- 160.0%
Ghost
Psychic
- 62.5%
Dark
- 39.1%
Normal
| Schade | 6 |
|---|---|
| Energie | 4 |
| Weerboost |
|
| Duur | 0.5s |
| Schadevenster | 0.1s - 0.3s |
| Schade | 6 |
|---|---|
| Energie | 8 |
# | Fast Attack | Charged Attack | DPS | TDO | Score 🔽 |
|---|---|---|---|---|---|
| 1. | 7.65 | 81.8 | 6.20 | ||
| 2. | 7.28 | 77.9 | 5.91 | ||
| 3. | 7.10 | 76.0 | 5.76 | ||
| 4. | 6.82 | 73.0 | 5.53 | ||
| 5. | 6.69 | 71.5 | 5.42 | ||
| 6. | 6.35 | 67.9 | 5.15 | ||
| 7. | 6.34 | 67.9 | 5.14 | ||
| 8. | 6.32 | 67.6 | 5.12 |
Sableye heeft toegang tot 2 Snelle aanvallen (Shadow Claw en Feint Attack), die Ghost en Dark-type aanvallen dekken. Wanneer je Shadow Claw en Feint Attack gebruikt, profiteer je van STAB (Same-Type-Attack-Bonus), wat de move-schade verhoogt met ×1.2.
| Schade | 6 |
|---|---|
| Energie | 4 |
| Weerboost |
|
| Duur | 0.5s |
| Schadevenster | 0.1s - 0.3s |
| Schade | 6 |
|---|---|
| Energie | 8 |
| Schade | 11 |
|---|---|
| Energie | 10 |
| Weerboost |
|
| Duur | 1.0s |
| Schadevenster | 0.8s - 1.0s |
| Schade | 6 |
|---|---|
| Energie | 6 |
Fast Move | Raid Battles | Trainer Battles | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | EPS | CD | PWR | ENG | DPT | EPT | CD |
| 11 | 11.00 | 10 | 10.00 | 1.0s | 6 | 6 | - | |||
| 6 | 12.00 | 4 | 8.00 | 0.5s | 6 | 8 | - | |||
PWR staat voor Power, DPS voor damage per second, ENG voor energie gegenereerd per gebruik, EPS voor energy per second, CD voor move-duur, DPE voor damage per energy point. DPT en EPT staan voor Damage en Energy per turn, en zijn alleen van toepassing in PvP.
| Ghost | ×0.4 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×1.0 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Dark | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×0.6 |
Sableye heeft toegang tot 5 Charged aanvallen (Power Gem, Shadow Sneak, Dazzling Gleam, Foul Play en Drain Punch), die Rock, Ghost, Fairy, Dark en Fighting-type aanvallen dekken. Wanneer je Shadow Sneak en Foul Play gebruikt, profiteer je van STAB (Same-Type-Attack-Bonus), wat de move-schade verhoogt met ×1.2.
| Schade | 80 |
|---|---|
| Energie | 50 |
| Weerboost |
|
| Duur | 3.0s |
| Schadevenster | 2.0s - 2.8s |
| Schade | 85 |
|---|---|
| Energie | 50 |
| Schade | 50 |
|---|---|
| Energie | 33 |
| Weerboost |
|
| Duur | 3.0s |
| Schadevenster | 2.3s - 2.8s |
| Schade | 75 |
|---|---|
| Energie | 50 |
| Schade | 100 |
|---|---|
| Energie | 50 |
| Weerboost |
|
| Duur | 3.5s |
| Schadevenster | 2.1s - 3.3s |
| Schade | 90 |
|---|---|
| Energie | 55 |
| Schade | 70 |
|---|---|
| Energie | 50 |
| Weerboost |
|
| Duur | 2.0s |
| Schadevenster | 1.7s - 1.9s |
| Schade | 65 |
|---|---|
| Energie | 40 |
| Schade | 50 |
|---|---|
| Energie | 33 |
| Weerboost |
|
| Duur | 2.5s |
| Schadevenster | 1.1s - 1.6s |
| Schade | 40 |
|---|---|
| Energie | 40 |
Drain Punch has a 100.0% chance to:
Charge Move | Raid Battles | Trainer Battles | ||||||
|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | DPE | CD | PWR | ENG | DPE |
| 100 | 28.57 | 50 | - | 3.5s | 90 | 55 | - | |
| 50 | 20.00 | 33 | - | 2.5s | 40 | 40 | - |
| 70 | 35.00 | 50 | - | 2.0s | 65 | 40 | - | |
| 80 | 26.67 | 50 | - | 3.0s | 85 | 50 | - | |
| 50 | 16.67 | 33 | - | 3.0s | 75 | 50 | - | |
PWR staat voor Power, DPS voor damage per second, ENG voor benodigde energie, CD voor move-duur, DPE voor damage per energy point. DPT en EPT staan voor Damage en Energy per turn, en zijn alleen van toepassing in PvP.
Drain Punch has a 100.0% chance to:
| Rock | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×0.6 | ×1.0 | ×1.6 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Ghost | ×0.4 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×1.0 |
| Fairy | ×1.0 | ×1.6 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.6 | ×1.0 |
| Dark | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×0.6 |
| Fighting | ×1.6 | ×1.0 | ×0.6 | ×0.6 | ×1.0 | ×1.6 | ×0.6 | ×0.4 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.6 | ×0.6 |