- 62.5%
Gestein
Stahl
- 39.1%
Geist
| Schaden | 5 |
|---|---|
| Energie | 5 |
| Wetterbonus |
|
| Dauer | 0.5s |
| Schadensfenster | 0.3s - 0.5s |
| Schaden | 3 |
|---|---|
| Energie | 3 |
# | Fast Attack | Charged Attack | DPS | TDO | Score 🔽 |
|---|---|---|---|---|---|
| 1. | 23.52 | 524.3 | 21.17 | ||
| 2. | 21.27 | 474.3 | 19.15 | ||
| 3. | 20.20 | 450.3 | 18.18 | ||
| 4. | 18.94 | 422.4 | 17.05 | ||
| 5. | 16.55 | 369.0 | 14.89 | ||
| 6. | 16.11 | 359.1 | 14.49 | ||
| 7. | 15.58 | 347.4 | 14.02 | ||
| 8. | 15.28 | 340.8 | 13.75 |
Mega Starmie hat Zugriff auf 4 Sofort-Attacken (Tackle, Aquaknarre, Kraftreserve und Psywelle) mit folgenden Typen: Normal, Wasser und Psycho. Bei Verwendung von Aquaknarre und Psywelle profitierst du von STAB (Same-Type-Attack-Bonus), was den Schaden der Attacke um ×1.2 erhöht.
| Schaden | 5 |
|---|---|
| Energie | 5 |
| Wetterbonus |
|
| Dauer | 0.5s |
| Schadensfenster | 0.3s - 0.5s |
| Schaden | 3 |
|---|---|
| Energie | 3 |
| Schaden | 5 |
|---|---|
| Energie | 5 |
| Wetterbonus |
|
| Dauer | 0.5s |
| Schadensfenster | 0.3s - 0.5s |
| Schaden | 3 |
|---|---|
| Energie | 3 |
| Schaden | 15 |
|---|---|
| Energie | 15 |
| Wetterbonus |
|
| Dauer | 1.5s |
| Schadensfenster | 1.1s - 1.4s |
| Schaden | 9 |
|---|---|
| Energie | 8 |
| Schaden | 4 |
|---|---|
| Energie | 7 |
| Wetterbonus |
|
| Dauer | 0.5s |
| Schadensfenster | 0.3s - 0.6s |
| Schaden | 3 |
|---|---|
| Energie | 4 |
Fast Move | Raid Battles | Trainer Battles | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | EPS | CD | PWR | ENG | DPT | EPT | CD |
| 5 | 10.00 | 5 | 10.00 | 0.5s | 3 | 3 | - | |||
| 15 | 10.00 | 15 | 10.00 | 1.5s | 9 | 8 | - | |||
| 4 | 8.00 | 7 | 14.00 | 0.5s | 3 | 4 | - | |||
| 5 | 10.00 | 5 | 10.00 | 0.5s | 3 | 3 | - | |||
PWR steht für Stärke, DPS für Schaden pro Sekunde, ENG für Energie erzeugt pro Einsatz, EPS für Energie pro Sekunde, CD für Attackendauer, DPE für Schaden pro Energiepunkt. DPT und EPT stehen für Schaden und Energie pro Runde und sind nur in PvP anwendbar.
| Normal | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×0.4 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Wasser | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 |
| Psycho | ×1.0 | ×1.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×0.4 | ×1.0 |
Mega Starmie hat Zugriff auf 9 Lade-Attacken (Psystrahl, Eisstrahl, Wasserdüse, Juwelenkraft, Donner, Hydropumpe, Psychokinese, Surfer und Aquadurchstoß+) mit folgenden Typen: Psycho, Eis, Wasser, Gestein und Elektro. Bei Verwendung von Psystrahl, Wasserdüse, Hydropumpe, Psychokinese, Surfer und Aquadurchstoß+ profitierst du von STAB (Same-Type-Attack-Bonus), was den Schaden der Attacke um ×1.2 erhöht.
