- Overzicht
- Counters
- CP & IV
- PvP
- Moves
Hoothoot leert 2 Fast Attacks (Peck en Feint Attack), goed voor Flying en Dark-type schade. Peck krijgen STAB, de bonus voor aanvallen van hetzelfde type, voor ×1.2 schade.
Fast Move | Raid Battles | Trainer Battles | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| 11 | 11.00 | 10 | 10.00 | 1.0s | 6 | 6 | - | |||
| 10 | 10.00 | 10 | 10.00 | 1.0s | 6 | 8 | - | |||
| ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | |
| ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 |
Hoothoot leert 3 Charged Attacks (Aerial Ace, Sky Attack en Night Shade), goed voor Flying en Ghost-type schade. Aerial Ace en Sky Attack krijgen STAB, de bonus voor aanvallen van hetzelfde type, voor ×1.2 schade.
Charge Move | Raid Battles | Trainer Battles | ||||||
|---|---|---|---|---|---|---|---|---|
| 55 | 22.00 | 33 | 1.67 | 2.5s | 60 | 45 | - | |
| 60 | 24.00 | 50 | 1.20 | 2.5s | 70 | 45 | - | |
| 80 | 40.00 | 50 | 1.60 | 2.0s | 75 | 50 | - | |
| ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | |
| ×0.4 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | |
| ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 |
| 1. | 3.26 | 4.15 | 38.0 | ||
| 2. | 3.14 | 4.00 | 36.6 | ||
| 3. | 2.87 | 3.65 | 33.5 | ||
| 4. | 2.77 | 3.52 | 32.3 | ||
| 5. | 2.57 | 3.27 | 30.0 | ||
| 6. | 2.46 | 3.12 | 28.7 |
PWR is kracht, DPS is schade per seconde, ENG is de energie die je per gebruik krijgt, EPS is energie per seconde, CD is de duur van de aanval en DPE is schade per energie. DPT en EPT (schade en energie per beurt) gelden alleen in PvP.
PWR is kracht, DPS is schade per seconde, ENG is de energiekosten, CD is de duur van de aanval en DPE is schade per energie. DPT en EPT (schade en energie per beurt) gelden alleen in PvP.