- 160.0%
Bug
Steel
Grass
Ice
- 62.5%
Rock
Fire
Water
Dragon
| Schade | 13 |
|---|---|
| Energie | 9 |
| Weerboost |
|
| Duur | 1.0s |
| Schadevenster | 0.7s - 0.9s |
| Schade | 8 |
|---|---|
| Energie | 6 |
# | Fast Attack | Charged Attack | DPS | TDO | Score 🔽 |
|---|---|---|---|---|---|
| 1. | 14.53 | 174.8 | 12.04 | ||
| 2. | 14.33 | 172.4 | 11.87 | ||
| 3. | 13.92 | 167.6 | 11.54 | ||
| 4. | 13.86 | 166.9 | 11.49 | ||
| 5. | 13.33 | 160.4 | 11.04 | ||
| 6. | 13.21 | 158.9 | 10.94 | ||
| 7. | 13.13 | 158.0 | 10.87 | ||
| 8. | 12.95 | 155.8 | 10.73 |
Shadow Houndoom heeft toegang tot 2 Snelle aanvallen (Fire Fang en Snarl), die Fire en Dark-type aanvallen dekken. Wanneer je Fire Fang en Snarl gebruikt, profiteer je van STAB (Same-Type-Attack-Bonus), wat de move-schade verhoogt met ×1.2.
| Schade | 13 |
|---|---|
| Energie | 9 |
| Weerboost |
|
| Duur | 1.0s |
| Schadevenster | 0.7s - 0.9s |
| Schade | 8 |
|---|---|
| Energie | 6 |
| Schade | 11 |
|---|---|
| Energie | 13 |
| Weerboost |
|
| Duur | 1.0s |
| Schadevenster | 0.8s - 0.9s |
| Schade | 5 |
|---|---|
| Energie | 13 |
Fast Move | Raid Battles | Trainer Battles | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | EPS | CD | PWR | ENG | DPT | EPT | CD |
| 13 | 13.00 | 9 | 9.00 | 1.0s | 8 | 6 | - | |||
| 11 | 11.00 | 13 | 13.00 | 1.0s | 5 | 13 | - | |||
PWR staat voor Power, DPS voor damage per second, ENG voor energie gegenereerd per gebruik, EPS voor energy per second, CD voor move-duur, DPE voor damage per energy point. DPT en EPT staan voor Damage en Energy per turn, en zijn alleen van toepassing in PvP.
| Fire | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×1.0 | ×1.0 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Dark | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×0.6 |
Shadow Houndoom heeft toegang tot 5 Charged aanvallen (Flamethrower, Fire Blast, Crunch, Foul Play en Frustration), die Fire, Dark en Normal-type aanvallen dekken. Wanneer je Flamethrower, Fire Blast, Crunch en Foul Play gebruikt, profiteer je van STAB (Same-Type-Attack-Bonus), wat de move-schade verhoogt met ×1.2.
| Schade | 65 |
|---|---|
| Energie | 50 |
| Weerboost |
|
| Duur | 2.0s |
| Schadevenster | 1.3s - 1.5s |
| Schade | 90 |
|---|---|
| Energie | 55 |
| Schade | 140 |
|---|---|
| Energie | 100 |
| Weerboost |
|
| Duur | 4.0s |
| Schadevenster | 2.9s - 3.7s |
| Schade | 140 |
|---|---|
| Energie | 80 |
| Schade | 65 |
|---|---|
| Energie | 33 |
| Weerboost |
|
| Duur | 3.0s |
| Schadevenster | 1.1s - 2.8s |
| Schade | 70 |
|---|---|
| Energie | 45 |
Crunch has a 20.0% chance to:
| Schade | 70 |
|---|---|
| Energie | 50 |
| Weerboost |
|
| Duur | 2.0s |
| Schadevenster | 1.7s - 1.9s |
| Schade | 65 |
|---|---|
| Energie | 40 |
| Schade | 10 |
|---|---|
| Energie | 33 |
| Weerboost |
|
| Duur | 2.0s |
| Schadevenster | 1.0s - 1.8s |
| Schade | 10 |
|---|---|
| Energie | 70 |
Charge Move | Raid Battles | Trainer Battles | ||||||
|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | DPE | CD | PWR | ENG | DPE |
| 65 | 21.67 | 33 | - | 3.0s | 70 | 45 | - |
| 140 | 35.00 | 100 | - | 4.0s | 140 | 80 | - | |
| 65 | 32.50 | 50 | - | 2.0s | 90 | 55 | - | |
| 70 | 35.00 | 50 | - | 2.0s | 65 | 40 | - | |
| 10 | 5.00 | 33 | - | 2.0s | 10 | 70 | - | |
PWR staat voor Power, DPS voor damage per second, ENG voor benodigde energie, CD voor move-duur, DPE voor damage per energy point. DPT en EPT staan voor Damage en Energy per turn, en zijn alleen van toepassing in PvP.
Crunch has a 20.0% chance to:
| Fire | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×1.0 | ×1.0 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Dark | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×0.6 |
| Normal | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×0.4 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 |