- 160.0%
Grass
Psychic
Dark
- 62.5%
Fighting
Poison
Ghost
Steel
Fire
Fairy
| Schade | 4 |
|---|---|
| Energie | 8 |
| Weerboost |
|
| Duur | 0.5s |
| Schadevenster | 0.2s - 0.5s |
| Schade | 3 |
|---|---|
| Energie | 4 |
# | Fast Attack | Charged Attack | DPS | TDO | Score 🔽 |
|---|---|---|---|---|---|
| 1. | 12.50 | 203.3 | 10.84 | ||
| 2. | 12.43 | 202.2 | 10.78 | ||
| 3. | 11.19 | 182.1 | 9.71 | ||
| 4. | 11.08 | 180.3 | 9.61 | ||
| 5. | 10.87 | 176.8 | 9.42 | ||
| 6. | 10.71 | 174.3 | 9.29 | ||
| 7. | 10.56 | 171.8 | 9.16 | ||
| 8. | 10.27 | 167.1 | 8.91 |
Pinsir heeft toegang tot 3 Snelle aanvallen (Fury Cutter, Bug Bite en Rock Smash), die Bug en Fighting-type aanvallen dekken. Wanneer je Fury Cutter en Bug Bite gebruikt, profiteer je van STAB (Same-Type-Attack-Bonus), wat de move-schade verhoogt met ×1.2.
| Schade | 4 |
|---|---|
| Energie | 8 |
| Weerboost |
|
| Duur | 0.5s |
| Schadevenster | 0.2s - 0.5s |
| Schade | 3 |
|---|---|
| Energie | 4 |
| Schade | 5 |
|---|---|
| Energie | 6 |
| Weerboost |
|
| Duur | 0.5s |
| Schadevenster | 0.3s - 0.5s |
| Schade | 4 |
|---|---|
| Energie | 3 |
| Schade | 17 |
|---|---|
| Energie | 12 |
| Weerboost |
|
| Duur | 1.5s |
| Schadevenster | 0.8s - 1.0s |
| Schade | 9 |
|---|---|
| Energie | 7 |
Fast Move | Raid Battles | Trainer Battles | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | EPS | CD | PWR | ENG | DPT | EPT | CD |
| 5 | 10.00 | 6 | 12.00 | 0.5s | 4 | 3 | - | |||
| 4 | 8.00 | 8 | 16.00 | 0.5s | 3 | 4 | - | |||
| 17 | 11.33 | 12 | 8.00 | 1.5s | 9 | 7 | - | |||
PWR staat voor Power, DPS voor damage per second, ENG voor energie gegenereerd per gebruik, EPS voor energy per second, CD voor move-duur, DPE voor damage per energy point. DPT en EPT staan voor Damage en Energy per turn, en zijn alleen van toepassing in PvP.
| Bug | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.0 | ×1.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.6 | ×0.6 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Fighting | ×1.6 | ×1.0 | ×0.6 | ×0.6 | ×1.0 | ×1.6 | ×0.6 | ×0.4 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.6 | ×0.6 |
Pinsir heeft toegang tot 5 Charged aanvallen (Vise Grip, Submission, X-Scissor, Close Combat en Superpower), die Normal, Fighting en Bug-type aanvallen dekken. Wanneer je X-Scissor gebruikt, profiteer je van STAB (Same-Type-Attack-Bonus), wat de move-schade verhoogt met ×1.2.
| Schade | 35 |
|---|---|
| Energie | 33 |
| Weerboost |
|
| Duur | 2.0s |
| Schadevenster | 1.2s - 1.6s |
| Schade | 70 |
|---|---|
| Energie | 40 |
| Schade | 55 |
|---|---|
| Energie | 50 |
| Weerboost |
|
| Duur | 2.0s |
| Schadevenster | 1.6s - 1.8s |
| Schade | 60 |
|---|---|
| Energie | 50 |
| Schade | 45 |
|---|---|
| Energie | 33 |
| Weerboost |
|
| Duur | 1.5s |
| Schadevenster | 1.1s - 1.3s |
| Schade | 65 |
|---|---|
| Energie | 40 |
| Schade | 105 |
|---|---|
| Energie | 100 |
| Weerboost |
|
| Duur | 2.5s |
| Schadevenster | 1.2s - 2.5s |
| Schade | 100 |
|---|---|
| Energie | 45 |
Close Combat has a 100.0% chance to:
| Schade | 85 |
|---|---|
| Energie | 50 |
| Weerboost |
|
| Duur | 3.0s |
| Schadevenster | 2.1s - 2.8s |
| Schade | 85 |
|---|---|
| Energie | 40 |
Superpower has a 100.0% chance to:
Charge Move | Raid Battles | Trainer Battles | ||||||
|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | DPE | CD | PWR | ENG | DPE |
| 105 | 42.00 | 100 | - | 2.5s | 100 | 45 | - |
| 55 | 27.50 | 50 | - | 2.0s | 60 | 50 | - | |
| 85 | 28.33 | 50 | - | 3.0s | 85 | 40 | - |
| 35 | 17.50 | 33 | - | 2.0s | 70 | 40 | - | |
| 45 | 30.00 | 33 | - | 1.5s | 65 | 40 | - | |
PWR staat voor Power, DPS voor damage per second, ENG voor benodigde energie, CD voor move-duur, DPE voor damage per energy point. DPT en EPT staan voor Damage en Energy per turn, en zijn alleen van toepassing in PvP.
Close Combat has a 100.0% chance to:
Superpower has a 100.0% chance to:
| Normal | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×0.4 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Fighting | ×1.6 | ×1.0 | ×0.6 | ×0.6 | ×1.0 | ×1.6 | ×0.6 | ×0.4 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.6 | ×0.6 |
| Bug | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.0 | ×1.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.6 | ×0.6 |