- 160.0%
Pflanze
Fee
- 62.5%
Gift
Boden
Gestein
Geist
- 39.1%
Stahl
| Schaden | 11 |
|---|---|
| Energie | 10 |
| Wetterbonus |
|
| Dauer | 1.0s |
| Schadensfenster | 0.6s - 0.8s |
| Schaden | 6 |
|---|---|
| Energie | 8 |
# | Fast Attack | Charged Attack | DPS | TDO | Score 🔽 |
|---|---|---|---|---|---|
| 1. | 12.29 | 214.3 | 10.75 | ||
| 2. | 12.12 | 211.3 | 10.60 | ||
| 3. | 11.93 | 208.2 | 10.44 | ||
| 4. | 11.93 | 208.2 | 10.44 | ||
| 5. | 11.72 | 204.4 | 10.25 | ||
| 6. | 11.70 | 204.1 | 10.24 | ||
| 7. | 11.61 | 202.6 | 10.16 | ||
| 8. | 11.30 | 197.1 | 9.89 |
Galar-Crypto-Laschoking hat Zugriff auf 3 Sofort-Attacken (Säure, Konfusion und Bürde), die Gift, Psycho und Geist-Typ-Attacke abdecken. Bei Verwendung von Säure und Konfusion profitierst du von STAB (Same-Type-Attack-Bonus), was den Schaden der Attacke um ×1.2 erhöht.
| Schaden | 11 |
|---|---|
| Energie | 10 |
| Wetterbonus |
|
| Dauer | 1.0s |
| Schadensfenster | 0.6s - 0.8s |
| Schaden | 6 |
|---|---|
| Energie | 8 |
| Schaden | 19 |
|---|---|
| Energie | 14 |
| Wetterbonus |
|
| Dauer | 1.5s |
| Schadensfenster | 0.5s - 1.5s |
| Schaden | 16 |
|---|---|
| Energie | 14 |
| Schaden | 8 |
|---|---|
| Energie | 13 |
| Wetterbonus |
|
| Dauer | 1.0s |
| Schadensfenster | 0.8s - 1.0s |
| Schaden | 7 |
|---|---|
| Energie | 13 |
Fast Move | Raid Battles | Trainer Battles | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | EPS | CD | PWR | ENG | DPT | EPT | CD |
| 8 | 8.00 | 13 | 13.00 | 1.0s | 7 | 13 | - | |||
| 19 | 12.67 | 14 | 9.33 | 1.5s | 16 | 14 | - | |||
| 11 | 11.00 | 10 | 10.00 | 1.0s | 6 | 8 | - | |||
PWR steht für Stärke, DPS für Schaden pro Sekunde, ENG für Energie erzeugt pro Einsatz, EPS für Energie pro Sekunde, CD für Attackesdauer, DPE für Schaden pro Energiepunkt. DPT und EPT stehen für Schaden und Energie pro Runde und sind nur in PvP anwendbar.
| Gift | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.0 | ×0.6 | ×0.4 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Psycho | ×1.0 | ×1.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×0.4 | ×1.0 |
| Geist | ×0.4 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×1.0 |
Galar-Crypto-Laschoking hat Zugriff auf 7 Lade-Attacken (Psychoschock, Spukball, Schlammwoge, Siedewasser, Seher, Surfer und Frustration), die Psycho, Geist, Gift, Wasser und Normal-Typ-Attacke abdecken. Bei Verwendung von Psychoschock, Schlammwoge und Seher profitierst du von STAB (Same-Type-Attack-Bonus), was den Schaden der Attacke um ×1.2 erhöht.
| Schaden | 60 |
|---|---|
| Energie | 33 |
| Wetterbonus |
|
| Dauer | 2.5s |
| Schadensfenster | 1.8s - 2.4s |
| Schaden | 70 |
|---|---|
| Energie | 40 |
| Schaden | 100 |
|---|---|
| Energie | 50 |
| Wetterbonus |
|
| Dauer | 3.0s |
| Schadensfenster | 2.4s - 2.8s |
| Schaden | 100 |
|---|---|
| Energie | 50 |
| Schaden | 105 |
|---|---|
| Energie | 100 |
| Wetterbonus |
|
| Dauer | 3.0s |
| Schadensfenster | 1.8s - 2.8s |
| Schaden | 110 |
|---|---|
| Energie | 65 |
| Schaden | 75 |
|---|---|
| Energie | 50 |
| Wetterbonus |
|
| Dauer | 3.5s |
| Schadensfenster | 1.1s - 3.2s |
| Schaden | 85 |
|---|---|
| Energie | 50 |
Siedewasser has a 30.0% chance to:
| Schaden | 115 |
|---|---|
| Energie | 100 |
| Wetterbonus |
|
| Dauer | 2.5s |
| Schadensfenster | 1.2s - 2.5s |
| Schaden | 110 |
|---|---|
| Energie | 65 |
| Schaden | 60 |
|---|---|
| Energie | 50 |
| Wetterbonus |
|
| Dauer | 1.5s |
| Schadensfenster | 1.2s - 1.4s |
| Schaden | 75 |
|---|---|
| Energie | 45 |
| Schaden | 10 |
|---|---|
| Energie | 33 |
| Wetterbonus |
|
| Dauer | 2.0s |
| Schadensfenster | 1.0s - 1.8s |
| Schaden | 10 |
|---|---|
| Energie | 70 |
Charge Move | Raid Battles | Trainer Battles | ||||||
|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | DPE | CD | PWR | ENG | DPE |
| 10 | 5.00 | 33 | - | 2.0s | 10 | 70 | - | |
| 60 | 24.00 | 33 | - | 2.5s | 70 | 40 | - | |
| 105 | 35.00 | 100 | - | 3.0s | 110 | 65 | - | |
| 115 | 46.00 | 100 | - | 2.5s | 110 | 65 | - | |
| 75 | 21.43 | 50 | - | 3.5s | 85 | 50 | - |
| 100 | 33.33 | 50 | - | 3.0s | 100 | 50 | - | |
| 60 | 40.00 | 50 | - | 1.5s | 75 | 45 | - | |
PWR steht für Stärke, DPS für Schaden pro Sekunde, ENG für erforderliche Energie, CD für Attackesdauer, DPE für Schaden pro Energiepunkt. DPT und EPT stehen für Schaden und Energie pro Runde und sind nur in PvP anwendbar.
Siedewasser has a 30.0% chance to:
| Psycho | ×1.0 | ×1.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×0.4 | ×1.0 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Geist | ×0.4 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×1.0 |
| Gift | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.0 | ×0.6 | ×0.4 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 |
| Wasser | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 |
| Normal | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×0.4 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 |