- Overzicht
- Counters
- CP & IV
- PvP
- Moves
Shadow Hisuian Typhlosion leert 2 Fast Attacks (Ember en Hex), goed voor Fire en Ghost-type schade. Ember en Hex krijgen STAB, de bonus voor aanvallen van hetzelfde type, voor ×1.2 schade.
Shadow Hisuian Typhlosion leert 6 Charged Attacks (Shadow Ball, Fire Punch, Wild Charge, Night Shade, Overheat en Frustration), goed voor Ghost, Fire, Electric en Normal-type schade. Shadow Ball, Fire Punch, Night Shade en Overheat krijgen STAB, de bonus voor aanvallen van hetzelfde type, voor ×1.2 schade.
Charge Move | Raid Battles | Trainer Battles | ||||||
|---|---|---|---|---|---|---|---|---|
| 50 | 25.00 | 33 | 1.52 | 2.0s | 60 | 40 | - | |
| 10 | 5.00 | 33 | 0.30 | 2.0s | 10 | 70 | - | |
| 60 | 24.00 | 50 | 1.20 | 2.5s | 70 | 45 | - | |
| 160 | 40.00 | 100 | 1.60 | 4.0s | 130 | 55 | - |
| 100 | 33.33 | 50 | 2.00 | 3.0s | 90 | 50 | - | |
| 90 | 36.00 | 50 | 1.80 | 2.5s | 100 | 45 | - |
| ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×1.0 | ×1.0 | |
| ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×0.4 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | |
| ×0.4 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | |
| ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×1.0 | ×1.0 | |
| ×0.4 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | |
| ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×0.4 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 |
Wild Charge has a 100.0% chance to:
Overheat has a 100.0% chance to:
| 1. | 14.54 | 16.80 | 264.3 | ||
| 2. | 14.37 | 16.60 | 261.1 | ||
| 3. | 13.18 | 15.22 | 239.5 | ||
| 4. | 13.07 | 15.10 | 237.5 | ||
| 5. | 12.79 | 14.78 | 232.6 | ||
| 6. | 12.73 | 14.71 | 231.5 | ||
| 7. | 12.25 | 14.16 | 222.7 | ||
| 8. | 12.08 | 13.96 | 219.6 |
PWR is kracht, DPS is schade per seconde, ENG is de energie die je per gebruik krijgt, EPS is energie per seconde, CD is de duur van de aanval en DPE is schade per energie. DPT en EPT (schade en energie per beurt) gelden alleen in PvP.
PWR is kracht, DPS is schade per seconde, ENG is de energiekosten, CD is de duur van de aanval en DPE is schade per energie. DPT en EPT (schade en energie per beurt) gelden alleen in PvP.