- 62.5%
Gestein
Stahl
- 39.1%
Geist
| Schaden | 10 |
|---|---|
| Energie | 13 |
| Wetterbonus |
|
| Dauer | 1.0s |
| Schadensfenster | 0.5s - 0.8s |
| Schaden | 5 |
|---|---|
| Energie | 8 |
# | Fast Attack | Charged Attack | DPS | TDO | Score 🔽 |
|---|---|---|---|---|---|
| 1. | 13.51 | 325.9 | 12.25 | ||
| 2. | 13.28 | 320.5 | 12.04 | ||
| 3. | 12.29 | 296.6 | 11.14 | ||
| 4. | 12.29 | 296.5 | 11.14 | ||
| 5. | 12.25 | 295.7 | 11.11 | ||
| 6. | 11.91 | 287.4 | 10.80 | ||
| 7. | 11.84 | 285.6 | 10.73 | ||
| 8. | 11.38 | 274.5 | 10.31 |
Zamazenta hat Zugriff auf 4 Sofort-Attacken (Ruckzuckhieb, Metallklaue, Standpauke und Eiszahn), die Normal, Stahl, Unlicht und Eis-Typ-Attacke abdecken. Bei Verwendung von Metallklaue profitierst du von STAB (Same-Type-Attack-Bonus), was den Schaden der Attacke um ×1.2 erhöht.
| Schaden | 10 |
|---|---|
| Energie | 13 |
| Wetterbonus |
|
| Dauer | 1.0s |
| Schadensfenster | 0.5s - 0.8s |
| Schaden | 5 |
|---|---|
| Energie | 8 |
| Schaden | 6 |
|---|---|
| Energie | 5 |
| Wetterbonus |
|
| Dauer | 0.5s |
| Schadensfenster | 0.2s - 0.4s |
| Schaden | 5 |
|---|---|
| Energie | 7 |
| Schaden | 11 |
|---|---|
| Energie | 13 |
| Wetterbonus |
|
| Dauer | 1.0s |
| Schadensfenster | 0.8s - 0.9s |
| Schaden | 5 |
|---|---|
| Energie | 13 |
| Schaden | 12 |
|---|---|
| Energie | 20 |
| Wetterbonus |
|
| Dauer | 1.5s |
| Schadensfenster | 0.4s - 1.0s |
| Schaden | 8 |
|---|---|
| Energie | 6 |
Fast Move | Raid Battles | Trainer Battles | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | EPS | CD | PWR | ENG | DPT | EPT | CD |
| 12 | 8.00 | 20 | 13.33 | 1.5s | 8 | 6 | - | |||
| 6 | 12.00 | 5 | 10.00 | 0.5s | 5 | 7 | - | |||
| 10 | 10.00 | 13 | 13.00 | 1.0s | 5 | 8 | - | |||
| 11 | 11.00 | 13 | 13.00 | 1.0s | 5 | 13 | - | |||
PWR steht für Stärke, DPS für Schaden pro Sekunde, ENG für Energie erzeugt pro Einsatz, EPS für Energie pro Sekunde, CD für Attackesdauer, DPE für Schaden pro Energiepunkt. DPT und EPT stehen für Schaden und Energie pro Runde und sind nur in PvP anwendbar.
| Normal | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×0.4 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Stahl | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.0 | ×0.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.6 |
| Unlicht | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×0.6 |
| Eis | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.0 |
Zamazenta hat Zugriff auf 4 Lade-Attacken (Eisenschädel, Mondgewalt, Nahkampf und Knirscher), die Stahl, Fee, Kampf und Unlicht-Typ-Attacke abdecken. Bei Verwendung von Eisenschädel und Nahkampf profitierst du von STAB (Same-Type-Attack-Bonus), was den Schaden der Attacke um ×1.2 erhöht.
| Schaden | 60 |
|---|---|
| Energie | 50 |
| Wetterbonus |
|
| Dauer | 2.0s |
| Schadensfenster | 1.4s - 1.8s |
| Schaden | 70 |
|---|---|
| Energie | 50 |
| Schaden | 130 |
|---|---|
| Energie | 100 |
| Wetterbonus |
|
| Dauer | 4.0s |
| Schadensfenster | 2.3s - 3.8s |
| Schaden | 110 |
|---|---|
| Energie | 60 |
Mondgewalt has a 10.0% chance to:
| Schaden | 105 |
|---|---|
| Energie | 100 |
| Wetterbonus |
|
| Dauer | 2.5s |
| Schadensfenster | 1.2s - 2.5s |
| Schaden | 100 |
|---|---|
| Energie | 45 |
Nahkampf has a 100.0% chance to:
| Schaden | 65 |
|---|---|
| Energie | 33 |
| Wetterbonus |
|
| Dauer | 3.0s |
| Schadensfenster | 1.1s - 2.8s |
| Schaden | 70 |
|---|---|
| Energie | 45 |
Knirscher has a 20.0% chance to:
Charge Move | Raid Battles | Trainer Battles | ||||||
|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | DPE | CD | PWR | ENG | DPE |
| 60 | 30.00 | 50 | - | 2.0s | 70 | 50 | - | |
| 65 | 21.67 | 33 | - | 3.0s | 70 | 45 | - |
| 130 | 32.50 | 100 | - | 4.0s | 110 | 60 | - |
| 105 | 42.00 | 100 | - | 2.5s | 100 | 45 | - |
PWR steht für Stärke, DPS für Schaden pro Sekunde, ENG für erforderliche Energie, CD für Attackesdauer, DPE für Schaden pro Energiepunkt. DPT und EPT stehen für Schaden und Energie pro Runde und sind nur in PvP anwendbar.
Mondgewalt has a 10.0% chance to:
Nahkampf has a 100.0% chance to:
Knirscher has a 20.0% chance to:
| Stahl | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.0 | ×0.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.6 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Fee | ×1.0 | ×1.6 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.6 | ×1.0 |
| Kampf | ×1.6 | ×1.0 | ×0.6 | ×0.6 | ×1.0 | ×1.6 | ×0.6 | ×0.4 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.6 | ×0.6 |
| Unlicht | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×0.6 |