| Schaden | 65 |
|---|---|
| Energie | 50 |
| Wetterbonus |
|
| Dauer | 3.0s |
| Schadensfenster | 1.1s - 2.5s |
| Schaden | 70 |
|---|---|
| Energie | 60 |
| Schaden | 95 |
|---|---|
| Energie | 50 |
| Wetterbonus |
|
| Dauer | 3.5s |
| Schadensfenster | 1.5s - 3.0s |
| Schaden | 90 |
|---|---|
| Energie | 55 |
| Schaden | 45 |
|---|---|
| Energie | 33 |
| Wetterbonus |
|
| Dauer | 2.5s |
| Schadensfenster | 1.6s - 2.0s |
| Schaden | 70 |
|---|---|
| Energie | 40 |
| Schaden | 80 |
|---|---|
| Energie | 50 |
| Wetterbonus |
|
| Dauer | 3.0s |
| Schadensfenster | 2.0s - 2.8s |
| Schaden | 85 |
|---|---|
| Energie | 50 |
| Schaden | 100 |
|---|---|
| Energie | 100 |
| Wetterbonus |
|
| Dauer | 2.5s |
| Schadensfenster | 1.3s - 2.3s |
| Schaden | 100 |
|---|---|
| Energie | 60 |
| Schaden | 135 |
|---|---|
| Energie | 100 |
| Wetterbonus |
|
| Dauer | 3.5s |
| Schadensfenster | 1.1s - 3.2s |
| Schaden | 130 |
|---|---|
| Energie | 75 |
| Schaden | 95 |
|---|---|
| Energie | 50 |
| Wetterbonus |
|
| Dauer | 3.0s |
| Schadensfenster | 1.5s - 2.8s |
| Schaden | 75 |
|---|---|
| Energie | 55 |
Psychokinese has a 10.0% chance to:
| Schaden | 60 |
|---|---|
| Energie | 50 |
| Wetterbonus |
|
| Dauer | 1.5s |
| Schadensfenster | 1.2s - 1.4s |
| Schaden | 75 |
|---|---|
| Energie | 45 |
| Schaden | 180 |
|---|---|
| Energie | 100 |
| Wetterbonus |
|
| Dauer | 3.0s |
| Schadensfenster | 2.0s - 2.7s |
| Schaden | 55 |
|---|---|
| Energie | 40 |
Aquadurchstoß+ has a 30.0% chance to:
Charge Move | Raid Battles | Trainer Battles | ||||||
|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | DPE | CD | PWR | ENG | DPE |
| 180 | 60.00 | 100 | 1.80 | 3.0s | 55 | 40 | - |
| 100 | 40.00 | 100 | 1.00 | 2.5s | 100 | 60 | - | |
| 95 | 27.14 | 50 | 1.90 | 3.5s | 90 | 55 | - | |
| 135 | 38.57 | 100 | 1.35 | 3.5s | 130 | 75 | - | |
| 80 | 26.67 | 50 | 1.60 | 3.0s | 85 | 50 | - | |
| 95 | 31.67 | 50 | 1.90 | 3.0s | 75 | 55 | - |
| 65 | 21.67 | 50 | 1.30 | 3.0s | 70 | 60 | - | |
| 60 | 40.00 | 50 | 1.20 | 1.5s | 75 | 45 | - | |
| 45 | 18.00 | 33 | 1.36 | 2.5s | 70 | 40 | - | |
PWR steht für Stärke, DPS für Schaden pro Sekunde, ENG für erforderliche Energie, CD für Attackendauer, DPE für Schaden pro Energiepunkt. DPT und EPT stehen für Schaden und Energie pro Runde und sind nur in PvP anwendbar.
Psychokinese has a 10.0% chance to:
Aquadurchstoß+ has a 30.0% chance to:
| Psycho | ×1.0 | ×1.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×0.4 | ×1.0 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Eis | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.0 |
| Wasser | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 |
| Gestein | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×0.6 | ×1.0 | ×1.6 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 |
| Elektro | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×0.4 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 |