Metal Sound), die Electric en Steel-type aanvallen dekken. Wanneer je Spark, Charge Beam, Volt Switch en Metal Sound gebruikt, profiteer je van STAB (Same-Type-Attack-Bonus), wat de move-schade verhoogt met ×1.2.
| Schade | 4 |
|---|---|
| Energie | 6 |
| Weerboost |
|
| Duur | 0.5s |
| Schadevenster | 0.1s - 0.5s |
| Schade | 5 |
|---|---|
| Energie | 7 |
| Schade | 7 |
|---|---|
| Energie | 14 |
| Weerboost |
|
| Duur | 1.0s |
| Schadevenster | 0.8s - 0.9s |
| Schade | 5 |
|---|---|
| Energie | 11 |
| Schade | 13 |
|---|---|
| Energie | 20 |
| Weerboost |
|
| Duur | 1.5s |
| Schadevenster | 0.6s - 0.8s |
| Schade | 14 |
|---|---|
| Energie | 16 |
| Schade | 4 |
|---|---|
| Energie | 6 |
| Weerboost |
|
| Duur | 0.5s |
| Schadevenster | 0.2s - 0.7s |
| Schade | 5 |
|---|---|
| Energie | 8 |
Fast Move | Raid Battles | Trainer Battles | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | EPS | CD | PWR | ENG | DPT | EPT | CD |
| 7 | 7.00 | 14 | 14.00 | 1.0s | 5 | 11 | - | |||
| 4 | 8.00 | 6 | 12.00 | 0.5s | 5 | 8 | - | |||
| 4 | 8.00 | 6 | 12.00 | 0.5s | 5 | 7 | - | |||
| 13 | 8.67 | 20 | 13.33 | 1.5s | 14 | 16 | - | |||
PWR staat voor Power, DPS voor damage per second, ENG voor energie gegenereerd per gebruik, EPS voor energy per second, CD voor move-duur, DPE voor damage per energy point. DPT en EPT staan voor Damage en Energy per turn, en zijn alleen van toepassing in PvP.
| Electric | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×0.4 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Steel | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.0 | ×0.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.6 |
Magnezone heeft toegang tot 4 Charged aanvallen (Flash Cannon, Wild Charge, Zap Cannon en Mirror Shot), die Steel en Electric-type aanvallen dekken. Wanneer je Flash Cannon, Wild Charge, Zap Cannon en Mirror Shot gebruikt, profiteer je van STAB (Same-Type-Attack-Bonus), wat de move-schade verhoogt met ×1.2.
| Schade | 100 |
|---|---|
| Energie | 100 |
| Weerboost |
|
| Duur | 2.5s |
| Schadevenster | 1.4s - 2.3s |
| Schade | 110 |
|---|---|
| Energie | 65 |
| Schade | 90 |
|---|---|
| Energie | 50 |
| Weerboost |
|
| Duur | 2.5s |
| Schadevenster | 1.6s - 2.0s |
| Schade | 100 |
|---|---|
| Energie | 45 |
Wild Charge has a 100.0% chance to:
| Schade | 140 |
|---|---|
| Energie | 100 |
| Weerboost |
|
| Duur | 3.5s |
| Schadevenster | 2.8s - 3.3s |
| Schade | 150 |
|---|---|
| Energie | 80 |
Zap Cannon has a 33.0% chance to:
| Schade | 50 |
|---|---|
| Energie | 33 |
| Weerboost |
|
| Duur | 2.5s |
| Schadevenster | 1.9s - 2.3s |
| Schade | 35 |
|---|---|
| Energie | 35 |
Mirror Shot has a 30.0% chance to:
Charge Move | Raid Battles | Trainer Battles | ||||||
|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | DPE | CD | PWR | ENG | DPE |
| 100 | 40.00 | 100 | - | 2.5s | 110 | 65 | - | |
| 50 | 20.00 | 33 | - | 2.5s | 35 | 35 | - |
| 90 | 36.00 | 50 | - | 2.5s | 100 | 45 | - |
| 140 | 40.00 | 100 | - | 3.5s | 150 | 80 | - |
PWR staat voor Power, DPS voor damage per second, ENG voor benodigde energie, CD voor move-duur, DPE voor damage per energy point. DPT en EPT staan voor Damage en Energy per turn, en zijn alleen van toepassing in PvP.
Wild Charge has a 100.0% chance to:
Zap Cannon has a 33.0% chance to:
Mirror Shot has a 30.0% chance to:
| Steel | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.0 | ×0.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.6 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Electric | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×0.4 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 |