- 160.0%
Ghost
Psychic
- 62.5%
Dark
- 39.1%
Normal
| Schade | 5 |
|---|---|
| Energie | 6 |
| Weerboost |
|
| Duur | 0.5s |
| Schadevenster | 0.2s - 0.5s |
| Schade | 3 |
|---|---|
| Energie | 3 |
# | Fast Attack | Charged Attack | DPS | TDO | Score 🔽 |
|---|---|---|---|---|---|
| 1. | 10.63 | 207.5 | 9.43 | ||
| 2. | 10.49 | 204.8 | 9.31 | ||
| 3. | 9.86 | 192.4 | 8.74 | ||
| 4. | 9.83 | 191.9 | 8.72 | ||
| 5. | 9.67 | 188.7 | 8.58 | ||
| 6. | 9.09 | 177.4 | 8.06 | ||
| 7. | 8.74 | 170.5 | 7.75 | ||
| 8. | 8.66 | 169.0 | 7.68 |
Stoutland heeft toegang tot 4 Snelle aanvallen (Lick, Take Down, Ice Fang en Sand Attack), die Ghost, Normal, Ice en Ground-type aanvallen dekken. Wanneer je Take Down gebruikt, profiteer je van STAB (Same-Type-Attack-Bonus), wat de move-schade verhoogt met ×1.2.
| Schade | 5 |
|---|---|
| Energie | 6 |
| Weerboost |
|
| Duur | 0.5s |
| Schadevenster | 0.2s - 0.5s |
| Schade | 3 |
|---|---|
| Energie | 3 |
| Schade | 7 |
|---|---|
| Energie | 8 |
| Weerboost |
|
| Duur | 1.0s |
| Schadevenster | 0.8s - 0.9s |
| Schade | 5 |
|---|---|
| Energie | 8 |
| Schade | 12 |
|---|---|
| Energie | 20 |
| Weerboost |
|
| Duur | 1.5s |
| Schadevenster | 0.4s - 1.0s |
| Schade | 8 |
|---|---|
| Energie | 6 |
| Schade | 4 |
|---|---|
| Energie | 7 |
| Weerboost |
|
| Duur | 0.5s |
| Schadevenster | 0.3s - 0.6s |
| Schade | 2 |
|---|---|
| Energie | 4 |
Fast Move | Raid Battles | Trainer Battles | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | EPS | CD | PWR | ENG | DPT | EPT | CD |
| 12 | 8.00 | 20 | 13.33 | 1.5s | 8 | 6 | - | |||
| 5 | 10.00 | 6 | 12.00 | 0.5s | 3 | 3 | - | |||
| 4 | 8.00 | 7 | 14.00 | 0.5s | 2 | 4 | - | |||
| 7 | 7.00 | 8 | 8.00 | 1.0s | 5 | 8 | - | |||
PWR staat voor Power, DPS voor damage per second, ENG voor energie gegenereerd per gebruik, EPS voor energy per second, CD voor move-duur, DPE voor damage per energy point. DPT en EPT staan voor Damage en Energy per turn, en zijn alleen van toepassing in PvP.
| Ghost | ×0.4 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×1.0 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Normal | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×0.4 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 |
| Ice | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.0 |
| Ground | ×1.0 | ×1.0 | ×0.4 | ×1.6 | ×1.0 | ×1.6 | ×0.6 | ×1.0 | ×1.6 | ×1.6 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 |
Stoutland heeft toegang tot 3 Charged aanvallen (Play Rough, Wild Charge en Crunch), die Fairy, Electric en Dark-type aanvallen dekken.
| Schade | 90 |
|---|---|
| Energie | 50 |
| Weerboost |
|
| Duur | 3.0s |
| Schadevenster | 1.4s - 2.8s |
| Schade | 90 |
|---|---|
| Energie | 60 |
| Schade | 90 |
|---|---|
| Energie | 50 |
| Weerboost |
|
| Duur | 2.5s |
| Schadevenster | 1.6s - 2.0s |
| Schade | 100 |
|---|---|
| Energie | 45 |
Wild Charge has a 100.0% chance to:
| Schade | 65 |
|---|---|
| Energie | 33 |
| Weerboost |
|
| Duur | 3.0s |
| Schadevenster | 1.1s - 2.8s |
| Schade | 70 |
|---|---|
| Energie | 45 |
Crunch has a 20.0% chance to:
Charge Move | Raid Battles | Trainer Battles | ||||||
|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | DPE | CD | PWR | ENG | DPE |
| 65 | 21.67 | 33 | - | 3.0s | 70 | 45 | - |
| 90 | 30.00 | 50 | - | 3.0s | 90 | 60 | - | |
| 90 | 36.00 | 50 | - | 2.5s | 100 | 45 | - |
PWR staat voor Power, DPS voor damage per second, ENG voor benodigde energie, CD voor move-duur, DPE voor damage per energy point. DPT en EPT staan voor Damage en Energy per turn, en zijn alleen van toepassing in PvP.
Wild Charge has a 100.0% chance to:
Crunch has a 20.0% chance to:
| Fairy | ×1.0 | ×1.6 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.6 | ×1.0 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Electric | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×0.4 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 |
| Dark | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×0.6 |