- 160.0%
Rock
Ice
Fairy
- 62.5%
Steel
Fire
Water
Electric
| Schade | 14 |
|---|---|
| Energie | 8 |
| Weerboost |
|
| Duur | 1.0s |
| Schadevenster | 0.7s - 1.0s |
| Schade | 7 |
|---|---|
| Energie | 5 |
# | Fast Attack | Charged Attack | DPS | TDO | Score 🔽 |
|---|---|---|---|---|---|
| 1. | 19.39 | 533.0 | 17.79 | ||
| 2. | 18.44 | 506.9 | 16.92 | ||
| 3. | 18.11 | 498.1 | 16.62 | ||
| 4. | 17.62 | 484.6 | 16.17 | ||
| 5. | 17.03 | 468.4 | 15.63 | ||
| 6. | 17.03 | 468.4 | 15.63 | ||
| 7. | 17.03 | 468.4 | 15.63 | ||
| 8. | 16.59 | 456.1 | 15.22 |
Dynamax Ho-Oh heeft toegang tot 4 Snelle aanvallen (Steel Wing, Extrasensory, Hidden Power en Incinerate), die Steel, Psychic, Normal en Fire-type aanvallen dekken. Wanneer je Incinerate gebruikt, profiteer je van STAB (Same-Type-Attack-Bonus), wat de move-schade verhoogt met ×1.2.
| Schade | 14 |
|---|---|
| Energie | 8 |
| Weerboost |
|
| Duur | 1.0s |
| Schadevenster | 0.7s - 1.0s |
| Schade | 7 |
|---|---|
| Energie | 5 |
| Schade | 11 |
|---|---|
| Energie | 11 |
| Weerboost |
|
| Duur | 1.0s |
| Schadevenster | 0.8s - 0.9s |
| Schade | 8 |
|---|---|
| Energie | 10 |
| Schade | 15 |
|---|---|
| Energie | 15 |
| Weerboost |
|
| Duur | 1.5s |
| Schadevenster | 1.1s - 1.4s |
| Schade | 9 |
|---|---|
| Energie | 8 |
| Schade | 32 |
|---|---|
| Energie | 22 |
| Weerboost |
|
| Duur | 2.5s |
| Schadevenster | 0.7s - 2.5s |
| Schade | 20 |
|---|---|
| Energie | 20 |
Fast Move | Raid Battles | Trainer Battles | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | EPS | CD | PWR | ENG | DPT | EPT | CD |
| 11 | 11.00 | 11 | 11.00 | 1.0s | 8 | 10 | - | |||
| 15 | 10.00 | 15 | 10.00 | 1.5s | 9 | 8 | - | |||
| 32 | 12.80 | 22 | 8.80 | 2.5s | 20 | 20 | - | |||
| 14 | 14.00 | 8 | 8.00 | 1.0s | 7 | 5 | - | |||
PWR staat voor Power, DPS voor damage per second, ENG voor energie gegenereerd per gebruik, EPS voor energy per second, CD voor move-duur, DPE voor damage per energy point. DPT en EPT staan voor Damage en Energy per turn, en zijn alleen van toepassing in PvP.
| Steel | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.0 | ×0.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.6 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Psychic | ×1.0 | ×1.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×0.4 | ×1.0 |
| Normal | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×0.4 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 |
| Fire | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×1.0 | ×1.0 |
Dynamax Ho-Oh heeft toegang tot 4 Charged aanvallen (Max Flare, Max Strike, Max Mindstorm en Max Steelspike), die Fire, Normal, Psychic en Steel-type aanvallen dekken. Wanneer je Max Flare gebruikt, profiteer je van STAB (Same-Type-Attack-Bonus), wat de move-schade verhoogt met ×1.2.
| Schade | 250 |
|---|---|
| Energie | 100 |
| Weerboost |
|
| Duur | 2.5s |
| Schadevenster | 2.0s - 3.4s |
| Schade | |
|---|---|
| Energie |
Max Flare has a 0% chance to:
| Schade | 250 |
|---|---|
| Energie | 100 |
| Weerboost |
|
| Duur | 2.5s |
| Schadevenster | 2.0s - 3.4s |
| Schade | |
|---|---|
| Energie |
Max Strike has a 0% chance to:
| Schade | 250 |
|---|---|
| Energie | 100 |
| Weerboost |
|
| Duur | 2.5s |
| Schadevenster | 2.0s - 3.4s |
| Schade | |
|---|---|
| Energie |
Max Mindstorm has a 0% chance to:
| Schade | 250 |
|---|---|
| Energie | 100 |
| Weerboost |
|
| Duur | 2.5s |
| Schadevenster | 2.0s - 3.4s |
| Schade | |
|---|---|
| Energie |
Max Steelspike has a 0% chance to:
Charge Move | Raid Battles | Trainer Battles | ||||||
|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | DPE | CD | PWR | ENG | DPE |
| 250 | 100.00 | 100 | - | 2.5s | - | |||
| 250 | 100.00 | 100 | - | 2.5s | - | |||
| 250 | 100.00 | 100 | - | 2.5s | - | |||
| 250 | 100.00 | 100 | - | 2.5s | - | |||
PWR staat voor Power, DPS voor damage per second, ENG voor benodigde energie, CD voor move-duur, DPE voor damage per energy point. DPT en EPT staan voor Damage en Energy per turn, en zijn alleen van toepassing in PvP.
Er zijn geen Dynamax Ho-Oh-moves met speciale effecten in PvP.
| Fire | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×1.0 | ×1.0 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Normal | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×0.4 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 |
| Psychic | ×1.0 | ×1.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×0.4 | ×1.0 |
| Steel | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.0 | ×0.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.6 |