- 160.0%
Normal
Rock
Steel
Ice
Dark
- 62.5%

Poison
Bug
Psychic
Fairy
- 39.1%
Ghost
| Schade | 5 |
|---|---|
| Energie | 5 |
| Weerboost |
|
| Duur | 0.5s |
| Schadevenster | 0.2s - 0.5s |
| Schade | 5 |
|---|---|
| Energie | 8 |
# | Fast Attack | Charged Attack | DPS | TDO | Score 🔽 |
|---|---|---|---|---|---|
| 1. | 8.89 | 100.8 | 7.29 | ||
| 2. | 8.48 | 96.2 | 6.95 | ||
| 3. | 8.34 | 94.6 | 6.84 | ||
| 4. | 7.76 | 88.1 | 6.36 | ||
| 5. | 7.30 | 82.8 | 5.98 | ||
| 6. | 7.16 | 81.2 | 5.87 | ||
| 7. | 0.10 | 0 | 0 | ||
| 8. | 0.10 | 0 | 0 |
Shadow Quilladin heeft toegang tot 2 Snelle aanvallen (Low Kick en Vine Whip), die Fighting en Grass-type aanvallen dekken. Wanneer je Vine Whip gebruikt, profiteer je van STAB (Same-Type-Attack-Bonus), wat de move-schade verhoogt met ×1.2.
| Schade | 5 |
|---|---|
| Energie | 5 |
| Weerboost |
|
| Duur | 0.5s |
| Schadevenster | 0.2s - 0.5s |
| Schade | 5 |
|---|---|
| Energie | 8 |
| Schade | 6 |
|---|---|
| Energie | 5 |
| Weerboost |
|
| Duur | 0.5s |
| Schadevenster | 0.3s - 0.5s |
| Schade | 5 |
|---|---|
| Energie | 8 |
Fast Move | Raid Battles | Trainer Battles | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | EPS | CD | PWR | ENG | DPT | EPT | CD |
| 5 | 10.00 | 5 | 10.00 | 0.5s | 5 | 8 | - | |||
| 6 | 12.00 | 5 | 10.00 | 0.5s | 5 | 8 | - | |||
PWR staat voor Power, DPS voor damage per second, ENG voor energie gegenereerd per gebruik, EPS voor energy per second, CD voor move-duur, DPE voor damage per energy point. DPT en EPT staan voor Damage en Energy per turn, en zijn alleen van toepassing in PvP.
| Fighting | ×1.6 | ×1.0 | ×0.6 | ×0.6 | ×1.0 | ×1.6 | ×0.6 | ×0.4 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.6 | ×0.6 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Grass | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×1.6 | ×1.6 | ×0.6 | ×1.0 | ×0.6 | ×0.6 | ×1.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 |
Shadow Quilladin heeft toegang tot 4 Charged aanvallen (Body Slam, Gyro Ball, Energy Ball en Frustration), die Normal, Steel en Grass-type aanvallen dekken. Wanneer je Energy Ball gebruikt, profiteer je van STAB (Same-Type-Attack-Bonus), wat de move-schade verhoogt met ×1.2.
| Schade | 50 |
|---|---|
| Energie | 33 |
| Weerboost |
|
| Duur | 2.0s |
| Schadevenster | 1.3s - 1.8s |
| Schade | 55 |
|---|---|
| Energie | 35 |
| Schade | 85 |
|---|---|
| Energie | 50 |
| Weerboost |
|
| Duur | 3.5s |
| Schadevenster | 3.2s - 3.5s |
| Schade | 80 |
|---|---|
| Energie | 50 |
| Schade | 90 |
|---|---|
| Energie | 50 |
| Weerboost |
|
| Duur | 4.0s |
| Schadevenster | 3.1s - 3.9s |
| Schade | 80 |
|---|---|
| Energie | 45 |
Energy Ball has a 10.0% chance to:
| Schade | 10 |
|---|---|
| Energie | 33 |
| Weerboost |
|
| Duur | 2.0s |
| Schadevenster | 1.0s - 1.8s |
| Schade | 10 |
|---|---|
| Energie | 70 |
Charge Move | Raid Battles | Trainer Battles | ||||||
|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | DPE | CD | PWR | ENG | DPE |
| 50 | 25.00 | 33 | - | 2.0s | 55 | 35 | - | |
| 90 | 22.50 | 50 | - | 4.0s | 80 | 45 | - |
| 10 | 5.00 | 33 | - | 2.0s | 10 | 70 | - | |
| 85 | 24.29 | 50 | - | 3.5s | 80 | 50 | - | |
PWR staat voor Power, DPS voor damage per second, ENG voor benodigde energie, CD voor move-duur, DPE voor damage per energy point. DPT en EPT staan voor Damage en Energy per turn, en zijn alleen van toepassing in PvP.
Energy Ball has a 10.0% chance to:
| Normal | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×0.4 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Steel | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.0 | ×0.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.6 |
| Grass | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×1.6 | ×1.6 | ×0.6 | ×1.0 | ×0.6 | ×0.6 | ×1.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 |