- 160.0%
Normal
Rock
Steel
Ice
Dark
- 62.5%

Poison
Bug
Psychic
Fairy
- 39.1%
Ghost
| Schade | 17 |
|---|---|
| Energie | 12 |
| Weerboost |
|
| Duur | 1.5s |
| Schadevenster | 0.8s - 1.0s |
| Schade | 9 |
|---|---|
| Energie | 7 |
# | Fast Attack | Charged Attack | DPS | TDO | Score 🔽 |
|---|---|---|---|---|---|
| 1. | 16.02 | 204.5 | 13.41 | ||
| 2. | 14.56 | 185.9 | 12.19 | ||
| 3. | 13.89 | 177.3 | 11.61 | ||
| 4. | 13.06 | 166.7 | 10.93 | ||
| 5. | 13.00 | 165.9 | 10.87 | ||
| 6. | 12.42 | 158.5 | 10.39 | ||
| 7. | 11.44 | 146.1 | 9.57 | ||
| 8. | 11.34 | 144.8 | 9.49 |
Shadow Infernape heeft toegang tot 2 Snelle aanvallen (Rock Smash en Fire Spin), die Fighting en Fire-type aanvallen dekken. Wanneer je Rock Smash en Fire Spin gebruikt, profiteer je van STAB (Same-Type-Attack-Bonus), wat de move-schade verhoogt met ×1.2.
| Schade | 17 |
|---|---|
| Energie | 12 |
| Weerboost |
|
| Duur | 1.5s |
| Schadevenster | 0.8s - 1.0s |
| Schade | 9 |
|---|---|
| Energie | 7 |
| Schade | 13 |
|---|---|
| Energie | 9 |
| Weerboost |
|
| Duur | 1.0s |
| Schadevenster | 0.8s - 0.9s |
| Schade | 11 |
|---|---|
| Energie | 10 |
Fast Move | Raid Battles | Trainer Battles | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | EPS | CD | PWR | ENG | DPT | EPT | CD |
| 13 | 13.00 | 9 | 9.00 | 1.0s | 11 | 10 | - | |||
| 17 | 11.33 | 12 | 8.00 | 1.5s | 9 | 7 | - | |||
PWR staat voor Power, DPS voor damage per second, ENG voor energie gegenereerd per gebruik, EPS voor energy per second, CD voor move-duur, DPE voor damage per energy point. DPT en EPT staan voor Damage en Energy per turn, en zijn alleen van toepassing in PvP.
| Fighting | ×1.6 | ×1.0 | ×0.6 | ×0.6 | ×1.0 | ×1.6 | ×0.6 | ×0.4 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.6 | ×0.6 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Fire | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×1.0 | ×1.0 |
Shadow Infernape heeft toegang tot 5 Charged aanvallen (Flamethrower, Solar Beam, Close Combat, Blast Burn en Frustration), die Fire, Grass, Fighting en Normal-type aanvallen dekken. Wanneer je Flamethrower, Close Combat en Blast Burn gebruikt, profiteer je van STAB (Same-Type-Attack-Bonus), wat de move-schade verhoogt met ×1.2.
| Schade | 65 |
|---|---|
| Energie | 50 |
| Weerboost |
|
| Duur | 2.0s |
| Schadevenster | 1.3s - 1.5s |
| Schade | 90 |
|---|---|
| Energie | 55 |
| Schade | 180 |
|---|---|
| Energie | 100 |
| Weerboost |
|
| Duur | 5.0s |
| Schadevenster | 2.8s - 4.8s |
| Schade | 150 |
|---|---|
| Energie | 80 |
| Schade | 105 |
|---|---|
| Energie | 100 |
| Weerboost |
|
| Duur | 2.5s |
| Schadevenster | 1.2s - 2.5s |
| Schade | 100 |
|---|---|
| Energie | 45 |
Close Combat has a 100.0% chance to:
| Schade | 120 |
|---|---|
| Energie | 50 |
| Weerboost |
|
| Duur | 3.5s |
| Schadevenster | 3.0s - 3.4s |
| Schade | 110 |
|---|---|
| Energie | 50 |
| Schade | 10 |
|---|---|
| Energie | 33 |
| Weerboost |
|
| Duur | 2.0s |
| Schadevenster | 1.0s - 1.8s |
| Schade | 10 |
|---|---|
| Energie | 70 |
Charge Move | Raid Battles | Trainer Battles | ||||||
|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | DPE | CD | PWR | ENG | DPE |
| 120 | 34.29 | 50 | - | 3.5s | 110 | 50 | - | |
| 105 | 42.00 | 100 | - | 2.5s | 100 | 45 | - |
| 65 | 32.50 | 50 | - | 2.0s | 90 | 55 | - | |
| 10 | 5.00 | 33 | - | 2.0s | 10 | 70 | - | |
| 180 | 36.00 | 100 | - | 5.0s | 150 | 80 | - | |
PWR staat voor Power, DPS voor damage per second, ENG voor benodigde energie, CD voor move-duur, DPE voor damage per energy point. DPT en EPT staan voor Damage en Energy per turn, en zijn alleen van toepassing in PvP.
Close Combat has a 100.0% chance to:
| Fire | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×1.0 | ×1.0 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Grass | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×1.6 | ×1.6 | ×0.6 | ×1.0 | ×0.6 | ×0.6 | ×1.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 |
| Fighting | ×1.6 | ×1.0 | ×0.6 | ×0.6 | ×1.0 | ×1.6 | ×0.6 | ×0.4 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.6 | ×0.6 |
| Normal | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×0.4 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 |