- 160.0%

Ground
Grass
Dragon
- 62.5%
Steel
Fire
Water
Ice
| Schade | 6 |
|---|---|
| Energie | 15 |
| Weerboost |
|
| Duur | 1.0s |
| Schadevenster | 0.8s - 1.0s |
| Schade | 6 |
|---|---|
| Energie | 8 |
# | Fast Attack | Charged Attack | DPS | TDO | Score 🔽 |
|---|---|---|---|---|---|
| 1. | 11.12 | 133.3 | 9.20 | ||
| 2. | 10.97 | 131.5 | 9.08 | ||
| 3. | 10.69 | 128.2 | 8.85 | ||
| 4. | 10.68 | 128.0 | 8.84 | ||
| 5. | 10.49 | 125.7 | 8.68 | ||
| 6. | 10.48 | 125.6 | 8.68 | ||
| 7. | 8.17 | 97.9 | 6.76 | ||
| 8. | 7.84 | 94.0 | 6.49 |
Shadow Froslass heeft toegang tot 2 Snelle aanvallen (Powder Snow en Hex), die Ice en Ghost-type aanvallen dekken. Wanneer je Powder Snow en Hex gebruikt, profiteer je van STAB (Same-Type-Attack-Bonus), wat de move-schade verhoogt met ×1.2.
| Schade | 6 |
|---|---|
| Energie | 15 |
| Weerboost |
|
| Duur | 1.0s |
| Schadevenster | 0.8s - 1.0s |
| Schade | 6 |
|---|---|
| Energie | 8 |
| Schade | 8 |
|---|---|
| Energie | 13 |
| Weerboost |
|
| Duur | 1.0s |
| Schadevenster | 0.8s - 1.0s |
| Schade | 7 |
|---|---|
| Energie | 13 |
Fast Move | Raid Battles | Trainer Battles | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | EPS | CD | PWR | ENG | DPT | EPT | CD |
| 8 | 8.00 | 13 | 13.00 | 1.0s | 7 | 13 | - | |||
| 6 | 6.00 | 15 | 15.00 | 1.0s | 6 | 8 | - | |||
PWR staat voor Power, DPS voor damage per second, ENG voor energie gegenereerd per gebruik, EPS voor energy per second, CD voor move-duur, DPE voor damage per energy point. DPT en EPT staan voor Damage en Energy per turn, en zijn alleen van toepassing in PvP.
| Ice | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.0 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Ghost | ×0.4 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×1.0 |
Shadow Froslass heeft toegang tot 5 Charged aanvallen (Shadow Ball, Avalanche, Crunch, Frustration en Triple Axel), die Ghost, Ice, Dark en Normal-type aanvallen dekken. Wanneer je Shadow Ball, Avalanche en Triple Axel gebruikt, profiteer je van STAB (Same-Type-Attack-Bonus), wat de move-schade verhoogt met ×1.2.
| Schade | 100 |
|---|---|
| Energie | 50 |
| Weerboost |
|
| Duur | 3.0s |
| Schadevenster | 2.4s - 2.8s |
| Schade | 100 |
|---|---|
| Energie | 50 |
| Schade | 85 |
|---|---|
| Energie | 50 |
| Weerboost |
|
| Duur | 2.5s |
| Schadevenster | 1.5s - 1.9s |
| Schade | 90 |
|---|---|
| Energie | 45 |
| Schade | 65 |
|---|---|
| Energie | 33 |
| Weerboost |
|
| Duur | 3.0s |
| Schadevenster | 1.1s - 2.8s |
| Schade | 70 |
|---|---|
| Energie | 45 |
Crunch has a 20.0% chance to:
| Schade | 10 |
|---|---|
| Energie | 33 |
| Weerboost |
|
| Duur | 2.0s |
| Schadevenster | 1.0s - 1.8s |
| Schade | 10 |
|---|---|
| Energie | 70 |
| Schade | 60 |
|---|---|
| Energie | 33 |
| Weerboost |
|
| Duur | 2.0s |
| Schadevenster | 1.5s - 1.7s |
| Schade | 60 |
|---|---|
| Energie | 45 |
Triple Axel has a 100.0% chance to:
Charge Move | Raid Battles | Trainer Battles | ||||||
|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | DPE | CD | PWR | ENG | DPE |
| 85 | 34.00 | 50 | - | 2.5s | 90 | 45 | - | |
| 65 | 21.67 | 33 | - | 3.0s | 70 | 45 | - |
| 10 | 5.00 | 33 | - | 2.0s | 10 | 70 | - | |
| 100 | 33.33 | 50 | - | 3.0s | 100 | 50 | - | |
| 60 | 30.00 | 33 | - | 2.0s | 60 | 45 | - |
PWR staat voor Power, DPS voor damage per second, ENG voor benodigde energie, CD voor move-duur, DPE voor damage per energy point. DPT en EPT staan voor Damage en Energy per turn, en zijn alleen van toepassing in PvP.
Crunch has a 20.0% chance to:
Triple Axel has a 100.0% chance to:
| Ghost | ×0.4 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×1.0 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Ice | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.0 |
| Dark | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×0.6 |
| Normal | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×0.4 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 |