- Overzicht
- Counters
- CP & IV
- PvP
- Moves
Omanyte leert 2 Fast Attacks (Mud Shot en Water Gun), goed voor Ground en Water-type schade. Water Gun krijgen STAB, de bonus voor aanvallen van hetzelfde type, voor ×1.2 schade.
Omanyte leert 5 Charged Attacks (Bubble Beam, Ancient Power, Rock Tomb, Brine en Rock Blast), goed voor Water en Rock-type schade. Bubble Beam, Ancient Power, Rock Tomb, Brine en Rock Blast krijgen STAB, de bonus voor aanvallen van hetzelfde type, voor ×1.2 schade.
Charge Move | Raid Battles | Trainer Battles | ||||||
|---|---|---|---|---|---|---|---|---|
| 70 | 20.00 | 33 | 2.12 | 3.5s | 60 | 45 | - |
| 65 | 26.00 | 50 | 1.30 | 2.5s | 100 | 60 | - | |
| 45 | 22.50 | 33 | 1.36 | 2.0s | 50 | 50 | - |
| 50 | 25.00 | 33 | 1.52 | 2.0s | 50 | 40 | - | |
| 65 | 21.67 | 50 | 1.30 | 3.0s | 75 | 50 | - |
| ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×0.6 | ×1.0 | ×1.6 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | |
| ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | |
| ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | |
| ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×0.6 | ×1.0 | ×1.6 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | |
| ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×0.6 | ×1.0 | ×1.6 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 |
Bubble Beam has a 100.0% chance to:
Ancient Power has a 10.0% chance to:
Rock Tomb has a 100.0% chance to:
| 1. | 6.54 | 8.00 | 88.5 | ||
| 2. | 6.29 | 7.70 | 85.2 | ||
| 3. | 6.23 | 7.63 | 84.4 | ||
| 4. | 6.20 | 7.59 | 83.9 | ||
| 5. | 5.98 | 7.32 | 81.0 | ||
| 6. | 5.94 | 7.27 | 80.4 | ||
| 7. | 5.76 | 7.06 | 78.1 | ||
| 8. | 5.66 | 6.93 | 76.6 |
PWR is kracht, DPS is schade per seconde, ENG is de energie die je per gebruik krijgt, EPS is energie per seconde, CD is de duur van de aanval en DPE is schade per energie. DPT en EPT (schade en energie per beurt) gelden alleen in PvP.
PWR is kracht, DPS is schade per seconde, ENG is de energiekosten, CD is de duur van de aanval en DPE is schade per energie. DPT en EPT (schade en energie per beurt) gelden alleen in PvP.