- Overzicht
- Counters
- CP & IV
- PvP
- Moves
Shadow Serperior leert 2 Fast Attacks (Vine Whip en Iron Tail), goed voor Grass en Steel-type schade. Vine Whip krijgen STAB, de bonus voor aanvallen van hetzelfde type, voor ×1.2 schade.
Shadow Serperior leert 5 Charged Attacks (Aerial Ace, Grass Knot, Frenzy Plant, Leaf Tornado en Frustration), goed voor Flying, Grass en Normal-type schade. Grass Knot, Frenzy Plant en Leaf Tornado krijgen STAB, de bonus voor aanvallen van hetzelfde type, voor ×1.2 schade.
Charge Move | Raid Battles | Trainer Battles | ||||||
|---|---|---|---|---|---|---|---|---|
| 55 | 22.00 | 33 | 1.67 | 2.5s | 60 | 45 | - | |
| 100 | 40.00 | 50 | 2.00 | 2.5s | 100 | 45 | - | |
| 10 | 5.00 | 33 | 0.30 | 2.0s | 10 | 70 | - | |
| 90 | 36.00 | 50 | 1.80 | 2.5s | 90 | 50 | - | |
| 45 | 15.00 | 33 | 1.36 | 3.0s | 45 | 40 | - |
| ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | |
| ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×1.6 | ×1.6 | ×0.6 | ×1.0 | ×0.6 | ×0.6 | ×1.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | |
| ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×0.4 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | |
| ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×1.6 | ×1.6 | ×0.6 | ×1.0 | ×0.6 | ×0.6 | ×1.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | |
| ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×1.6 | ×1.6 | ×0.6 | ×1.0 | ×0.6 | ×0.6 | ×1.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 |
Leaf Tornado has a 50.0% chance to:
| 1. | 12.22 | 13.81 | 259.3 | ||
| 2. | 11.46 | 12.96 | 243.2 | ||
| 3. | 10.38 | 11.74 | 220.3 | ||
| 4. | 9.83 | 11.12 | 208.6 | ||
| 5. | 8.43 | 9.54 | 179.0 | ||
| 6. | 7.77 | 8.79 | 164.9 | ||
| 7. | 7.61 | 8.61 | 161.5 | ||
| 8. | 7.16 | 8.11 | 152.1 |
PWR is kracht, DPS is schade per seconde, ENG is de energie die je per gebruik krijgt, EPS is energie per seconde, CD is de duur van de aanval en DPE is schade per energie. DPT en EPT (schade en energie per beurt) gelden alleen in PvP.
PWR is kracht, DPS is schade per seconde, ENG is de energiekosten, CD is de duur van de aanval en DPE is schade per energie. DPT en EPT (schade en energie per beurt) gelden alleen in PvP.