- 160.0%
Ghost
Psychic
- 62.5%
Dark
- 39.1%
Normal
| Schade | 5 |
|---|---|
| Energie | 6 |
| Weerboost |
|
| Duur | 0.5s |
| Schadevenster | 0.2s - 0.5s |
| Schade | 3 |
|---|---|
| Energie | 3 |
# | Fast Attack | Charged Attack | DPS | TDO | Score 🔽 |
|---|---|---|---|---|---|
| 1. | 12.44 | 217.6 | 10.90 | ||
| 2. | 11.82 | 206.7 | 10.35 | ||
| 3. | 11.71 | 204.8 | 10.25 | ||
| 4. | 11.64 | 203.5 | 10.19 | ||
| 5. | 11.48 | 200.7 | 10.04 | ||
| 6. | 10.91 | 190.7 | 9.54 | ||
| 7. | 10.90 | 190.6 | 9.54 | ||
| 8. | 10.79 | 188.8 | 9.45 |
Revavroom heeft toegang tot 3 Snelle aanvallen (Lick, Poison Jab en Metal Sound), die Ghost, Poison en Steel-type aanvallen dekken. Wanneer je Poison Jab en Metal Sound gebruikt, profiteer je van STAB (Same-Type-Attack-Bonus), wat de move-schade verhoogt met ×1.2.
| Schade | 5 |
|---|---|
| Energie | 6 |
| Weerboost |
|
| Duur | 0.5s |
| Schadevenster | 0.2s - 0.5s |
| Schade | 3 |
|---|---|
| Energie | 3 |
| Schade | 13 |
|---|---|
| Energie | 9 |
| Weerboost |
|
| Duur | 1.0s |
| Schadevenster | 0.4s - 1.0s |
| Schade | 7 |
|---|---|
| Energie | 7 |
| Schade | 4 |
|---|---|
| Energie | 6 |
| Weerboost |
|
| Duur | 0.5s |
| Schadevenster | 0.2s - 0.7s |
| Schade | 5 |
|---|---|
| Energie | 8 |
Fast Move | Raid Battles | Trainer Battles | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | EPS | CD | PWR | ENG | DPT | EPT | CD |
| 5 | 10.00 | 6 | 12.00 | 0.5s | 3 | 3 | - | |||
| 4 | 8.00 | 6 | 12.00 | 0.5s | 5 | 8 | - | |||
| 13 | 13.00 | 9 | 9.00 | 1.0s | 7 | 7 | - | |||
PWR staat voor Power, DPS voor damage per second, ENG voor energie gegenereerd per gebruik, EPS voor energy per second, CD voor move-duur, DPE voor damage per energy point. DPT en EPT staan voor Damage en Energy per turn, en zijn alleen van toepassing in PvP.
| Ghost | ×0.4 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×1.0 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Poison | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.0 | ×0.6 | ×0.4 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 |
| Steel | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.0 | ×0.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.6 |
Revavroom heeft toegang tot 4 Charged aanvallen (Gunk Shot, Gyro Ball, Overheat en Acid Spray), die Poison, Steel en Fire-type aanvallen dekken. Wanneer je Gunk Shot, Gyro Ball en Acid Spray gebruikt, profiteer je van STAB (Same-Type-Attack-Bonus), wat de move-schade verhoogt met ×1.2.
| Schade | 130 |
|---|---|
| Energie | 100 |
| Weerboost |
|
| Duur | 3.0s |
| Schadevenster | 1.6s - 2.6s |
| Schade | 130 |
|---|---|
| Energie | 75 |
| Schade | 85 |
|---|---|
| Energie | 50 |
| Weerboost |
|
| Duur | 3.5s |
| Schadevenster | 3.2s - 3.5s |
| Schade | 80 |
|---|---|
| Energie | 50 |
| Schade | 160 |
|---|---|
| Energie | 100 |
| Weerboost |
|
| Duur | 4.0s |
| Schadevenster | 2.6s - 3.8s |
| Schade | 130 |
|---|---|
| Energie | 55 |
Overheat has a 100.0% chance to:
| Schade | 20 |
|---|---|
| Energie | 50 |
| Weerboost |
|
| Duur | 3.0s |
| Schadevenster | 2.1s - 2.8s |
| Schade | 20 |
|---|---|
| Energie | 45 |
Acid Spray has a 100.0% chance to:
Charge Move | Raid Battles | Trainer Battles | ||||||
|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | DPE | CD | PWR | ENG | DPE |
| 20 | 6.67 | 50 | - | 3.0s | 20 | 45 | - |
| 130 | 43.33 | 100 | - | 3.0s | 130 | 75 | - | |
| 85 | 24.29 | 50 | - | 3.5s | 80 | 50 | - | |
| 160 | 40.00 | 100 | - | 4.0s | 130 | 55 | - |
PWR staat voor Power, DPS voor damage per second, ENG voor benodigde energie, CD voor move-duur, DPE voor damage per energy point. DPT en EPT staan voor Damage en Energy per turn, en zijn alleen van toepassing in PvP.
Overheat has a 100.0% chance to:
Acid Spray has a 100.0% chance to:
| Poison | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.0 | ×0.6 | ×0.4 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Steel | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.0 | ×0.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.6 |
| Fire | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×1.0 | ×1.0 |