- 160.0%
Bug
Steel
Grass
Ice
- 62.5%
Rock
Fire
Water
Dragon
| Schade | 10 |
|---|---|
| Energie | 10 |
| Weerboost |
|
| Duur | 1.0s |
| Schadevenster | 0.6s - 0.8s |
| Schade | 4 |
|---|---|
| Energie | 9 |
# | Fast Attack | Charged Attack | DPS | TDO | Score 🔽 |
|---|---|---|---|---|---|
| 1. | 7.47 | 81.4 | 6.08 | ||
| 2. | 7.34 | 80.0 | 5.97 | ||
| 3. | 6.60 | 71.9 | 5.37 | ||
| 4. | 6.51 | 70.9 | 5.30 | ||
| 5. | 6.46 | 70.3 | 5.25 | ||
| 6. | 6.34 | 69.1 | 5.16 |
Quilava heeft toegang tot 2 Snelle aanvallen (Ember en Tackle), die Fire en Normal-type aanvallen dekken. Wanneer je Ember gebruikt, profiteer je van STAB (Same-Type-Attack-Bonus), wat de move-schade verhoogt met ×1.2.
| Schade | 10 |
|---|---|
| Energie | 10 |
| Weerboost |
|
| Duur | 1.0s |
| Schadevenster | 0.6s - 0.8s |
| Schade | 4 |
|---|---|
| Energie | 9 |
| Schade | 5 |
|---|---|
| Energie | 5 |
| Weerboost |
|
| Duur | 0.5s |
| Schadevenster | 0.3s - 0.5s |
| Schade | 3 |
|---|---|
| Energie | 3 |
Fast Move | Raid Battles | Trainer Battles | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | EPS | CD | PWR | ENG | DPT | EPT | CD |
| 10 | 10.00 | 10 | 10.00 | 1.0s | 4 | 9 | - | |||
| 5 | 10.00 | 5 | 10.00 | 0.5s | 3 | 3 | - | |||
PWR staat voor Power, DPS voor damage per second, ENG voor energie gegenereerd per gebruik, EPS voor energy per second, CD voor move-duur, DPE voor damage per energy point. DPT en EPT staan voor Damage en Energy per turn, en zijn alleen van toepassing in PvP.
| Fire | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×1.0 | ×1.0 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Normal | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×0.4 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 |
Quilava heeft toegang tot 3 Charged aanvallen (Flamethrower, Dig en Flame Charge), die Fire en Ground-type aanvallen dekken. Wanneer je Flamethrower en Flame Charge gebruikt, profiteer je van STAB (Same-Type-Attack-Bonus), wat de move-schade verhoogt met ×1.2.
| Schade | 65 |
|---|---|
| Energie | 50 |
| Weerboost |
|
| Duur | 2.0s |
| Schadevenster | 1.3s - 1.5s |
| Schade | 90 |
|---|---|
| Energie | 55 |
| Schade | 100 |
|---|---|
| Energie | 50 |
| Weerboost |
|
| Duur | 4.5s |
| Schadevenster | 2.6s - 4.3s |
| Schade | 70 |
|---|---|
| Energie | 50 |
| Schade | 70 |
|---|---|
| Energie | 33 |
| Weerboost |
|
| Duur | 4.0s |
| Schadevenster | 3.1s - 3.6s |
| Schade | 65 |
|---|---|
| Energie | 50 |
Flame Charge has a 100.0% chance to:
Charge Move | Raid Battles | Trainer Battles | ||||||
|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | DPE | CD | PWR | ENG | DPE |
| 100 | 22.22 | 50 | - | 4.5s | 70 | 50 | - | |
| 70 | 17.50 | 33 | - | 4.0s | 65 | 50 | - |
| 65 | 32.50 | 50 | - | 2.0s | 90 | 55 | - | |
PWR staat voor Power, DPS voor damage per second, ENG voor benodigde energie, CD voor move-duur, DPE voor damage per energy point. DPT en EPT staan voor Damage en Energy per turn, en zijn alleen van toepassing in PvP.
Flame Charge has a 100.0% chance to:
| Fire | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×1.0 | ×1.0 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Ground | ×1.0 | ×1.0 | ×0.4 | ×1.6 | ×1.0 | ×1.6 | ×0.6 | ×1.0 | ×1.6 | ×1.6 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 |