- 160.0%
Ghost
Psychic
- 62.5%
Fighting
Dark
Fairy
| Schade | 5 |
|---|---|
| Energie | 6 |
| Weerboost |
|
| Duur | 0.5s |
| Schadevenster | 0.1s - 0.5s |
| Schade | 8 |
|---|---|
| Energie | 7 |
# | Fast Attack | Charged Attack | DPS | TDO | Score 🔽 |
|---|---|---|---|---|---|
| 1. | 16.43 | 399.8 | 14.92 | ||
| 2. | 16.03 | 390.0 | 14.55 | ||
| 3. | 15.73 | 382.7 | 14.27 | ||
| 4. | 13.34 | 324.5 | 12.10 | ||
| 5. | 13.32 | 324.1 | 12.09 | ||
| 6. | 13.24 | 322.2 | 12.02 | ||
| 7. | 13.13 | 319.3 | 11.91 | ||
| 8. | 13.09 | 318.6 | 11.88 |
Yveltal heeft toegang tot 3 Snelle aanvallen (Sucker Punch, Snarl en Gust), die Dark en Flying-type aanvallen dekken. Wanneer je Sucker Punch, Snarl en Gust gebruikt, profiteer je van STAB (Same-Type-Attack-Bonus), wat de move-schade verhoogt met ×1.2.
| Schade | 5 |
|---|---|
| Energie | 6 |
| Weerboost |
|
| Duur | 0.5s |
| Schadevenster | 0.1s - 0.5s |
| Schade | 8 |
|---|---|
| Energie | 7 |
| Schade | 11 |
|---|---|
| Energie | 13 |
| Weerboost |
|
| Duur | 1.0s |
| Schadevenster | 0.8s - 0.9s |
| Schade | 5 |
|---|---|
| Energie | 13 |
Fast Move | Raid Battles | Trainer Battles | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | EPS | CD | PWR | ENG | DPT | EPT | CD |
| 25 | 12.50 | 20 | 10.00 | 2.0s | 16 | 14 | - | |||
| 11 | 11.00 | 13 | 13.00 | 1.0s | 5 | 13 | - | |||
| 5 | 10.00 | 6 | 12.00 | 0.5s | 8 | 7 | - | |||
PWR staat voor Power, DPS voor damage per second, ENG voor energie gegenereerd per gebruik, EPS voor energy per second, CD voor move-duur, DPE voor damage per energy point. DPT en EPT staan voor Damage en Energy per turn, en zijn alleen van toepassing in PvP.
| Dark | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×0.6 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 |
Yveltal heeft toegang tot 6 Charged aanvallen (Hyper Beam, Dark Pulse, Psychic, Hurricane, Focus Blast en Oblivion Wing), die Normal, Dark, Psychic, Flying en Fighting-type aanvallen dekken. Wanneer je Dark Pulse, Hurricane en Oblivion Wing gebruikt, profiteer je van STAB (Same-Type-Attack-Bonus), wat de move-schade verhoogt met ×1.2.
| Schade | 150 |
|---|---|
| Energie | 100 |
| Weerboost |
|
| Duur | 4.0s |
| Schadevenster | 3.5s - 3.8s |
| Schade | 150 |
|---|---|
| Energie | 80 |
| Schade | 80 |
|---|---|
| Energie | 50 |
| Weerboost |
|
| Duur | 3.0s |
| Schadevenster | 1.4s - 2.3s |
| Schade | 80 |
|---|---|
| Energie | 50 |
| Schade | 95 |
|---|---|
| Energie | 50 |
| Weerboost |
|
| Duur | 3.0s |
| Schadevenster | 1.5s - 2.8s |
| Schade | 75 |
|---|---|
| Energie | 55 |
Psychic has a 10.0% chance to:
| Schade | 140 |
|---|---|
| Energie | 100 |
| Weerboost |
|
| Duur | 3.5s |
| Schadevenster | 3.0s - 3.5s |
| Schade | 150 |
|---|---|
| Energie | 75 |
Charge Move | Raid Battles | Trainer Battles | ||||||
|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | DPE | CD | PWR | ENG | DPE |
| 80 | 26.67 | 50 | - | 3.0s | 80 | 50 | - | |
| 140 | 40.00 | 100 | - | 3.5s | 150 | 75 | - | |
| 105 | 42.00 | 100 | - | 2.5s | 110 | 60 | - | |
| 150 | 37.50 | 100 | - | 4.0s | 150 | 80 | - | |
| 85 | 42.50 | 50 | - | 2.0s | 85 | 50 | - |
| 95 | 31.67 | 50 | - | 3.0s | 75 | 55 | - |
PWR staat voor Power, DPS voor damage per second, ENG voor benodigde energie, CD voor move-duur, DPE voor damage per energy point. DPT en EPT staan voor Damage en Energy per turn, en zijn alleen van toepassing in PvP.
Psychic has a 10.0% chance to:
Oblivion Wing has a 100.0% chance to:
| Normal | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×0.4 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Dark | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×0.6 |
| Psychic | ×1.0 | ×1.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×0.4 | ×1.0 |
| ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | |
| Fighting | ×1.6 | ×1.0 | ×0.6 | ×0.6 | ×1.0 | ×1.6 | ×0.6 | ×0.4 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.6 | ×0.6 |