- 160.0%
Ground
Rock
Water
- 62.5%

Poison
Bug
Steel
Fire
Grass
Dragon
| Schade | 13 |
|---|---|
| Energie | 7 |
| Weerboost |
|
| Duur | 1.0s |
| Schadevenster | 0.6s - 0.8s |
| Schade | 9 |
|---|---|
| Energie | 4 |
# | Fast Attack | Charged Attack | DPS | TDO | Score 🔽 |
|---|---|---|---|---|---|
| 1. | 8.50 | 95.5 | 6.96 | ||
| 2. | 8.21 | 92.1 | 6.72 | ||
| 3. | 7.92 | 88.9 | 6.48 | ||
| 4. | 7.24 | 81.3 | 5.93 | ||
| 5. | 7.12 | 80.0 | 5.83 | ||
| 6. | 6.69 | 75.1 | 5.47 | ||
| 7. | 6.62 | 74.3 | 5.42 | ||
| 8. | 6.31 | 70.8 | 5.16 |
Shadow Bayleef heeft toegang tot 3 Snelle aanvallen (Razor Leaf, Tackle en Magical Leaf), die Grass en Normal-type aanvallen dekken. Wanneer je Razor Leaf en Magical Leaf gebruikt, profiteer je van STAB (Same-Type-Attack-Bonus), wat de move-schade verhoogt met ×1.2.
| Schade | 13 |
|---|---|
| Energie | 7 |
| Weerboost |
|
| Duur | 1.0s |
| Schadevenster | 0.6s - 0.8s |
| Schade | 9 |
|---|---|
| Energie | 4 |
| Schade | 5 |
|---|---|
| Energie | 5 |
| Weerboost |
|
| Duur | 0.5s |
| Schadevenster | 0.3s - 0.5s |
| Schade | 3 |
|---|---|
| Energie | 3 |
| Schade | 17 |
|---|---|
| Energie | 17 |
| Weerboost |
|
| Duur | 1.5s |
| Schadevenster | 0.8s - 1.4s |
| Schade | 10 |
|---|---|
| Energie | 10 |
Fast Move | Raid Battles | Trainer Battles | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | EPS | CD | PWR | ENG | DPT | EPT | CD |
| 17 | 11.33 | 17 | 11.33 | 1.5s | 10 | 10 | - | |||
| 13 | 13.00 | 7 | 7.00 | 1.0s | 9 | 4 | - | |||
| 5 | 10.00 | 5 | 10.00 | 0.5s | 3 | 3 | - | |||
PWR staat voor Power, DPS voor damage per second, ENG voor energie gegenereerd per gebruik, EPS voor energy per second, CD voor move-duur, DPE voor damage per energy point. DPT en EPT staan voor Damage en Energy per turn, en zijn alleen van toepassing in PvP.
| Grass | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×1.6 | ×1.6 | ×0.6 | ×1.0 | ×0.6 | ×0.6 | ×1.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Normal | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×0.4 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 |
Shadow Bayleef heeft toegang tot 4 Charged aanvallen (Ancient Power, Grass Knot, Energy Ball en Frustration), die Rock, Grass en Normal-type aanvallen dekken. Wanneer je Grass Knot en Energy Ball gebruikt, profiteer je van STAB (Same-Type-Attack-Bonus), wat de move-schade verhoogt met ×1.2.
| Schade | 70 |
|---|---|
| Energie | 33 |
| Weerboost |
|
| Duur | 3.5s |
| Schadevenster | 2.9s - 3.1s |
| Schade | 60 |
|---|---|
| Energie | 45 |
Ancient Power has a 10.0% chance to:
| Schade | 90 |
|---|---|
| Energie | 50 |
| Weerboost |
|
| Duur | 2.5s |
| Schadevenster | 1.6s - 2.5s |
| Schade | 90 |
|---|---|
| Energie | 50 |
| Schade | 90 |
|---|---|
| Energie | 50 |
| Weerboost |
|
| Duur | 4.0s |
| Schadevenster | 3.1s - 3.9s |
| Schade | 80 |
|---|---|
| Energie | 45 |
Energy Ball has a 10.0% chance to:
| Schade | 10 |
|---|---|
| Energie | 33 |
| Weerboost |
|
| Duur | 2.0s |
| Schadevenster | 1.0s - 1.8s |
| Schade | 10 |
|---|---|
| Energie | 70 |
Charge Move | Raid Battles | Trainer Battles | ||||||
|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | DPE | CD | PWR | ENG | DPE |
| 70 | 20.00 | 33 | - | 3.5s | 60 | 45 | - |
| 90 | 22.50 | 50 | - | 4.0s | 80 | 45 | - |
| 10 | 5.00 | 33 | - | 2.0s | 10 | 70 | - | |
| 90 | 36.00 | 50 | - | 2.5s | 90 | 50 | - | |
PWR staat voor Power, DPS voor damage per second, ENG voor benodigde energie, CD voor move-duur, DPE voor damage per energy point. DPT en EPT staan voor Damage en Energy per turn, en zijn alleen van toepassing in PvP.
Ancient Power has a 10.0% chance to:
Energy Ball has a 10.0% chance to:
| Rock | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×0.6 | ×1.0 | ×1.6 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Grass | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×1.6 | ×1.6 | ×0.6 | ×1.0 | ×0.6 | ×0.6 | ×1.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 |
| Normal | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×0.4 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 |