- Overzicht
- Counters
- CP & IV
- PvP
- Moves
Crawdaunt leert 2 Fast Attacks (Snarl en Waterfall), goed voor Dark en Water-type schade. Snarl en Waterfall krijgen STAB, de bonus voor aanvallen van hetzelfde type, voor ×1.2 schade.
Crawdaunt leert 6 Charged Attacks (Vise Grip, Night Slash, Bubble Beam, Scald, Crabhammer en Razor Shell), goed voor Normal, Dark en Water-type schade. Night Slash, Bubble Beam, Scald, Crabhammer en Razor Shell krijgen STAB, de bonus voor aanvallen van hetzelfde type, voor ×1.2 schade.
Charge Move | Raid Battles | Trainer Battles | ||||||
|---|---|---|---|---|---|---|---|---|
| 45 | 22.50 | 33 | 1.36 | 2.0s | 50 | 50 | - |
| 85 | 42.50 | 50 | 1.70 | 2.0s | 85 | 50 | - |
| 45 | 22.50 | 33 | 1.36 | 2.0s | 50 | 35 | - |
| 55 | 36.67 | 33 | 1.67 | 1.5s | 35 | 35 | - |
| 75 | 21.43 | 50 | 1.50 | 3.5s | 85 | 50 | - |
| 35 | 17.50 | 33 | 1.06 | 2.0s | 70 | 40 | - | |
| ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | |
| ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | |
| ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | |
| ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | |
| ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | |
| ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×0.4 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 |
Night Slash has a 12.5% chance to:
Bubble Beam has a 100.0% chance to:
Scald has a 30.0% chance to:
Crabhammer has a 12.5% chance to:
Razor Shell has a 50.0% chance to:
| 1. | 12.75 | 14.91 | 215.8 | ||
| 2. | 12.31 | 14.39 | 208.3 | ||
| 3. | 11.54 | 13.50 | 195.4 | ||
| 4. | 11.40 | 13.33 | 193.0 | ||
| 5. | 9.62 | 11.26 | 162.9 | ||
| 6. | 9.62 | 11.26 | 162.9 | ||
| 7. | 9.56 | 11.19 | 161.9 | ||
| 8. | 9.56 | 11.19 | 161.9 |
PWR is kracht, DPS is schade per seconde, ENG is de energie die je per gebruik krijgt, EPS is energie per seconde, CD is de duur van de aanval en DPE is schade per energie. DPT en EPT (schade en energie per beurt) gelden alleen in PvP.
PWR is kracht, DPS is schade per seconde, ENG is de energiekosten, CD is de duur van de aanval en DPE is schade per energie. DPT en EPT (schade en energie per beurt) gelden alleen in PvP.