- Overzicht
- Counters
- CP & IV
- PvP
- Moves
Shadow Poliwhirl leert 2 Fast Attacks (Mud Shot en Bubble), goed voor Ground en Water-type schade. Bubble krijgen STAB, de bonus voor aanvallen van hetzelfde type, voor ×1.2 schade.
Shadow Poliwhirl leert 5 Charged Attacks (Bubble Beam, Mud Bomb, Water Pulse, Scald en Frustration), goed voor Water, Ground en Normal-type schade. Bubble Beam, Water Pulse en Scald krijgen STAB, de bonus voor aanvallen van hetzelfde type, voor ×1.2 schade.
Charge Move | Raid Battles | Trainer Battles | ||||||
|---|---|---|---|---|---|---|---|---|
| 45 | 22.50 | 33 | 1.36 | 2.0s | 50 | 50 | - |
| 10 | 5.00 | 33 | 0.30 | 2.0s | 10 | 70 | - | |
| 60 | 24.00 | 33 | 1.82 | 2.5s | 65 | 45 | - | |
| 75 | 21.43 | 50 | 1.50 | 3.5s | 85 | 50 | - |
| 65 | 21.67 | 50 | 1.30 | 3.0s | 80 | 50 | - | |
| ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | |
| ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×0.4 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | |
| ×1.0 | ×1.0 | ×0.4 | ×1.6 | ×1.0 | ×1.6 | ×0.6 | ×1.0 | ×1.6 | ×1.6 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | |
| ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | |
| ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 |
Bubble Beam has a 100.0% chance to:
Scald has a 30.0% chance to:
| 1. | 6.23 | 7.67 | 82.5 | ||
| 2. | 6.05 | 7.44 | 80.0 | ||
| 3. | 6.02 | 7.41 | 79.6 | ||
| 4. | 5.95 | 7.32 | 78.7 | ||
| 5. | 5.74 | 7.06 | 75.9 | ||
| 6. | 5.56 | 6.85 | 73.6 | ||
| 7. | 5.55 | 6.83 | 73.4 | ||
| 8. | 5.42 | 6.67 | 71.7 |
PWR is kracht, DPS is schade per seconde, ENG is de energie die je per gebruik krijgt, EPS is energie per seconde, CD is de duur van de aanval en DPE is schade per energie. DPT en EPT (schade en energie per beurt) gelden alleen in PvP.
PWR is kracht, DPS is schade per seconde, ENG is de energiekosten, CD is de duur van de aanval en DPE is schade per energie. DPT en EPT (schade en energie per beurt) gelden alleen in PvP.