- 160.0%
Bug
Steel
Grass
Ice
- 62.5%
Rock
Fire
Water
Dragon
| Schade | 10 |
|---|---|
| Energie | 10 |
| Weerboost |
|
| Duur | 1.0s |
| Schadevenster | 0.6s - 0.8s |
| Schade | 4 |
|---|---|
| Energie | 9 |
# | Fast Attack | Charged Attack | DPS | TDO | Score 🔽 |
|---|---|---|---|---|---|
| 1. | 16.80 | 264.3 | 14.51 | ||
| 2. | 16.60 | 261.1 | 14.33 | ||
| 3. | 15.22 | 239.5 | 13.15 | ||
| 4. | 15.10 | 237.5 | 13.04 | ||
| 5. | 14.78 | 232.6 | 12.77 | ||
| 6. | 14.71 | 231.5 | 12.70 | ||
| 7. | 14.16 | 222.7 | 12.22 | ||
| 8. | 13.96 | 219.6 | 12.05 |
Shadow Hisuian Typhlosion heeft toegang tot 2 Fast Attacks (Ember en Hex), die Fire en Ghost-type aanvallen dekken. Wanneer je Ember en Hex gebruikt, profiteer je van STAB (Same-Type-Attack-Bonus), wat de move-schade verhoogt met ×1.2.
| Schade | 10 |
|---|---|
| Energie | 10 |
| Weerboost |
|
| Duur | 1.0s |
| Schadevenster | 0.6s - 0.8s |
| Schade | 4 |
|---|---|
| Energie | 9 |
| Schade | 8 |
|---|---|
| Energie | 13 |
| Weerboost |
|
| Duur | 1.0s |
| Schadevenster | 0.8s - 1.0s |
| Schade | 7 |
|---|---|
| Energie | 13 |
Fast Move | Raid Battles | Trainer Battles | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | EPS | CD | PWR | ENG | DPT | EPT | CD |
| 10 | 10.00 | 10 | 10.00 | 1.0s | 4 | 9 | - | |||
| 8 | 8.00 | 13 | 13.00 | 1.0s | 7 | 13 | - | |||
PWR staat voor Power, DPS voor damage per second, ENG voor energie gegenereerd per gebruik, EPS voor energy per second, CD voor move-duur, DPE voor damage per energy point. DPT en EPT staan voor Damage en Energy per turn, en zijn alleen van toepassing in PvP.
| Fire | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×1.0 | ×1.0 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Ghost | ×0.4 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×1.0 |
Shadow Hisuian Typhlosion heeft toegang tot 6 Charged Attacks (Shadow Ball, Fire Punch, Wild Charge, Night Shade, Overheat en Frustration), die Ghost, Fire, Electric en Normal-type aanvallen dekken. Wanneer je Shadow Ball, Fire Punch, Night Shade en Overheat gebruikt, profiteer je van STAB (Same-Type-Attack-Bonus), wat de move-schade verhoogt met ×1.2.
| Schade | 100 |
|---|---|
| Energie | 50 |
| Weerboost |
|
| Duur | 3.0s |
| Schadevenster | 2.4s - 2.8s |
| Schade | 90 |
|---|---|
| Energie | 50 |
| Schade | 50 |
|---|---|
| Energie | 33 |
| Weerboost |
|
| Duur | 2.0s |
| Schadevenster | 1.3s - 1.7s |
| Schade | 60 |
|---|---|
| Energie | 40 |
| Schade | 90 |
|---|---|
| Energie | 50 |
| Weerboost |
|
| Duur | 2.5s |
| Schadevenster | 1.6s - 2.0s |
| Schade | 100 |
|---|---|
| Energie | 45 |
Wild Charge has a 100.0% chance to:
| Schade | 60 |
|---|---|
| Energie | 50 |
| Weerboost |
|
| Duur | 2.5s |
| Schadevenster | 2.0s - 2.4s |
| Schade | 70 |
|---|---|
| Energie | 45 |
| Schade | 160 |
|---|---|
| Energie | 100 |
| Weerboost |
|
| Duur | 4.0s |
| Schadevenster | 2.6s - 3.8s |
| Schade | 130 |
|---|---|
| Energie | 55 |
Overheat has a 100.0% chance to:
| Schade | 10 |
|---|---|
| Energie | 33 |
| Weerboost |
|
| Duur | 2.0s |
| Schadevenster | 1.0s - 1.8s |
| Schade | 10 |
|---|---|
| Energie | 70 |
Charge Move | Raid Battles | Trainer Battles | ||||||
|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | DPE | CD | PWR | ENG | DPE |
| 50 | 25.00 | 33 | 1.52 | 2.0s | 60 | 40 | - | |
| 10 | 5.00 | 33 | 0.30 | 2.0s | 10 | 70 | - | |
| 60 | 24.00 | 50 | 1.20 | 2.5s | 70 | 45 | - | |
| 160 | 40.00 | 100 | 1.60 | 4.0s | 130 | 55 | - |
| 100 | 33.33 | 50 | 2.00 | 3.0s | 90 | 50 | - | |
| 90 | 36.00 | 50 | 1.80 | 2.5s | 100 | 45 | - |
PWR staat voor Power, DPS voor damage per second, ENG voor benodigde energie, CD voor move-duur, DPE voor damage per energy point. DPT en EPT staan voor Damage en Energy per turn, en zijn alleen van toepassing in PvP.
Wild Charge has a 100.0% chance to:
Overheat has a 100.0% chance to:
| Ghost | ×0.4 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×1.0 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Fire | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×1.0 | ×1.0 |
| Electric | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×0.4 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 |
| Normal | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×0.4 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 |