- 62.5%
Rock
Steel
- 39.1%
Ghost
| Schade | 10 |
|---|---|
| Energie | 13 |
| Weerboost |
|
| Duur | 1.0s |
| Schadevenster | 0.5s - 0.8s |
| Schade | 5 |
|---|---|
| Energie | 8 |
# | Fast Attack | Charged Attack | DPS | TDO | Score 🔽 |
|---|---|---|---|---|---|
| 1. | 12.77 | 325.4 | 11.64 | ||
| 2. | 12.15 | 309.5 | 11.07 | ||
| 3. | 11.18 | 284.7 | 10.18 | ||
| 4. | 11.05 | 281.4 | 10.06 | ||
| 5. | 10.77 | 274.3 | 9.81 | ||
| 6. | 10.20 | 259.8 | 9.29 | ||
| 7. | 9.98 | 254.3 | 9.10 | ||
| 8. | 9.29 | 236.6 | 8.46 |
Virizion heeft toegang tot 3 Snelle aanvallen (Quick Attack, Zen Headbutt en Double Kick), die Normal, Psychic en Fighting-type aanvallen dekken. Wanneer je Double Kick gebruikt, profiteer je van STAB (Same-Type-Attack-Bonus), wat de move-schade verhoogt met ×1.2.
| Schade | 10 |
|---|---|
| Energie | 13 |
| Weerboost |
|
| Duur | 1.0s |
| Schadevenster | 0.5s - 0.8s |
| Schade | 5 |
|---|---|
| Energie | 8 |
| Schade | 11 |
|---|---|
| Energie | 9 |
| Weerboost |
|
| Duur | 1.0s |
| Schadevenster | 0.8s - 0.9s |
| Schade | 8 |
|---|---|
| Energie | 6 |
| Schade | 10 |
|---|---|
| Energie | 13 |
| Weerboost |
|
| Duur | 1.0s |
| Schadevenster | 0.3s - 0.8s |
| Schade | 8 |
|---|---|
| Energie | 12 |
Fast Move | Raid Battles | Trainer Battles | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | EPS | CD | PWR | ENG | DPT | EPT | CD |
| 10 | 10.00 | 13 | 13.00 | 1.0s | 8 | 12 | - | |||
| 10 | 10.00 | 13 | 13.00 | 1.0s | 5 | 8 | - | |||
| 11 | 11.00 | 9 | 9.00 | 1.0s | 8 | 6 | - | |||
PWR staat voor Power, DPS voor damage per second, ENG voor energie gegenereerd per gebruik, EPS voor energy per second, CD voor move-duur, DPE voor damage per energy point. DPT en EPT staan voor Damage en Energy per turn, en zijn alleen van toepassing in PvP.
| Normal | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×0.4 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Psychic | ×1.0 | ×1.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×0.4 | ×1.0 |
| Fighting | ×1.6 | ×1.0 | ×0.6 | ×0.6 | ×1.0 | ×1.6 | ×0.6 | ×0.4 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.6 | ×0.6 |
Virizion heeft toegang tot 4 Charged aanvallen (Stone Edge, Leaf Blade, Close Combat en Sacred Sword), die Rock, Grass en Fighting-type aanvallen dekken. Wanneer je Leaf Blade, Close Combat en Sacred Sword gebruikt, profiteer je van STAB (Same-Type-Attack-Bonus), wat de move-schade verhoogt met ×1.2.
| Schade | 105 |
|---|---|
| Energie | 100 |
| Weerboost |
|
| Duur | 2.5s |
| Schadevenster | 0.9s - 2.3s |
| Schade | 100 |
|---|---|
| Energie | 55 |
| Schade | 70 |
|---|---|
| Energie | 33 |
| Weerboost |
|
| Duur | 2.5s |
| Schadevenster | 1.4s - 2.3s |
| Schade | 70 |
|---|---|
| Energie | 35 |
| Schade | 105 |
|---|---|
| Energie | 100 |
| Weerboost |
|
| Duur | 2.5s |
| Schadevenster | 1.2s - 2.5s |
| Schade | 100 |
|---|---|
| Energie | 45 |
Close Combat has a 100.0% chance to:
| Schade | 50 |
|---|---|
| Energie | 33 |
| Weerboost |
|
| Duur | 1.0s |
| Schadevenster | 0.3s - 0.8s |
| Schade | 60 |
|---|---|
| Energie | 35 |
Charge Move | Raid Battles | Trainer Battles | ||||||
|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | DPE | CD | PWR | ENG | DPE |
| 105 | 42.00 | 100 | - | 2.5s | 100 | 45 | - |
| 70 | 28.00 | 33 | - | 2.5s | 70 | 35 | - | |
| 50 | 50.00 | 33 | - | 1.0s | 60 | 35 | - | |
| 105 | 42.00 | 100 | - | 2.5s | 100 | 55 | - | |
PWR staat voor Power, DPS voor damage per second, ENG voor benodigde energie, CD voor move-duur, DPE voor damage per energy point. DPT en EPT staan voor Damage en Energy per turn, en zijn alleen van toepassing in PvP.
Close Combat has a 100.0% chance to:
| Rock | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×0.6 | ×1.0 | ×1.6 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Grass | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×1.6 | ×1.6 | ×0.6 | ×1.0 | ×0.6 | ×0.6 | ×1.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 |
| Fighting | ×1.6 | ×1.0 | ×0.6 | ×0.6 | ×1.0 | ×1.6 | ×0.6 | ×0.4 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.6 | ×0.6 |