- 160.0%
Ghost
Psychic
- 62.5%
Dark
- 39.1%
Normal
| Schade | 8 |
|---|---|
| Energie | 13 |
| Weerboost |
|
| Duur | 1.0s |
| Schadevenster | 0.8s - 1.0s |
| Schade | 7 |
|---|---|
| Energie | 13 |
# | Fast Attack | Charged Attack | DPS | TDO | Score 🔽 |
|---|---|---|---|---|---|
| 1. | 18.19 | 236.6 | 15.27 | ||
| 2. | 17.40 | 226.4 | 14.61 | ||
| 3. | 17.08 | 222.2 | 14.33 | ||
| 4. | 16.71 | 217.4 | 14.03 | ||
| 5. | 16.29 | 211.9 | 13.67 | ||
| 6. | 15.67 | 203.9 | 13.16 | ||
| 7. | 15.30 | 199.0 | 12.84 | ||
| 8. | 15.20 | 197.7 | 12.76 |
Shadow Chandelure heeft toegang tot 3 Snelle aanvallen (Hex, Fire Spin en Incinerate), die Ghost en Fire-type aanvallen dekken. Wanneer je Hex, Fire Spin en Incinerate gebruikt, profiteer je van STAB (Same-Type-Attack-Bonus), wat de move-schade verhoogt met ×1.2.
| Schade | 8 |
|---|---|
| Energie | 13 |
| Weerboost |
|
| Duur | 1.0s |
| Schadevenster | 0.8s - 1.0s |
| Schade | 7 |
|---|---|
| Energie | 13 |
| Schade | 13 |
|---|---|
| Energie | 9 |
| Weerboost |
|
| Duur | 1.0s |
| Schadevenster | 0.8s - 0.9s |
| Schade | 11 |
|---|---|
| Energie | 10 |
| Schade | 32 |
|---|---|
| Energie | 22 |
| Weerboost |
|
| Duur | 2.5s |
| Schadevenster | 0.7s - 2.5s |
| Schade | 20 |
|---|---|
| Energie | 20 |
Fast Move | Raid Battles | Trainer Battles | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | EPS | CD | PWR | ENG | DPT | EPT | CD |
| 13 | 13.00 | 9 | 9.00 | 1.0s | 11 | 10 | - | |||
| 8 | 8.00 | 13 | 13.00 | 1.0s | 7 | 13 | - | |||
| 32 | 12.80 | 22 | 8.80 | 2.5s | 20 | 20 | - | |||
PWR staat voor Power, DPS voor damage per second, ENG voor energie gegenereerd per gebruik, EPS voor energy per second, CD voor move-duur, DPE voor damage per energy point. DPT en EPT staan voor Damage en Energy per turn, en zijn alleen van toepassing in PvP.
| Ghost | ×0.4 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×1.0 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Fire | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×1.0 | ×1.0 |
Shadow Chandelure heeft toegang tot 6 Charged aanvallen (Shadow Ball, Flame Charge, Overheat, Energy Ball, Frustration en Poltergeist), die Ghost, Fire, Grass en Normal-type aanvallen dekken. Wanneer je Shadow Ball, Flame Charge, Overheat en Poltergeist gebruikt, profiteer je van STAB (Same-Type-Attack-Bonus), wat de move-schade verhoogt met ×1.2.
| Schade | 100 |
|---|---|
| Energie | 50 |
| Weerboost |
|
| Duur | 3.0s |
| Schadevenster | 2.4s - 2.8s |
| Schade | 100 |
|---|---|
| Energie | 50 |
| Schade | 70 |
|---|---|
| Energie | 33 |
| Weerboost |
|
| Duur | 4.0s |
| Schadevenster | 3.1s - 3.6s |
| Schade | 65 |
|---|---|
| Energie | 50 |
Flame Charge has a 100.0% chance to:
| Schade | 160 |
|---|---|
| Energie | 100 |
| Weerboost |
|
| Duur | 4.0s |
| Schadevenster | 2.6s - 3.8s |
| Schade | 130 |
|---|---|
| Energie | 55 |
Overheat has a 100.0% chance to:
| Schade | 90 |
|---|---|
| Energie | 50 |
| Weerboost |
|
| Duur | 4.0s |
| Schadevenster | 3.1s - 3.9s |
| Schade | 80 |
|---|---|
| Energie | 45 |
Energy Ball has a 10.0% chance to:
| Schade | 10 |
|---|---|
| Energie | 33 |
| Weerboost |
|
| Duur | 2.0s |
| Schadevenster | 1.0s - 1.8s |
| Schade | 10 |
|---|---|
| Energie | 70 |
| Schade | 140 |
|---|---|
| Energie | 100 |
| Weerboost |
|
| Duur | 3.5s |
| Schadevenster | 2.7s - 2.9s |
| Schade | 150 |
|---|---|
| Energie | 75 |
Charge Move | Raid Battles | Trainer Battles | ||||||
|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | DPE | CD | PWR | ENG | DPE |
| 90 | 22.50 | 50 | - | 4.0s | 80 | 45 | - |
| 70 | 17.50 | 33 | - | 4.0s | 65 | 50 | - |
| 10 | 5.00 | 33 | - | 2.0s | 10 | 70 | - | |
| 160 | 40.00 | 100 | - | 4.0s | 130 | 55 | - |
| 140 | 40.00 | 100 | - | 3.5s | 150 | 75 | - | |
| 100 | 33.33 | 50 | - | 3.0s | 100 | 50 | - | |
PWR staat voor Power, DPS voor damage per second, ENG voor benodigde energie, CD voor move-duur, DPE voor damage per energy point. DPT en EPT staan voor Damage en Energy per turn, en zijn alleen van toepassing in PvP.
Flame Charge has a 100.0% chance to:
Overheat has a 100.0% chance to:
Energy Ball has a 10.0% chance to:
| Ghost | ×0.4 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×1.0 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Fire | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×1.0 | ×1.0 |
| Grass | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×1.6 | ×1.6 | ×0.6 | ×1.0 | ×0.6 | ×0.6 | ×1.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 |
| Normal | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×0.4 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 |